more weapons for aliens
Abaddon0
Join Date: 2003-05-09 Member: 16169Members, Constellation
<div class="IPBDescription">just read it.</div>I've been reading some post for new weapon ideas and they are immediately shot down by asking 'which weapon do you want to remove' this is just stupid, can we please discussed these new ideas. i understand that GoldSrc has a limit on the number of weapons, it is also my understanding that Source no longer has such a low limit. why is it a problem for a skulk to have 2 level 1 abilities and 1 level 2 when there is one hive? it would require balance, but it can be done, we don't have to have a 4 weapon cap per alien. this is not to say we need more for every creature, but we should not rule it out.
Comments
THis is bad NOW the lerk have primary BITE ability .
<img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
Weapon limit does not matter. For all we know you could have a choice of what weapon your lerk gets (bite vs spike) reguardless debate the concept not the implentation of it to NS as NS2 is going to be very different.
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ooh i like the idea of aliens being able to select out of 2 or 3 possible (and equally balanced) hive 0 weapons.
lol