more weapons for aliens

Abaddon0Abaddon0 Join Date: 2003-05-09 Member: 16169Members, Constellation
<div class="IPBDescription">just read it.</div>I've been reading some post for new weapon ideas and they are immediately shot down by asking 'which weapon do you want to remove' this is just stupid, can we please discussed these new ideas. i understand that GoldSrc has a limit on the number of weapons, it is also my understanding that Source no longer has such a low limit. why is it a problem for a skulk to have 2 level 1 abilities and 1 level 2 when there is one hive? it would require balance, but it can be done, we don't have to have a 4 weapon cap per alien. this is not to say we need more for every creature, but we should not rule it out.

Comments

  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    well i think we should wait until the game comes out and see how things work before suggesting a new weapon - i'm all for them, but atm we are getting a flamethrower so im pretty happy <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    i thinking about SPIKE ability for LERK inm NS 2.01 and older NS ...

    THis is bad NOW the lerk have primary BITE ability .

    <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
  • MisereMisere Join Date: 2004-03-28 Member: 27568Members
    Weapon limit does not matter. For all we know you could have a choice of what weapon your lerk gets (bite vs spike) reguardless debate the concept not the implentation of it to NS as NS2 is going to be very different.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1609549:date=Feb 27 2007, 10:17 AM:name=Misere)--><div class='quotetop'>QUOTE(Misere @ Feb 27 2007, 10:17 AM) [snapback]1609549[/snapback]</div><div class='quotemain'><!--quotec-->
    Weapon limit does not matter. For all we know you could have a choice of what weapon your lerk gets (bite vs spike) reguardless debate the concept not the implentation of it to NS as NS2 is going to be very different.
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    ooh i like the idea of aliens being able to select out of 2 or 3 possible (and equally balanced) hive 0 weapons.
  • stupidthi3fstupidthi3f Join Date: 2007-01-07 Member: 59471Members
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