n00b pistol

dead4suredead4sure Join Date: 2007-02-27 Member: 60142Members
edited March 2007 in NS Customization
<div class="IPBDescription">just a quick model</div>hey guys! i'm new to the whole 3d thing really but i thought i'd give a low poly weapon a shot! it's my first attempt and much like the other modellers here i can't skin (should learn really) so i haven't even tried!

i was gonna try to make a newer version of the standard pistol in the same style but got impatient and just made a crap version lol! let me know what you think! oh and the detail was mostly gonna be in the texturing!

the model is apparently 607 faces btw!

[attachmentid=35589]

here's a rather cheap and nasty colour scheme lol
[attachmentid=35590]

Comments

  • PikminwarsPikminwars Join Date: 2006-11-07 Member: 58468Members
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    607 faces? What does that mean? If you're using 3DSMax, you should always quote the tri count, because that's what Half-Life counts.


    The model looks good, by the way. It's not _exactly_ low poly. It's more like medium-poly in terms of what's produced for the HL engine these days. Low poly would be like 200-300 polys. At any rate, it certainly looks good to me.
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1610939:date=Mar 3 2007, 10:33 AM:name=dead4sure)--><div class='quotetop'>QUOTE(dead4sure @ Mar 3 2007, 10:33 AM) [snapback]1610939[/snapback]</div><div class='quotemain'><!--quotec-->[attachmentid=35589]
    [attachmentid=35590]<!--QuoteEnd--></div><!--QuoteEEnd-->

    Looks cool, but the colors ....

    can u change the colors ?

    can u do some more different variant ? <img src="style_emoticons/<#EMO_DIR#>/marine.gif" style="vertical-align:middle" emoid="::marine::" border="0" alt="marine.gif" />
  • dead4suredead4sure Join Date: 2007-02-27 Member: 60142Members
    i'll see if i can get some kinda skin on the model if i get time! for the minute it's just a side project!

    i was working on the pistol being one that upgrades as the wepaon enhancements are applied! no real thought has gone into it yet though as you might've guessed!

    here's a quick bit of progress:
    <img src="http://i160.photobucket.com/albums/t196/glensmith2007/rifletest2.jpg" border="0" alt="IPB Image" />
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1611240:date=Mar 4 2007, 11:54 AM:name=dead4sure)--><div class='quotetop'>QUOTE(dead4sure @ Mar 4 2007, 11:54 AM) [snapback]1611240[/snapback]</div><div class='quotemain'><!--quotec-->
    i'll see if i can get some kinda skin on the model if i get time! for the minute it's just a side project!

    i was working on the pistol being one that upgrades as the wepaon enhancements are applied! no real thought has gone into it yet though as you might've guessed!

    here's a quick bit of progress<!--QuoteEnd--></div><!--QuoteEEnd-->

    Man, the pistole looks good, but the another 2 is wrong.
    pls get some different COLOR variant for pistole (((-: <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • SnappyCrunchSnappyCrunch Join Date: 2004-08-03 Member: 30328Members, Constellation
    edited March 2007
    That double barreled pistol is <i>clever</i>. Not at all practical, but clever nonetheless.


    You might want to keep in mind, though, that such a weapon would probably use the exact same size and shape clip for both barrels, so the side clip should look exactly like the clip inside the grip. That is, it should angle backwards towards the user, and have a larger base than sides, the same way the clip inside the grip does.


    Oooh! Or better yet, as long as the gun is going to be impractical, it should have <i>two</i> grips, and the marine could hold onto both for added stability. The reload animations alone would be awesome. Hell, if you get that finished, with the second grip or without, and get it skinned, I'll learn to animate just so I can animate it.
  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    What modelling program are you using?
  • dead4suredead4sure Join Date: 2007-02-27 Member: 60142Members
    i'm using max! i'm on the lookout for an exporter if there is one! i'm not particularly bothered if i can't get them in a game as i haven't really modelled them properly in the first place! i'm really just having a go at creating some sort of designs atm! i started with the idea of creating weapons that change appearance as damage upgrades are applied! also the laser module and different nozzles could also change with an accuracy modification but who knows!

    and don't worry i know they are really rough looking lol!

    in case your interested, the hmg version!

    <img src="http://i160.photobucket.com/albums/t196/glensmith2007/rifletest5.jpg" border="0" alt="IPB Image" />
  • dead4suredead4sure Join Date: 2007-02-27 Member: 60142Members
    Thanks for the input snappycrunch! sorry i didn't reply earlier i didn't see the post, how i missed that i don't know!

    the idea came from lookin at the orignal pistol, it looks like it may have 2 barrels and i couldn't just add a second barrel without making it look like it should work somehow. Obv taking the sidemag from the lmg was the way to go with that idea. I was gonna use the original pistol mag on my model but it's crappy looking (even more crappy than a simple box lol) so a simple design was just slapped on lol!

    here's proof - crap!!! lol
    <img src="http://i160.photobucket.com/albums/t196/glensmith2007/gunngle.jpg" border="0" alt="IPB Image" />

    i plan to make a few more variants of the weapon for shotgun, welder and maybe a flamethrower or something! also a few secondary attachments like shotgun, grenade and net launcher might be thrown in too! all that will have to wait though, work awaits <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    anyways depending on the feedback i'll have a look at re-modelling them properly and having a go at skinning them. Photoshop tutorials here i come lol <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
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