Blog update - Bootstrapping Core through Casual
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
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also nice work to whoever did that one concept for NS2 that looks really nice :] you should add the picture to the blog just to generate interest :]
also thanks for making me go to acne.org lol
"Talk about Steam content server and PT plans?"
Did you talk about that at all? And nice new artwork in there!
As far as PT plans, nope not ready to discuss that. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
I'm not sure if they will let me post the audio but I will do so if I can. There's a lot more going on in the audio than in the slides for sure.
i've been playing with conceptart myself.
i'll get a new tablet soon.that should boost my apetite for playing with the idea myself <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
What went wrong with the sudoku theme?
Since when has Zen been retail? Maybe we'll start seeing more reviews <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Also i see new concept art in the powerpoint. Nice. At least i think it's new.
Nice presentation as far as I can tell. I wish i was there
[edit]There's actually a big difference between gorilla and guerilla. However, the mental image of "gorilla development" is pretty funny.[/edit]
This is Brian Hughes, I was the volunteer in the radiation green shirt (sorry if you got permanent vision damage when talking and looking at me), you guys meet before the Magic the Gathering session. Unfortunately I didn't get to go to your talk because I had the joy of working at another boring session... Oh well.
Anyways, if you wanna show off NS2 gameplay videos secretly for us in this thread, feel free! <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
Man I'm just itchin for some videos...
This is a (reduced size) capture of the image used in the power point that everyone is mentioning.
<img src="http://www.packmule.org/tenp/ns2concept.jpg" border="0" alt="IPB Image" />
Yeah we will end up showing off some more concept work soon, instead of burying it under 40+ slides! Cory "Squeal Like a Pig" Strader did that one. Nope, no NS2 gameplay footage in there. We wanted to show some but we weren't quite ready.
As far as PT plans, nope not ready to discuss that. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
I'm not sure if they will let me post the audio but I will do so if I can. There's a lot more going on in the audio than in the slides for sure.
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I'm fairly certain that CMP (big wigs behind GDC) will say no...
After all, there is a reason why they created GDC Radio.
You can download his lecture here for 8 bucks: <a href="http://store.cmpgame.com/product.php?id=1969" target="_blank">http://store.cmpgame.com/product.php?id=1969</a>
*Edit* Charlie, if you want to download your own lecture for whatever reason, contact me and I can hook you up for free <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
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Hot.
Hot.
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Extra hot sauce on that side of hot, served ala flambe with a side of diced hawt.
We just need more stuff to wet our appetites!
I suppose you'd be sued for heart attacks and such...
It's just that so often, it seems that advertising is meant to sell as many first edition copies as possible with no regard for longevity, when history has shown us <a href="http://en.wikipedia.org/wiki/Hush_Puppies" target="_blank">time</a> and <a href="http://en.wikipedia.org/wiki/Little_Women" target="_blank">time again</a> (yes, this is Little Women, no I have not read it) that it's word of mouth epidemics that really turn a product into an epic classic.
For instance, I was never even considering an X-Box 360 until I heard over and over again how great Gears of War was. I played it once, then I bought the X-Box. None of the ads for it swayed me.
If you release PR stuff far enough in advance, then you still have time to make changes and listen to how people are reacting...