Natural Selection 2 Soundtrack

Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
edited February 2007 in NS2 General Discussion
<div class="IPBDescription">who is going to make it?</div>Hi <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

I was just asking myself this question:
"who is going to make the soundtrack for Natural Selection 2?"
For our current and all previous versions it was made by the award winning and incredible composer Jeremy Soule. He really has a big career to show and loads of nice soundtracks. Not to forget those he made for popular games like Guild Wars (Prophecies,Factions and Nighfall).

Will it be too expensive to get him back?

So does anybody know something we (the communty) don't know?
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Comments

  • measlesmeasles Join Date: 2007-02-26 Member: 60122Members, Constellation
    Jeremy Soule was it? I like abience very much, but a game like NS deserves a touch of somthing a little heavier. I think somone like Nicendo or Alec Empire have more the rythyms for the bashing smashing and crashing that we all love so much!
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    I think that Jeremy Soule can make it sound darker if he has to. The question is rather "will Flayra and his team send him a request?"

    I think those few tracks he made for NS weren't that cheap. So this might be a question of the budget
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    Don't most of the players turn off the music after playing the game a while anyways? I like the music personally, but turn it off during the game.
  • HarrowerHarrower Join Date: 2005-03-16 Member: 45478Members
    The opening "main menu" music makes a world of difference to the overall ambiance of the game.
  • SheepeSheepe Join Date: 2003-12-22 Member: 24650Members
    I love the music, I just wish I could listen to it more

    -Sheepe
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    some interactive music would be awesome <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    the usual ambient stuff ns already has when you are walking around scouting all the way to heavy or more rocking stuff when your base is being ripped apart - to suspensful almost james bond type when you are setting up and defending a seige point near a hive.

    having said all of that i usually switch it off if im trying to play seriously so i can hear all the walking and biting off in the distance.
  • TalisTalis Join Date: 2005-01-21 Member: 36519Members, Constellation
    And I though that everyone muted music from the game, please dont put too much money into getting some composer to make some tracks that will be muted by ppl... waste of money I say <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • PikminwarsPikminwars Join Date: 2006-11-07 Member: 58468Members
    I always have the ambient music on, and it never interferes with gameplay. It's nice listening to some music instead of the usual dead silence that plagues other FPSs, not to mention it can really get you more engrossed into the game.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1610486:date=Mar 1 2007, 07:08 PM:name=Talis)--><div class='quotetop'>QUOTE(Talis @ Mar 1 2007, 07:08 PM) [snapback]1610486[/snapback]</div><div class='quotemain'><!--quotec-->
    And I though that everyone muted music from the game, please dont put too much money into getting some composer to make some tracks that will be muted by ppl... waste of money I say <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I never mute music. Maybe it's just you.
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1610391:date=Mar 1 2007, 02:43 PM:name=aeroripper)--><div class='quotetop'>QUOTE(aeroripper @ Mar 1 2007, 02:43 PM) [snapback]1610391[/snapback]</div><div class='quotemain'><!--quotec-->I like the music personally, but turn it off during the game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    like me too.

    But in the MAIN SCREEN, or in the setup screen, i want to hear a NICE NS -feel musics.

    i voted for ' RAHMAN ' . i like him, and i think, this music stile is great for NS world.
  • BreakthroughBreakthrough Texture Artist (ns_prometheus) Join Date: 2005-03-27 Member: 46620Members, Constellation
    Harry Gregson-Williams would be ideal, if you can afford him (or if he'll think the game is awesome enough).
  • mr_texmr_tex Join Date: 2005-01-10 Member: 34416Members
    get the guy that does the silent hill soundtracks. he has some bad*** ambient stuff.
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    I think most people misunderstood the purpose of this thread.
    this is not for discussing "who should make the soundtrack" or "I wish..."
    I'm asking a question which only the devs might be able to answer.
  • FremanFreman Join Date: 2005-06-19 Member: 54227Members, Constellation
    edited March 2007
    maybe see if Joel Goldsmith might do it?
    he is the composer for the Stargate series both SG1 and Stargate Atlantis, as well as call of duty 3
    Here's his official site <a href="http://www.freeclyde.com/index.html" target="_blank">http://www.freeclyde.com/index.html</a>
  • Femme_FataleFemme_Fatale Join Date: 2005-06-21 Member: 54310Members, Constellation
    ambience annoys me at times, i turned it off <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
    but the main menu music is well cool.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    I loved the NS music, my only bother was that it got repetitive after a few years of playing the game... Perhaps making it longer would help.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1610484:date=Mar 1 2007, 11:03 PM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Mar 1 2007, 11:03 PM) [snapback]1610484[/snapback]</div><div class='quotemain'><!--quotec--> some interactive music would be awesome <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    the usual ambient stuff ns already has when you are walking around scouting all the way to heavy or more rocking stuff when your base is being ripped apart - to suspensful almost james bond type when you are setting up and defending a seige point near a hive.
    <!--QuoteEnd--></div><!--QuoteEEnd--> Oh cool! Just like Ghost Recon right?
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    perhaps the ready room needs music <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> not so much the game
  • tigersmithtigersmith Join Date: 2004-11-11 Member: 32749Members, Constellation, Reinforced - Supporter
    <!--quoteo(post=1610273:date=Mar 1 2007, 07:52 AM:name=Lt_Realness)--><div class='quotetop'>QUOTE(Lt_Realness @ Mar 1 2007, 07:52 AM) [snapback]1610273[/snapback]</div><div class='quotemain'><!--quotec-->
    I think that Jeremy Soule can make it sound darker if he has to. The question is rather "will Flayra and his team send him a request?"

    I think those few tracks he made for NS weren't that cheap. So this might be a question of the budget
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    he is the pros of all pros.. haha his music inspires me in games
  • TrueVeritasTrueVeritas Join Date: 2006-10-20 Member: 58082Members
    Wow, Jeremy Soule did it? Didn't he create the soundtracks to morrowind and oblivion? That guy is pretty talented.
  • KarbaKarba Join Date: 2006-09-23 Member: 58040Members, Constellation, Reinforced - Gold
    I always have music turned on, it gives the game an exceptional ambientation.
    I also think Jeremy Soule would be the natural choice for NS2 soundtrack. Though if his salary are too high they always can use NS1 soundtrack for NS2 <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->TrueVeritas Posted Today, 05:11 AM
    Wow, Jeremy Soule did it? Didn't he create the soundtracks to morrowind and oblivion? That guy is pretty talented. <!--QuoteEnd--></div><!--QuoteEEnd-->

    Haha, I love the slight understatement here <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    But seriously I loved the ambience of the music in NS, and hope they can build on it.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    What about other artists?



    I love the works done by <a href="http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=odonnell" target="_blank">Marty O'Donnell</a> and <!--coloro:#000000--><span style="color:#000000"><!--/coloro--><a href="http://www.imdb.com/name/nm0000025/filmogenre" target="_blank">Jerry Goldsmith</a><!--colorc--></span><!--/colorc-->



    <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • ZavaroZavaro Tucson, Arizona Join Date: 2005-02-14 Member: 41174Members, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Chances are O'Donnell wouldn't work as a composer for NS, because due to history of business and everything else, he has a contract with Bungie, as a division of Microsoft, and isolating it as his only outlet.

    And Goldsmith will.. not be cheap.

    Soule would be an obvious choice, due to familiarity and being a former contact.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1616601:date=Mar 24 2007, 08:11 PM:name=TrueVeritas)--><div class='quotetop'>QUOTE(TrueVeritas @ Mar 24 2007, 08:11 PM) [snapback]1616601[/snapback]</div><div class='quotemain'><!--quotec-->
    Wow, Jeremy Soule did it? Didn't he create the soundtracks to morrowind and oblivion? That guy is pretty talented.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    ahh wow - you know, thinking back to morrowind days it kinda sounds similar to ns ! I wonder if you can sync them up haha
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    edited March 2007
    But Charlie has mass skills of charm! I bet he could get Goldsmith to work for free if he wanted to. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    ~edit~

    In all seriousness it is <i>wise</i> to pay well to have good music. It makes you game epic and if your gameplay stands up then you will have a smash hit. Think of the original Star Wars when it came out. The well composed music really made you "feel" the action much more. Unique motifs for certain characters too. If you don't get it, imagine if you can without the music and you're seeing it for the first time. Ok, now think: would Darth Vader really be that impressive? The final chase down the equator of the Death Star: as interesting without the music? Hell no! Take the original Halo, good game play but with out the epic music in the background would it have been as interesting to charge in to save you squad? Or even Halo2. Ghosts of Reach is one of my absolute favorite tracks and I'll tell you what: playing them in a NS map totally changes the game play. Try it some time, play some epic music while playing NS.

    So please heed my advice UWE, set a new standard in game music to back up the game play. If nothing else think of how less boring it'll make testing if you have some theme music playing!
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    Max? Charlie? Any comments? <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Charlie does indeed have an amazing capacity to charm people. Since I have exactly the opposite effect on people I think we're a good team.

    It's too early to say much about the music, but you can rest assured it will be awesome. This is one thing we want to expand on a bit in NS2; NS has some great atmospheric music, but it doesn't really have a theme. We've already had some really talented people express interest in working with us -- and it isn't even something we've been concentrating on yet -- so I think we're really going to have some top notch music in NS2.

    There is one particular musical thing I'm quite excited about for NS2, but until we know for sure that's going to happen we can't talk about it. So instead I leave you with that vague teaser statement and (hopefully) a burning curiosity.

    Max
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1618752:date=Apr 3 2007, 09:30 PM:name=Max)--><div class='quotetop'>QUOTE(Max @ Apr 3 2007, 09:30 PM) [snapback]1618752[/snapback]</div><div class='quotemain'><!--quotec-->
    Charlie does indeed have an amazing capacity to charm people. Since I have exactly the opposite effect on people I think we're a good team.

    It's too early to say much about the music, but you can rest assured it will be awesome. This is one thing we want to expand on a bit in NS2; NS has some great atmospheric music, but it doesn't really have a theme. We've already had some really talented people express interest in working with us -- and it isn't even something we've been concentrating on yet -- so I think we're really going to have some top notch music in NS2.

    There is one particular musical thing I'm quite excited about for NS2, but until we know for sure that's going to happen we can't talk about it. So instead I leave you with that vague teaser statement and (hopefully) a burning curiosity.

    Max
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Heh, poor Max. Well, just hide in the closet or bathroom when you bring Jerry Goldsmith in to talk about the contract. (you do know who he is right?) <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" /> <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    YES!!! Get some thematic music! Something like the Raider's March from Indiana Jones, especially when doing a shotgun rush. Just make it cinematic -- be the <i>Star Wars: Episode IV</i> of the video game world! I honestly believe you can match or beat Halo's music if you try, I know Charlie can do it if he really wants to. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    As for that one vague teaser statement, I hope it's schkorpio's idea about some interactive music. I think of the Tom Clancy stuff as an example of how might work.

    Thank you Max for keeping in touch with the community on this, you've made this audiophile's day.

    <b><!--coloro:#CC0000--><span style="color:#CC0000"><!--/coloro-->x5<!--colorc--></span><!--/colorc--></b>
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    thanks for your answer Max <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
    That's just what I wanted to know.
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