trigger hurt killing a hive

mrfranswamrfranswa Join Date: 2003-08-06 Member: 19091Members
Hey guys,

I am making a map, and I am putting in a feature where if the marines weld something special, it will instantly kill the hive, (could be permenent if that's the only way). Is there any way to do this in current 3.2?

Comments

  • Spawn_of_Chaos97Spawn_of_Chaos97 Join Date: 2006-11-21 Member: 58694Members
    perhaps make it have the output of "on welded <hivename> kill" or something?

    Kouji, get over here and correct me alraedy!

    lol
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    I remember something about none moving objects inside a trigger_hurt will not get damaged by it. So perhaps use a func_push with a speed of 1 or maybe even 0 and overlap the hive origin with both a tirgger_push and trigger_hurt.

    Not sure if this currently works, but ya can try <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • mrfranswamrfranswa Join Date: 2003-08-06 Member: 19091Members
    Yes it does, but it only works one time.

    Reworked the map already so....
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