It's hard to say how much we've completed and started (it'd be a long list), but we have made models (props) and maps (for testing purposes only). We're still in pre-alpha so I can't say we've had any "alpha testing", though it depends on your <a href="http://en.wikipedia.org/wiki/Development_stage" target="_blank">definition</a> of the alpha development stage.
if what JJJ1 said is true, im must say i'm impressed <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> Keep up the great work! Good luck.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec--> The alpha version of a product still awaits full testing of all its functionality but satisfies all the software requirements. As the first major stage in the release lifecycle, it is named after the Greek letter alpha, the first letter in the Greek alphabet.
The alpha build of the software is the build delivered to the software testers, that is persons different from the programmers, but internal to the organization or community that develops the software.
In the first phase of testing, developers generally test the software using white box techniques. Additional validation is then performed using black box or grey box techniques, by another dedicated testing team, sometimes concurrently. Moving to black box testing inside the organization is known as alpha release.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thats pretty much what I was thinking of. Thanks for you reply.
<!--quoteo(post=1619998:date=Apr 10 2007, 07:37 AM:name=glimmerman)--><div class='quotetop'>QUOTE(glimmerman @ Apr 10 2007, 07:37 AM) [snapback]1619998[/snapback]</div><div class='quotemain'><!--quotec--> I have been keeping close eyes on the blog. <!--QuoteEnd--></div><!--QuoteEEnd-->
me too, i subscribed to it via rss..it goes to all my emails that i use. And my google homepage when there is something new!
Because there have been quite a feq mentions of the bf2142 beta:
The first public beta-keys were given to hand-picked individuals from a number of BF related forums, as well as fileplanet subscribers. The next wave of beta-keys was handed out about 2 weeks later to people that have been applied for it.
But the testing was overall a disaster and resulted in a giant crash-log collecting. I had about 20 client crashes during the first 2 weeks and the rest of the time the servers crashed at an average of every 20 minutes. The fact that even the beta was already infected by hackers and the like, because you had to simply change 3 lines of code in order to make a working bf2142 hack from a working bf2 one, did not contribute to succesfull playtesting.
As for the NS2 beta: It would be really sweet if at least the servers were stable, before engaging into a public test <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Ohhh I just heard about NS2. And although there is a lot going on there isn't really any published timeframe. Is there any timeframe being bandied about by devs?
Comments
Keep up the great work! Good luck.
The alpha build of the software is the build delivered to the software testers, that is persons different from the programmers, but internal to the organization or community that develops the software.
In the first phase of testing, developers generally test the software using white box techniques. Additional validation is then performed using black box or grey box techniques, by another dedicated testing team, sometimes concurrently. Moving to black box testing inside the organization is known as alpha release.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thats pretty much what I was thinking of. Thanks for you reply.
They did release some concept art recently.
I have been keeping close eyes on the blog.
<!--QuoteEnd--></div><!--QuoteEEnd-->
me too, i subscribed to it via rss..it goes to all my emails that i use. And my google homepage when there is something new!
<img src="http://i118.photobucket.com/albums/o97/TigersmithGU/NSBlog.jpg" border="0" alt="IPB Image" />
P.S. My constellation icon isnt up yet and I donated last night...
The first public beta-keys were given to hand-picked individuals from a number of BF related forums, as well as fileplanet subscribers. The next wave of beta-keys was handed out about 2 weeks later to people that have been applied for it.
But the testing was overall a disaster and resulted in a giant crash-log collecting. I had about 20 client crashes during the first 2 weeks and the rest of the time the servers crashed at an average of every 20 minutes. The fact that even the beta was already infected by hackers and the like, because you had to simply change 3 lines of code in order to make a working bf2142 hack from a working bf2 one, did not contribute to succesfull playtesting.
As for the NS2 beta: It would be really sweet if at least the servers were stable, before engaging into a public test <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />