Advanced GL CrossHair

schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
edited April 2007 in Ideas and Suggestions
<div class="IPBDescription">and why not for all other guns</div>Surely in the future when your wepaons are linked to your visor the targeting software should but able to caculate the path that a grenade will most likely travel. So why not have such a thing in NS? no more grenades bouncing back into your face or team mates.

The cross hair would consist of 5 circular targets which represent the arc of travel for the grenade which move closer and further from each other as well as get larger and smaller depending on what you are aiming at and how high/far. and The bottom 6th circle indicates were the grenade will land.

Obviously it would be done by a 2d pro so it would suit the TSA theme. I think this and other advanced or smart crosshairs would really make you feel that the soldier is connected to the weapon.

I know its a shotgun, but its the only big screenshot i could find, just imagine its a gl <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

<a href="http://imageshack.us" target="_blank"><img src="http://img267.imageshack.us/img267/7103/nsglfa7.jpg" border="0" alt="IPB Image" /></a>

perhaps the pistol wouldnt have a cross hair to make it feel primitive / last resort, and the lmg could have a distance read out or something .... well its not very good but its all ive got lol

Comments

  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    Although it is the future, telling marines exactly where they're firing their shots isn't good. We don't need sniping GLs. They're designed for bombardment, and so should not always have perfect accuracy.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    I actually I love this idea. It definitely is inspired from Splinter Cell but we can adapt it to something uniquely NS. It's not as if we weren't inspired by other games and Sci Fi films already.

    vote <b><!--coloro:green--><span style="color:green"><!--/coloro-->yes<!--colorc--></span><!--/colorc--></b>
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    The Gears of War grenade aiming system seems to be somewhat along these lines too.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1622221:date=Apr 20 2007, 08:05 PM:name=Revenge)--><div class='quotetop'>QUOTE(Revenge @ Apr 20 2007, 08:05 PM) [snapback]1622221[/snapback]</div><div class='quotemain'><!--quotec-->
    The Gears of War grenade aiming system seems to be somewhat along these lines too.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    QFT. Actually, I think I like the Gear of War system better since it shows your bounce pathing too. I especially like the touch of the reserve weapon diagonally mounted across the soldier's back.
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    You can also see the soldier's pistol strapped to his thigh if you get the angle right. It's pretty awesome.
  • LiteFireDarkLiteFireDark Join Date: 2007-04-15 Member: 60643Members
    edited April 2007
    <!--quoteo(post=1622173:date=Apr 20 2007, 02:24 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Apr 20 2007, 02:24 PM) [snapback]1622173[/snapback]</div><div class='quotemain'><!--quotec-->
    Although it is the future, telling marines exactly where they're firing their shots isn't good. We don't need sniping GLs. They're designed for bombardment, and so should not always have perfect accuracy.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    It's not telling exactly where there shot will land, it's just showing a rough area of which the grenade will ricochet off.

    Although it shows the rough estimate of where it will land, if aiming at a wall,
    I think it should show where the grenade will bounce on the wall, but I don't
    believe it should be shown where it will bounce from the wall (if anyone
    else was thinking that idea).


    I also agree on the idea of a new-fangled targetting majig.

    It would give the 'technology' aspect a bonus.

    Also I agree on the LMG's range feature.
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    To be able to tell distance would be cool, it might be marines would start telling each other how far down a hallway or room an enemy is. Of course, rooms would have to be very big before it's really needed, which they won't be if NS is to follow it's current theme.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    Sure why the hell not. Way better then the explode on impact idea.
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    BAD IDEA, I think this crosshair is destroy the screen.
  • BlooBloo Village Fool of UWF Join Date: 2006-11-09 Member: 58497Members
    edited May 2007
    It's just an example made on paint HatlabuFarkas -.-

    The real crosshairs would be much more detailed and slim... I think...
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1626174:date=May 11 2007, 09:33 PM:name=Bloo)--><div class='quotetop'>QUOTE(Bloo @ May 11 2007, 09:33 PM) [snapback]1626174[/snapback]</div><div class='quotemain'><!--quotec-->
    It's just an example made on paint HatlabuFarkas -.-

    The real crosshairs would be much more detailed and slim... I think...
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    yes i would hope so! <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • BlooBloo Village Fool of UWF Join Date: 2006-11-09 Member: 58497Members
    <!--quoteo(post=1626269:date=May 12 2007, 12:05 AM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ May 12 2007, 12:05 AM) [snapback]1626269[/snapback]</div><div class='quotemain'><!--quotec-->
    yes i would hope so! <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh, my god. it's the real crosshair! <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
  • GoldenprizeGoldenprize Join Date: 2006-11-05 Member: 58379Members
    edited May 2007
    <!--quoteo(post=1622173:date=Apr 20 2007, 09:24 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Apr 20 2007, 09:24 PM) [snapback]1622173[/snapback]</div><div class='quotemain'><!--quotec-->
    Although it is the future, telling marines exactly where they're firing their shots isn't good. We don't need sniping GLs.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--coloro:#CC0000--><span style="color:#CC0000"><!--/coloro-->yay<!--colorc--></span><!--/colorc--> <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />


    @ topic, what the hell you did in the middle of the screen?
    What do you want to hide?
    Cheats or what <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
  • SaeppelSaeppel Join Date: 2005-02-16 Member: 41353Members, Constellation
    i think showing the highest point and the are where it will land is enough, more would mess up the screen so much and those 2 points is all you need

    range thing is cool, but not really important, only if you say: "omg, 25m shotgun snipe!" <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    vote: YES
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    Perhaps have it as an armory upgrade?
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1626306:date=May 12 2007, 07:05 PM:name=Goldenprize)--><div class='quotetop'>QUOTE(Goldenprize @ May 12 2007, 07:05 PM) [snapback]1626306[/snapback]</div><div class='quotemain'><!--quotec-->
    <!--coloro:#CC0000--><span style="color:#CC0000"><!--/coloro-->yay<!--colorc--></span><!--/colorc--> <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
    @ topic, what the hell you did in the middle of the screen?
    What do you want to hide?
    Cheats or what <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    not hiding nothin - normally the shotgun sits in the middle of the screen, but i had to move it to the far right to make the crosshair look right <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    plus its a screenshot off google images, our routers at work don't let steam through <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
Sign In or Register to comment.