Keeping Marines Happy....

XiaoXiaoXiaoXiao Join Date: 2002-11-21 Member: 9543Members
<div class="IPBDescription">any ideas?</div> It seems like giving marines HMG's and JP's work like a charm. The only problem about that is that it takes lots of resources. I think comm should give marines prizes for doing "good" deeds (such as taking out a hive, being the comm's handyman, etc.). Also, can someone help me with the slang these days?

Comments

  • GanonnGanonn Join Date: 2002-11-03 Member: 5691Members
    Read another post under this topic, Commander's Strategy. Works wonders! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • CayCay Join Date: 2002-11-12 Member: 8329Members
    Be Verbose, Talk with your marines not about the weather but what your doing and why they cant have whatever. If you talk to them they will feel listend to and will go along ways, dont ignore any marine. If they call for medics and your just to busy say so "im secureing a hive i'll be there asap"
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    Don't forget to rub their tummies. Marines like that.
  • DiscobirdDiscobird Join Date: 2002-11-07 Member: 7489Members
    edited November 2002
    Nothing shows them you care more than a fat turret factory from the sky to their skulls.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    <!--QuoteBegin--Discobird+Nov 25 2002, 10:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Discobird @ Nov 25 2002, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nothing shows them you care more than a fat turret factory from the sky to their skulls.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I HATE it when I accidently do that. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> Of course, they're usually running around aimlessly anyway, so it's sorta their fault. I try to give them a notice, like "stay out of the corner. Yeah. That one. The one that you're in. Move. Yes, you. Move. UGH!" *DROP*
  • ChronosXVIIChronosXVII Join Date: 2002-11-14 Member: 8614Members
    If you want you team to love you, try giving them candy.
  • th15th15 Join Date: 2002-11-05 Member: 6992Members
    I suppose you have to strike a balance between what you think your team shoudl do to win and what they think. After all in pub games no one gives a damn really and in clan games this problem wouldnt come up. So even if you think the shotgun is worthless, or jetpacks just messes up coordination or maybe you dont agree that they NEED GLs for that corner and could probably do it with jsut the HMGs they have, just give in every once in awhile. Well that is if theyre decent players <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • moto43moto43 Join Date: 2002-11-23 Member: 9742Members
    edited November 2002
    Sometimes it may pay off to just give in to random requests. Like the first time I got HMG/HA me and a couple others took that hive down!

    ------
    M.O.T.O.42
    <span style='font-size:8pt;line-height:100%'>Player: Can I have a shotgun/welder/Jetpack?
    <span style='color:blue'>Moto42: Call it in the air, heads or tails...</span>
    Player: Huh? uh... heads?
    <span style='color:blue'>Congratulations. Here ya go.</span>
    Player: YAY! *Motors off leaving a purple trail"
    <span style='color:red'>Slurk has eaten Player</span>
    </span>
  • JackPoT_OwNeRJackPoT_OwNeR Join Date: 2002-11-18 Member: 9207Members
    The best way to keep marines happy is to keep them occupied...
  • MILKMILK Join Date: 2002-11-16 Member: 8969Members
    it helps to commander to communicate with ur soldiers...better to spend 10 second to type ur idea or needs than let ur soldiers without any idea what are they doing (globaly) and why the **obscenity** they have to wait and do not have their loved HMGs if u have 49 resources (ie waiting to use it for prototype lab)...if u type em "pls wait i am inventing HA..." they mostly will...and they will also feel u r doing something for 'em (and may be u know what u r doing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->)
  • JackPoT_OwNeRJackPoT_OwNeR Join Date: 2002-11-18 Member: 9207Members
    [QUOTE] I agree with you MILK, but I also believe if you keep the marines occupied as in letting them fight the aliens constantly with guiding them with waypoints and so on....and yes you can explain that u r working on building something else, they'll listen to you....just dont say stfu** like some people do
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    I think commanders are commanders, they're not there to entertain you. And you're no there to entertain him. Cooperate and you'll make both sides happy without all the whining.
  • XiaoXiaoXiaoXiao Join Date: 2002-11-21 Member: 9543Members
    Comms cannot work if the marines don't do anything commanders ask. Comms cannot be a one man team. I agree, they're not to entertain the people, but marines cannot win if they don't do what comm asks

    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
    Tell me, what did clicking every icon you saw add to your post?
  • xBaD_AcCuRaCyxxBaD_AcCuRaCyx Join Date: 2002-11-18 Member: 9265Members
    i think an easy way to keep your troops happy is to just be a good commander. listen to them and they will listen to you. nothing ticks me off more then asking nicely for a med pack/ammo...waiting for 5 mins in hostile terrortory and then getting killed. its simple to press "space" and jump to me. and yes i play comm, and yes it is hard if everyone asks but i was the only one asking. never spam the comm or else you won't get a nice game ahead. its hard being a comm already and so why not reward the comm as well and actually play tactially and strategically?

    when i'm comm, i usually like to keep my troops informed and well geared if the res allows. if i'm a marine, jus treat me as an indivual and keep me informed. all marines like getting into action and killing things...not at home getting raped by 5 onos.
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