NS2 Pre-Orders
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
Just wondering if UWE is planning for pre-orders anytime soon .
To be honest i'd be quite happy to give $20-40 up front - even if worst scenario ns2 never comes out and i lose my money. I'm sure many fans would be happy to do this also.
Looking at the perks of having $$$ upfront for the dev's means that they have more time to make the game better, or hire extra help.
To be honest i'd be quite happy to give $20-40 up front - even if worst scenario ns2 never comes out and i lose my money. I'm sure many fans would be happy to do this also.
Looking at the perks of having $$$ upfront for the dev's means that they have more time to make the game better, or hire extra help.
Comments
If that's the way you feel about things, I'm sure Flayra would appreciate donations to the Constellation program <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
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I thought that thing was down ages ago.... do you still get a cool little tag thing in game?
I thought that thing was down ages ago.... do you still get a cool little tag thing in game?
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It's been back up for a while now, and yeah you do get that icon ingame, on the forums and everything <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
But i think NS2 will release 1.Q of 2008, so it take a long time.
Maybe there is a pre-load order thing like dod:s
At the late stages of development when you expect it to be 2-4 months left, you should definitely allow for pre-order. And with steam you can allow downloading of content files the days/weeks before release date, if the developer wants to.
As much as I love NS I'm not preordering anything until I've at least played a demo or read a review by someone whose opinion I trust.
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Think of NS1 as the demo.
Think of NS1 as the demo.
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That's like sayind Deus Ex was a demo for Deus Ex 2. Nice try!
Think of NS1 as the demo.
<!--QuoteEnd--></div><!--QuoteEEnd-->If that's the case I could be really harsh and say NS has taken 5 (?) years to get balanced, and the most important elements of balance post-v1.0 were brought about by the caretakers of NS while Flayra was concentrating on NS2. NS2 is adding new weapons and new tech, so inevitably there will be some re-balancing involved. That's why I'd never throw money up front without knowing more about the game, a lot more.
Let me ask you, what would have happened if you had paid money for Team Fortress 2 because you liked TFC the mod? (the -original- Team Fortress 2, we're talking)
If UWE wishes to retail pre-orders I have the paperwork ready for you to apply for addition to store stock @ Best Buy. Please contact John Archer or Chap Achen. This has been done for several software titles company wide before, I see no reason why NS couldn't be added.
Maybe on steam, but on retail shelves?
If that's the case I could be really harsh and say NS has taken 5 (?) years to get balanced, and the most important elements of balance post-v1.0 were brought about by the caretakers of NS while Flayra was concentrating on NS2. NS2 is adding new weapons and new tech, so inevitably there will be some re-balancing involved. That's why I'd never throw money up front without knowing more about the game, a lot more.
Let me ask you, what would have happened if you had paid money for Team Fortress 2 because you liked TFC the mod? (the -original- Team Fortress 2, we're talking)
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Yes, but since you played it all along (assumption) you must have thought it to be fun.
However big anticipations there are for NS2 though, Crispy's views are still understandable. He doesn't have to defend that he wants to be careful with what he spend his gaming budget on.
Yes, but since you played it all along (assumption) you must have thought it to be fun.
<!--QuoteEnd--></div><!--QuoteEEnd-->Just because I've been on the forums this amount of time doesn't mean I played NS constantly. When I first played NS I loved it. It was novel and ######-scary. The people started learning the game, the exploits, advanced techniques like bunny-hopping, ludicrous pistol scripts and Lerk pancaking and I was kinda put off, but not enough to stop playing it. What actually made me stop playing was when I got good enough to appreciate the balance was totally screwed so Aliens were <i>forced</i> to go down the 'MC first' route. So, until recently I'd been very disenchanted with NS and the lack of addressing the fundamental things wrong with the Alien tech tree. Now it's all fine and dandy and the gameplay is the tightest it's ever been, pity this came after the community had dwindled, mostly due to the excruciating forum downtime.
It's good to see the team bouncing back from this, but I do need to see more of NS2 before I get excited. Source has some interesting quirks with its netcode (supposedly) that could kinda screw NS's fast-moving gameplay. So I'm sitting on the fence.