Manual Reloading

ShadowedEclipseShadowedEclipse Join Date: 2007-08-15 Member: 61886Members
edited September 2007 in Ideas and Suggestions
<div class="IPBDescription">Just a short thought</div>Just a thought, what if the marines didn't reload automatically when they ran out of ammo? Since you ARE the marine, if YOU don't realize your out of ammo, why would you think to reload, until you actually think to reload and press the button. This way, skilled players learn to keep a better eye on their ammo bar and not get the extra couple of seconds delay in between clips where the skulks can munch down a less attentive marine.

Comments

  • FazFaz Join Date: 2004-01-31 Member: 25852Members
    I agree with this too !!!!! seems obvious to me
  • Fudgepuppy91Fudgepuppy91 Join Date: 2007-09-08 Member: 62204Members
    No! it didn't work in Battlefield 1942, and it won't work with NS2. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    I definately agree, not to mention i EVER really let my guns auto reload.

    and even if it does, i still tend to hit R.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    We should also have inhale and exhale buttons. We are the marines after all. If you don't realise you need air you should keel over.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    It's all about tactics. If you don't reload with a gun the enemy cant be sure your out of ammo and might take flight instead of fight.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Just make it a toggleable option. Everyone's happy.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    i dont understand - whats the advantage to not having a gun auto reload? or is it just a preference thing?
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    <!--quoteo(post=1648348:date=Sep 9 2007, 07:51 PM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Sep 9 2007, 07:51 PM) <a href="index.php?act=findpost&pid=1648348"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i dont understand - whats the advantage to not having a gun auto reload? or is it just a preference thing?<!--QuoteEnd--></div><!--QuoteEEnd-->

    This is just a preference thing, I guess. Makes it harder on the marines who forget to reload their guns.
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    You can still forget to reload your gun and change weapon, leaving an almost empty clip in your gun.

    I stupidly always press R after every kill, as long as I can't see anything else to shoot at, it's a really bad habit. Especially if more guys come around the corned while I reload. Its really bad on CS:S with the M249 <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1648413:date=Sep 10 2007, 12:08 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Sep 10 2007, 12:08 PM) <a href="index.php?act=findpost&pid=1648413"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is just a preference thing, I guess. Makes it harder on the marines who forget to reload their guns.<!--QuoteEnd--></div><!--QuoteEEnd-->
    ahh cool <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    yeah i like the idea - would create more "CLICK CLICK CLICK, uh oh" situations, instead of only when you run out of ammo. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • HappyHappy Join Date: 2007-09-08 Member: 62212Members
    <!--quoteo(post=1648278:date=Sep 9 2007, 07:08 AM:name=Stars)--><div class='quotetop'>QUOTE(Stars @ Sep 9 2007, 07:08 AM) <a href="index.php?act=findpost&pid=1648278"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I definately agree, not to mention i EVER really let my guns auto reload.

    and even if it does, i still tend to hit R.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah i am the same way man lol..
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1648427:date=Sep 10 2007, 01:21 PM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Sep 10 2007, 01:21 PM) <a href="index.php?act=findpost&pid=1648427"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ahh cool <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
    yeah i like the idea - would create more "CLICK CLICK CLICK, uh oh" situations, instead of only when you run out of ammo. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Well said, at the moment its "click, reload <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />"
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1648348:date=Sep 9 2007, 02:51 PM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Sep 9 2007, 02:51 PM) <a href="index.php?act=findpost&pid=1648348"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i dont understand - whats the advantage to not having a gun auto reload? or is it just a preference thing?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Let's say you have 40 bullets in your clip. Two skulks jump out from nowhere and attack you. You fire back, killing one and wounding the other. The living skulk gets behind a crate or something, and you realize you have zero bullets (for the sake of the argument your pistol is empty or only has 1 shot left or something). There are two ways it could go.

    If autoreload is on, your guy starts reloading. The skulk hears you, comes out, and eats you.

    If autoreload is off, the skulk thinks that you're just waiting for him to pop out of cover so you can shoot him. You're safe for now, sort of, so you can run away or wait for a teammate or go "Oh man, just lost my appetite" to scare the skulk even more and maybe make him retreat to a defense chamber and heal up.

    Basically autoreload means you can't fake out your opponent.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    <!--quoteo(post=1648914:date=Sep 11 2007, 11:44 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Sep 11 2007, 11:44 PM) <a href="index.php?act=findpost&pid=1648914"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Let's say you have 40 bullets in your clip. Two skulks jump out from nowhere and attack you. You fire back, killing one and wounding the other. The living skulk gets behind a crate or something, and you realize you have zero bullets (for the sake of the argument your pistol is empty or only has 1 shot left or something). There are two ways it could go.

    If autoreload is on, your guy starts reloading. The skulk hears you, comes out, and eats you.

    If autoreload is off, the skulk thinks that you're just waiting for him to pop out of cover so you can shoot him. You're safe for now, sort of, so you can run away or wait for a teammate or go "Oh man, just lost my appetite" to scare the skulk even more and maybe make him retreat to a defense chamber and heal up.

    Basically autoreload means you can't fake out your opponent.<!--QuoteEnd--></div><!--QuoteEEnd-->

    now that's a good point!
  • niaccurshiniaccurshi Join Date: 2002-12-30 Member: 11629Members, Constellation
    <!--quoteo(post=1648926:date=Sep 12 2007, 07:47 AM:name=Dark_Soul)--><div class='quotetop'>QUOTE(Dark_Soul @ Sep 12 2007, 07:47 AM) <a href="index.php?act=findpost&pid=1648926"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->now that's a good point!<!--QuoteEnd--></div><!--QuoteEEnd-->

    No it's not, if you are the sort of person that can keep a track of their ammo then you can keep a track of it to ensure you don't go into the zero. I'm also fairly certain that if you go to 0 bullets and you switch to your knife and back then it no longer reloads too. Also if you can't deal with that skulk knowing he's there with a pistol should he pop out then that's your own bad.
  • Fudgepuppy91Fudgepuppy91 Join Date: 2007-09-08 Member: 62204Members
    <!--quoteo(post=1648282:date=Sep 9 2007, 01:39 PM:name=sherpa)--><div class='quotetop'>QUOTE(sherpa @ Sep 9 2007, 01:39 PM) <a href="index.php?act=findpost&pid=1648282"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We should also have inhale and exhale buttons. We are the marines after all. If you don't realise you need air you should keel over.<!--QuoteEnd--></div><!--QuoteEEnd-->

    We should also have a heartbeat button. If you press it too often your heart explode, if you press it to little, you die in a heartattack. We should also have a swallow button so you don't die of saliva blocking your throat.
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    <!--quoteo(post=1648940:date=Sep 12 2007, 08:37 AM:name=Fudgepuppy91)--><div class='quotetop'>QUOTE(Fudgepuppy91 @ Sep 12 2007, 08:37 AM) <a href="index.php?act=findpost&pid=1648940"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We should also have a heartbeat button. If you press it too often your heart explode, if you press it to little, you die in a heartattack. We should also have a swallow button so you don't die of saliva blocking your throat.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Don't forget that you also have to press the "brain function" button repeatedly or else it's lights out.

    Anyways, I think that auto-reload should just be a toggled feature. When on, it helps noobs out a little bit. When off...well, you can fake people out.
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