M56 Smartgun
Stormeh
Join Date: 2002-11-01 Member: 3541Members
<div class="IPBDescription">work in progress...</div> Well im currently working on the M56 smartgun from the alien movies, the current PC is around 1000. But i still have some details to put on, and some minor adjustments to made, but im going along well i think.
Just a question, what would be a good PC, and whats the PC of the default weapons in NS ?
And constructive critisism is always welcome <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Just a question, what would be a good PC, and whats the PC of the default weapons in NS ?
And constructive critisism is always welcome <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Comments
I do hope you havent finished the front of the gun , since the front barrel and muzzle seem to be missing....
However I will nevar yes nevar replace the DEv original models ive been hooked on NS too long for that! (un less it was to be a hight poly model)
But if I was to replace a model I would choose this one it looks splendid!
I LOVE YOU. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Those admins better not put on consistency with the new patch <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
the other day , i made a topic about and they locked it like 5 seconds later
Looking better now its at 1300 polys.
I doesnt think that im going to add the trigger section of the gun, as it probably wont be seen at all.
And as i cant mesh/skin/animate for **obscenity**, i would appretiate if someone could do that for me when i have finished the modell (if it aint too much work).
But for now here is another renderer:
Here is a diagram of the M56 Smartgun.
<img src='http://grossdeutschland.recongamer.com/smartgun.jpg' border='0' alt='user posted image'>
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
Just doesen't seem as tough now <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
Looks more like an uber fishing pole or some part in an erector set to me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
/me cant wait till its released
But as i said earlier i dont know how to skin or animate, so im gonna need someone to do that <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
anyways, here are some more renderers:
<!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo-->
Its going to be held like the HMG, it will have to be, since most of the new player models use the original skeleton from the Marines.
Oh, and great job on the gun, looks great.