Kharaa based technology for the marines
Scram
Join Date: 2007-12-08 Member: 63110Members
<div class="IPBDescription">Hey, it could be fun</div>My first post and I hope you all like the idea. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
The Marines and Kharaa have been at war for quite some time now, so I think that it only makes sense that the Marines see some sort of Kharaa inspired weaponry and armor. My first idea was along the lines of a biosuit engineered from the same genetic material that is found in the Hive and the infested areas. The suit would provide a level of stealth to the marine wearing it, but not much in the way of armor. This would make it ideal for scouting. A marine in the biosuit should be immune to parasite, able to regenerate both health and armor, and maybe even given the ability to cloak when in an infested area. Maybe make an upgrade available that allows the armor to fool the hive into healing the marine when they are close by. I don't think that spawn camping would be an issue since the suit really wouldn't provide that much armor. A few good chomps from a skulk would still be more than enough to kill the marine. Maybe give the marine the ability to blink as well. Just some thoughts.
As for weapons, how about a gas grenade based on the Lerk's spores. Since it is a gas the Kharaa are used to, perhaps it only damages their armor and not their actual health.
I really just like the idea of bringing new technologies into NS2 that aren't only based on existing NS techs, but also on techs and traits found only on the opposite team in NS. I think that the Kharaa would adapt to the current Marine arsenal just as much as the Marines would research the Kharaa abilities.
The Marines and Kharaa have been at war for quite some time now, so I think that it only makes sense that the Marines see some sort of Kharaa inspired weaponry and armor. My first idea was along the lines of a biosuit engineered from the same genetic material that is found in the Hive and the infested areas. The suit would provide a level of stealth to the marine wearing it, but not much in the way of armor. This would make it ideal for scouting. A marine in the biosuit should be immune to parasite, able to regenerate both health and armor, and maybe even given the ability to cloak when in an infested area. Maybe make an upgrade available that allows the armor to fool the hive into healing the marine when they are close by. I don't think that spawn camping would be an issue since the suit really wouldn't provide that much armor. A few good chomps from a skulk would still be more than enough to kill the marine. Maybe give the marine the ability to blink as well. Just some thoughts.
As for weapons, how about a gas grenade based on the Lerk's spores. Since it is a gas the Kharaa are used to, perhaps it only damages their armor and not their actual health.
I really just like the idea of bringing new technologies into NS2 that aren't only based on existing NS techs, but also on techs and traits found only on the opposite team in NS. I think that the Kharaa would adapt to the current Marine arsenal just as much as the Marines would research the Kharaa abilities.
Comments
Kharaa could smell them anyway, even if they can't see with their eyes, they see the marines with their nose. so it's useless
Kharaa could smell them anyway, even if they can't see with their eyes, they see the marines with their nose. so it's useless<!--QuoteEnd--></div><!--QuoteEEnd-->
+1
nice concept, but marines stealthing is something i hope never happens. also having weapons or abilities which a similar on both teams is a not much fun.
nice concept, but marines stealthing is something i hope never happens. also having weapons or abilities which a similar on both teams is a not much fun.<!--QuoteEnd--></div><!--QuoteEEnd-->
Have you never heard of "ninja" a hive?
Marines already pull stealth maneuvers.
Its not the stealth I oppose in this idea, its the blending of the opposing forces. IMHO, leave cyber nanite tech to the marines, and leave bio organic tech to the Kharaa.
And screw Star Craft, Natural Selection is way past just being inspired by that, its definitely its own entity now.
I do like the idea of gorges infesting marine structures, though. Imagine if they infested a marine RT, it'd give the alien team half the res, or if they infested the armory and make it poison marines instead of healing them.