Cpu Usage
Corruptor2k
Join Date: 2002-11-25 Member: 9905Members
in Tech Support
Comments
....
Anyway, it seems like it's using too much ressources....
The game really doesn't run like it should...
exemple : 16 players....
The only time I knew the speed of any server I was playing on was a 1.8 Ghz machine <i><b>before</i></b> the first patch, and it perfect with around 16 players as I remember. The dev team has claimed something like "up to 30%" improvement on the server code in the patches so lets make a conservative guess at only 40% improvement overall... lets do some monkey math.... and you <i>might</i> be able to pull off a 16 player server with something in the 1 ghz range. If that <i>is</i> conservative estimate you might even be able to do it on a 800 - 1000 mhz server. This is all assuming that you have the bandwidth to handle 16 connections.
Might be better to ask questions like this in the "server ops" forum, they know better than I do.
16 players almost 50 to 80 % (when the game is soon finish....)
they need to do a new patch very soon !
exemple : 16 players....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
start a server then start the system tool that shows your resources.
If you want to measure the RAM, you can do it with a little program or something like that.
Wait for players and see but NS isn't like other mods because structures take resources too. Particles are big RAM eaters so it depends on the map.. not just on the number of players.
On ns_hera u will always hit 99% cpu usage during the map.