Cpu Usage

Corruptor2kCorruptor2k Join Date: 2002-11-25 Member: 9905Members
How NS is using by player?

10-20-30mhz ?

tx

Comments

  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    lol you can'tcount it like this
  • Corruptor2kCorruptor2k Join Date: 2002-11-25 Member: 9905Members
    so explain me how you count this...... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->

    ....
  • Uh-OhUh-Oh Join Date: 2002-11-04 Member: 6917Members
    Clock cycles or something like that...
    Anyway, it seems like it's using too much ressources....
    The game really doesn't run like it should...
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    what do u want to count? the client or the server or both (listen server)? it's not the same dll.
  • Corruptor2kCorruptor2k Join Date: 2002-11-25 Member: 9905Members
    I want to know how many ressource NS is using for a server.....
    exemple : 16 players....
  • Dr_ShaggyDr_Shaggy Join Date: 2002-09-26 Member: 1340Members, Constellation
    Thats some sweet english...

    The only time I knew the speed of any server I was playing on was a 1.8 Ghz machine <i><b>before</i></b> the first patch, and it perfect with around 16 players as I remember. The dev team has claimed something like "up to 30%" improvement on the server code in the patches so lets make a conservative guess at only 40% improvement overall... lets do some monkey math.... and you <i>might</i> be able to pull off a 16 player server with something in the 1 ghz range. If that <i>is</i> conservative estimate you might even be able to do it on a 800 - 1000 mhz server. This is all assuming that you have the bandwidth to handle 16 connections.

    Might be better to ask questions like this in the "server ops" forum, they know better than I do.
  • argyniciargynici Join Date: 2002-11-16 Member: 8964Members
    On a P4 2Ghz Northwood 1Go DDR and 40 Go ide.

    16 players almost 50 to 80 % (when the game is soon finish....)

    they need to do a new patch very soon !
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin--Corruptor2k+Nov 26 2002, 10:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Corruptor2k @ Nov 26 2002, 10:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I want to know how many ressource NS is using for a server.....
    exemple : 16 players....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    start a server then start the system tool that shows your resources.
    If you want to measure the RAM, you can do it with a little program or something like that.
    Wait for players and see but NS isn't like other mods because structures take resources too. Particles are big RAM eaters so it depends on the map.. not just on the number of players.
  • MisfireMisfire Join Date: 2002-11-03 Member: 5764Members
    it also depends highly on the maps.

    On ns_hera u will always hit 99% cpu usage during the map.
  • mwellsmwells Join Date: 2002-11-03 Member: 6041Members
    On a 2.2GHz Pentium test system with 384MB of RAM and some various other junk I don't know about... The CPU usage was about 11% per player.
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