Munch 'n' post.

franticfrantic Join Date: 2007-02-05 Member: 59886Members
<div class="IPBDescription">Devour n post marines to hive for full digestion.</div>Just an Idea how about In areas/rooms that aliens control that are covered with the bacteria (that was demoed) an onos can devour a marine and deposit his imobilised body into the bacteria where it is shot/sucked(vacum sucking bubbly water sound effect) horizontally (and the marine can see this) thru the sludge back to the hive for digestion. Change the digestion times to say 10-20 secs out of alien areas(more chance to kill onos and free marine) and a 3-5 second swallow and deposit with a 2-3 sec travel time and around 5 sec digest in hive <img src="style_emoticons/<#EMO_DIR#>/hive5.gif" style="vertical-align:middle" emoid="::hive::" border="0" alt="hive5.gif" />
You could have marines intersect the tubelets to rescue a companion on their way by blowing a hole in it and the devoured /now saved marine would take some impact damage being shot out the fractured tube hole into a wall at high speed.( less for lower level marine and most for HA as weight on impact gives greater damage)

Comments

  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1647286:date=Sep 4 2007, 09:53 AM:name=frantic)--><div class='quotetop'>QUOTE(frantic @ Sep 4 2007, 09:53 AM) <a href="index.php?act=findpost&pid=1647286"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just an Idea how about In areas/rooms that aliens control that are covered with the bacteria (that was demoed) an onos can devour a marine and deposit his imobilised body into the bacteria where it is shot/sucked(vacum sucking bubbly water sound effect) horizontally (and the marine can see this) thru the sludge back to the hive for digestion. Change the digestion times to say 10-20 secs out of alien areas(more chance to kill onos and free marine) and a 3-5 second swallow and deposit with a 2-3 sec travel time and around 5 sec digest in hive <img src="style_emoticons/<#EMO_DIR#>/hive5.gif" style="vertical-align:middle" emoid="::hive::" border="0" alt="hive5.gif" />
    You could have marines intersect the tubelets to rescue a companion on their way by blowing a hole in it and the devoured /now saved marine would take some impact damage being shot out the fractured tube hole into a wall at high speed.( less for lower level marine and most for HA as weight on impact gives greater damage)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Cool, but a little complex for what it actually does - nothing.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    <!--quoteo(post=1647289:date=Sep 3 2007, 07:05 PM:name=Stars)--><div class='quotetop'>QUOTE(Stars @ Sep 3 2007, 07:05 PM) <a href="index.php?act=findpost&pid=1647289"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Cool, but a little complex for what it actually does - nothing.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It would be emberrasing and funny as hell to see marines drug back to hive areas and "eaten" by the aliens, but then again, that's kinda all it would do. Plus, any alien who would put THIS much effort into healing would probably just go to a hive... *shrug* Just a thought.
  • spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
    or prehaps its a way of getting more resources from a body than outright killing it?
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1647310:date=Sep 3 2007, 09:40 PM:name=spawnof2000)--><div class='quotetop'>QUOTE(spawnof2000 @ Sep 3 2007, 09:40 PM) <a href="index.php?act=findpost&pid=1647310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->or prehaps its a way of getting more resources from a body than outright killing it?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Or gain health from munching on a corpse? Cannibalize? And by that I mean the definitions of the verb numbered 1 and 2 below:

    can·ni·bal·ize (kăn'ə-bə-līz')
    v., -ized, -iz·ing, -iz·es.
    v.tr.
    1. To remove serviceable parts from for use in the repair of other equipment of the same kind.
    2. To deprive of vital elements or resources, such as personnel, equipment, or funding, for use elsewhere.
    3. To draw on as a major source.
    4. To practice cannibalism on.
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1647383:date=Sep 4 2007, 04:09 PM:name=the_x5)--><div class='quotetop'>QUOTE(the_x5 @ Sep 4 2007, 04:09 PM) <a href="index.php?act=findpost&pid=1647383"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Or gain health from munching on a corpse? Cannibalize? And by that I mean the definitions of the verb numbered 1 and 2 below:

    can·ni·bal·ize (kăn'ə-bə-līz')
    v., -ized, -iz·ing, -iz·es.
    v.tr.
    1. To remove serviceable parts from for use in the repair of other equipment of the same kind.
    2. To deprive of vital elements or resources, such as personnel, equipment, or funding, for use elsewhere.
    3. To draw on as a major source.
    4. To practice cannibalism on.<!--QuoteEnd--></div><!--QuoteEEnd-->

    2 2 2!
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    <!--quoteo(post=1647397:date=Sep 4 2007, 07:28 AM:name=Stars)--><div class='quotetop'>QUOTE(Stars @ Sep 4 2007, 07:28 AM) <a href="index.php?act=findpost&pid=1647397"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->2 2 2!<!--QuoteEnd--></div><!--QuoteEEnd-->


    What Im saying is that it could be a faster digestion for onos and the experience points could be boosted and/or shared with hive itself. It could be a unique twist in the game and when being digested by hive could be a visual of giant worm/slugs with teeth devouring body(baby skulks feeding <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
    One of the points of the design is that marines had captured and studied skulks, a way to get a certain ability or skill for the aliens would be to capture and "study" thru digestion marines or a set number of marines or their equipment such as the shockwave turretts or electrification of res towers
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    This would make the game really boring and lame when playing as marines. Would you wanna be stuck there on the hive wall for god knows how long waiting for marines to rescue you? Thought not.





    ... `retry
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    Useless IMO.

    I vote: No.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    Pretty girl read post before commenting it usually helps <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
    Spell it out as simple as I can for you.
    Currently digestion takes same amount of time anywhere on map.
    Why not make it variable :<b>FASTER</b> (you understand that word?) in alien controlled zone with direct injection to hive speeding up marine respawn and alien score
    And <b>SLOWER</b> outside alien zone's with onos movement slowed while(do you run fast with a full gut) digesting giving marines a better chance of rescuing kevlar slurpee!

    Onos in bacteria covered alien controlled area could have a ghostlike thin tube trailing behind or above attached to the gloop that acted as the vacum tube for quicker digestion.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    I have been playing TF2 and the way your vision is quick zoomed in on your killer could be used for my much n post Idea.

    In alien bacteria area's marine is munched and high speed posted back to the hive <img src="style_emoticons/<#EMO_DIR#>/hive5.gif" style="vertical-align:middle" emoid="::hive::" border="0" alt="hive5.gif" /> for a variety off different ways off "digestion": (taking around 1/2 to 2/3 the time it takes for an onos outside "alien bacteria zone")like :
    A)being disolved in acid or
    B) alien rollers above hive making marine flat pizza with the head/or feet exploding as blood is forced up,
    C)a tube hits chest an you super fast age (stargate atlantis style)to a dehydrated 150yr old pile off dust
    <b>(all three an out of body experience)</b>
    D),watching your limbs and organs be harvested/ disected ,
    E)you see a mass off worms with teeth enter thru your arms and devour your vision from outside off the screen in.
    <b>Just a few ideas as desperately need some variety on the red intestinal tract currently in use.</b>

    As i said before the tubes from an onos could link from behind above, below or on either side of the beast with this aiding in defense of the hive. The onos could move slower in marine /disputed area's when digesting as he would be weighed down with buffet legs <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> this way marines eaten respawn quicker and aliens get res (or maybe extra )from kill quicker, maybe could tie it in with a special ability?
    Be interested to hear a developers view?
  • XainXain Join Date: 2007-09-13 Member: 62281Members
    this just gave me an idea.

    AvP2

    Aliens would bite of dead humans ( or predators, which omfg would pwn in ns. . . jk) body parts to regain like 30% health, that would be cool to see in NS2. even tho it would be kinda gory.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    Actually that could be a combo as a skulk, fade and onos could get health points from biting on dead marine bodies(rip out heart or brain one bite <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> ) and a gorge could get res <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" /> (aka TF2 engineer style ) to use by munching on dropped weapons/destroyed equipment.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    I see from the last podcast they are going to try and use a TF2 style alien teleportal.
    Could they also not use a feeder tube / direct hive injection in alien controled areas to speed up onos devoured rine's digestion and thereby marine respawn faster?
  • BCSephBCSeph Join Date: 2005-02-24 Member: 42384Members, Constellation
    If an onos was slower than it normally is after is devours a marine, it would make hit and run tactics useless against hordes of heavies...you would be shot down
  • RadixRadix Join Date: 2005-01-10 Member: 34654Members, Constellation
    Or you could let it multiply the rfk by 2x and deposit it into the structure pool instead of the lifeform pool.
  • TiletronTiletron Join Date: 2004-08-27 Member: 30955Members
    edited December 2007
    I like this idea and the thread's name, too - sound like the Kharaa taking a trip to McDonalds Drive-In
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    <!--quoteo(post=1664769:date=Dec 21 2007, 04:29 AM:name=BCSeph)--><div class='quotetop'>QUOTE(BCSeph @ Dec 21 2007, 04:29 AM) <a href="index.php?act=findpost&pid=1664769"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If an onos was slower than it normally is after is devours a marine, it would make hit and run tactics useless against hordes of heavies...you would be shot down<!--QuoteEnd--></div><!--QuoteEEnd-->
    Ahh thats right but if you read the whole post it would balance in alien controled areas with rines being digested faster NOT slowwing down the onos so thereby balancing out
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1647565:date=Sep 5 2007, 08:57 AM:name=CoolCookieCooks)--><div class='quotetop'>QUOTE(CoolCookieCooks @ Sep 5 2007, 08:57 AM) <a href="index.php?act=findpost&pid=1647565"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This would make the game really boring and lame when playing as marines. Would you wanna be stuck there on the hive wall for god knows how long waiting for marines to rescue you? Thought not.
    ... `retry<!--QuoteEnd--></div><!--QuoteEEnd-->
    Bah, why so pessimistic C3? You know full well there could be counters and balance factors thought into it here. Nobody is trying to make the game boring here; rather they are trying to give you more incentive to really fear getting eaten.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    I vote maybe.

    What you need is to make it an option. Keep it in belly for personal gratification, or send it off for something else, and prevent Marine from escape if you die/redemp (assuming tube doesn't get cut?).

    However, the real question is 1) how did it get there? I personally don't really like the tube idea. Having a model go sliding past you might be weird, not to mention the coding to quickest route might be painful. and 2) what's the benefit? I kinda like res for the team, or Hive XP is an interesting game mechanic as well. For a Hive XP system, why not allow Skulks and such drag corpses back as well to help out? Kinda a useless system if only Oni can help.

    Getting stuff from corpses would be kinda cool. Res for corpses sounds like it could be a blessing or a real pain depending on how it's balanced, but getting to feed a little would be a welcome addition. Or course, max 1 or 2 feedings then the corpse is too used up to be of any worth. And it can't be instant, gotta sit there munching and chewing and digesting those yummy scraps. Hive 2 unlocks for Skulks?
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    I just plainly think this makes devour too much work for a change that is mainly for more gore, which I don't think NS needs. I vote no.
  • franticfrantic Join Date: 2007-02-05 Member: 59886Members
    No this is not for more gore but more variety and options.
    You could have as someone else mentioned the res from the postpacked rine go into the teams pool as a bonus or it could be stored at the hive in an individual game for the onos who sent it to "pick up" either when they die or when they return to the hive , like a personal/ individual deposit box.
    You could have a special skill opened up for <b>BOTH</b><u></u> aliens and rines if they get a set number of corpses to hive :
    A)say aliens with a corrupted nano/ fast heal or rines with a tamed cloak!
    B)Or both rine and alien attack towers could get an upgrade with either a stronger attack or more armour or both , or give the gorge/ commander the choice , tougher or more damage.
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