<!--quoteo(post=1667382:date=Jan 14 2008, 10:10 AM:name=.trixX.)--><div class='quotetop'>QUOTE(.trixX. @ Jan 14 2008, 10:10 AM) <a href="index.php?act=findpost&pid=1667382"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Blocking can be really frustrating especially when an onos gets killed because of a skulk. Why cannot skulks and lerks simply run under the onos, between its legs? If you consider his size, its pretty logical!<!--QuoteEnd--></div><!--QuoteEEnd-->
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
A little late but here's redesigned fade blink{<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=103583" target="_blank">link</a>} aka "Fade with Portals" ...
Based on the thread where it was discussed that you can deal damage to the person underneath you if you fall on them...even though it's a good idea. I tried to get the back of an onos in there, but...It never turned out right.
<!--quoteo(post=1669015:date=Jan 30 2008, 07:38 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Jan 30 2008, 07:38 PM) <a href="index.php?act=findpost&pid=1669015"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Based on the thread where it was discussed that you can deal damage to the person underneath you if you fall on them...even though it's a good idea. I tried to get the back of an onos in there, but...It never turned out right.
<img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" /> <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> Super Mario Bros! Oh my, I can't stop laughing, that was such a good game reference. Now I want to see the Onos trying to collect various mushrooms, gold coins, flowers, feathers... <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Based on the thread where it was discussed that you can deal damage to the person underneath you if you fall on them...even though it's a good idea. I tried to get the back of an onos in there, but...It never turned out right.
<img><!--QuoteEnd--></div><!--QuoteEEnd--> Hmm that looks familiar... Maybe <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=101185&st=40" target="_blank">the original MSPaint thread?</a>?(I'm sure you came up with it independently) <!--quoteo(post=0:date=:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene)</div><div class='quotemain'><!--quotec--><img src="http://img466.imageshack.us/img466/8333/goombaeduw6.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Oops...holy crap, I never even saw that one...and if I did, because I know I saw the original thread, I forgot... My apologies to the original author! (I know it looks like a direct copy but I seriously didn't know at the time!)
EDIT: here's a replacement...sorry again...It's based on this thread:
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
No problem <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> Like I said, I'm sure you came up with it independently. And your last comic hits dead on what I thought when I read the panic thread.
It looks like the HA is holding a penis.. Lol <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
I just got an idea that I sort of thought would be cool to see in NS2. Mainly, I want to see the ability to freely choose what form you like most, and be able to stick with that and deal damage throughout the whole game; even if it's a skulk! The idea I had was as follows:
As you play one of the basic life forms (skulk, lerk, perhaps gorge) and get kills, you slowly "upgrade" based on how much you use the form and how well you perform with it. For instance, someone who is doing well for himself by mid-game will have a skulk with heightened HP / armor; nothing substantial that makes him as powerful as a fade or other higher life form, but enough so that he's obviously more powerful than a regular skulk.<!--QuoteEnd--></div><!--QuoteEEnd-->
Even though it refers to skulks, gorges and lerks I just did this anyways in referral to devour spam <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
in response to the thread "A little indigestion..., Hope for the devoured marine" .... lol <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
<!--quoteo(post=1669588:date=Feb 4 2008, 10:59 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Feb 4 2008, 10:59 PM) <a href="index.php?act=findpost&pid=1669588"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hahahaha...Why not make a grenade fall down and hit the other guy instead of a knife?<!--QuoteEnd--></div><!--QuoteEEnd--> The commander hadn't researched it yet. Duh. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Thanks for resurrecting this topic, I was having trouble finding it.
Your second pic is easier to understand than the first. The sad face on the hive is the funniest part. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Comments
<a href="http://img223.imageshack.us/my.php?image=frame2xq2.jpg" target="_blank"><img src="http://img223.imageshack.us/img223/6269/frame2xq2.th.jpg" border="0" class="linked-image" /></a>
Edit: "Debating bunny hopping wasn't my intention at all." *rolls eyes*<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
Where is Robotzilla when you need it!
Why cannot skulks and lerks simply run under the onos, between its legs? If you consider his size, its pretty logical!<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="http://img156.imageshack.us/img156/9748/lerksquashei9.png" border="0" class="linked-image" />
At locallyunscene's request.
<a href="http://img233.imageshack.us/my.php?image=portalfade5yh0.png" target="_blank"><img src="http://img233.imageshack.us/img233/3042/portalfade5yh0.th.png" border="0" class="linked-image" /></a>
Based on the thread where it was discussed that you can deal damage to the person underneath you if you fall on them...even though it's a good idea. I tried to get the back of an onos in there, but...It never turned out right.
<img src="http://img2.putfile.com/thumb/1/2919475122.jpg" border="0" class="linked-image" />
<img src="http://img2.putfile.com/thumb/1/2919475122.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" /> <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> Super Mario Bros! Oh my, I can't stop laughing, that was such a good game reference. Now I want to see the Onos trying to collect various mushrooms, gold coins, flowers, feathers... <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Based on the thread where it was discussed that you can deal damage to the person underneath you if you fall on them...even though it's a good idea. I tried to get the back of an onos in there, but...It never turned out right.
<img><!--QuoteEnd--></div><!--QuoteEEnd-->
Hmm that looks familiar...
Maybe <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=101185&st=40" target="_blank">the original MSPaint thread?</a>?(I'm sure you came up with it independently)
<!--quoteo(post=0:date=:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene)</div><div class='quotemain'><!--quotec--><img src="http://img466.imageshack.us/img466/8333/goombaeduw6.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
EDIT: here's a replacement...sorry again...It's based on this thread:
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=103604" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=103604</a>
<img src="http://img2.putfile.com/thumb/1/3016423498.jpg" border="0" class="linked-image" />
Edit: Haha, heres my take of Dynamic Upgrades.
<!--quoteo(post=1669339:date=Feb 2 2008, 12:08 PM:name=Moving_Target0)--><div class='quotetop'>QUOTE(Moving_Target0 @ Feb 2 2008, 12:08 PM) <a href="index.php?act=findpost&pid=1669339"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hey.
I just got an idea that I sort of thought would be cool to see in NS2. Mainly, I want to see the ability to freely choose what form you like most, and be able to stick with that and deal damage throughout the whole game; even if it's a skulk! The idea I had was as follows:
As you play one of the basic life forms (skulk, lerk, perhaps gorge) and get kills, you slowly "upgrade" based on how much you use the form and how well you perform with it. For instance, someone who is doing well for himself by mid-game will have a skulk with heightened HP / armor; nothing substantial that makes him as powerful as a fade or other higher life form, but enough so that he's obviously more powerful than a regular skulk.<!--QuoteEnd--></div><!--QuoteEEnd-->
Even though it refers to skulks, gorges and lerks I just did this anyways in referral to devour spam <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
<img src="http://i150.photobucket.com/albums/s87/bobokallis/jabbaonos.jpg" border="0" class="linked-image" />
<img src="http://i244.photobucket.com/albums/gg18/murdermode/oh-nos.jpg" border="0" class="linked-image" />
i lol'd <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
The commander hadn't researched it yet. Duh. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
<a href="http://img297.imageshack.us/my.php?image=beacondfromipfn2.png" target="_blank"><img src="http://img297.imageshack.us/img297/6095/beacondfromipfn2.th.png" border="0" class="linked-image" /></a>
<a href="http://img297.imageshack.us/my.php?image=rinestarthivegg1.png" target="_blank"><img src="http://img297.imageshack.us/img297/4544/rinestarthivegg1.th.png" border="0" class="linked-image" /></a>
even though i like the ideas in this thread, i htought it would make some funny pics
Your second pic is easier to understand than the first. The sad face on the hive is the funniest part. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Now where's that bhop mspaint image...
<a href="http://www.unknownworlds.com/ns2/forums/index.php?act=attach&type=post&id=12259" target="_blank">http://www.unknownworlds.com/ns2/forums/in...st&id=12259</a>
it was in game tag so background is blue