Pandemic 2
<div class="IPBDescription">Flash game where you design an apocalyptic virus</div><a href="http://uploads.ungrounded.net/448000/448950_Pandemic2_final_secure.swf" target="_blank">http://uploads.ungrounded.net/448000/44895...inal_secure.swf</a>
There's a how to play section included, but it should be fairly self-explanatory. You get evolution points for infecting more people as well as over time(very slowly), but nothing for deaths. Spend them on resistances, or symptoms, or methods of spreading in the DISEASE menu.
Oh, but start on Relaxed mode, else you'll have to wait ages for anything to happen. Actually you'll be waiting a lot anyway towards the beginning and end, but...
There's a how to play section included, but it should be fairly self-explanatory. You get evolution points for infecting more people as well as over time(very slowly), but nothing for deaths. Spend them on resistances, or symptoms, or methods of spreading in the DISEASE menu.
Oh, but start on Relaxed mode, else you'll have to wait ages for anything to happen. Actually you'll be waiting a lot anyway towards the beginning and end, but...
Comments
End result: Managed to wipe out all but New Zealand, Madagascar and the robot population of Greenland.
Also, why do people bother making online high score lists for stuff like this? I don't think I've ever seen one that wasn't hacked.
My virus on the other hand only managed to get about 5 milliard people (and only 13 of the hospitals), but was much faster. Scored a little over 100k.
Hospitals will continue working, even when everyone in the whole country is dead.
Also, I called my virus Eboner.
Once the vaccine development starts you want to kill peeps before it can be deployed.
Also a faster killing means a higher score <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
My strategy has been to use a virus and get rid of the symptoms, build up a little resistance and let it spread only through rodents until every area is infected. By then you've racked up enough points to make it very infectious and finally kill everyone off. Unfortunately there's always one country that manages to shut down all its borders/airports/docks before it gets infected.
How they manage to keep every rat and mosquito out of the country is equally impressive...
I had same problem, they had not even shut their borders, then everyone just thought it was totally a cool idea to develop a cure for a local fever that doesn't kill you.
<img src="http://img144.imageshack.us/img144/9173/1216234389134xn2.jpg" border="0" class="linked-image" />
Edit: Alrite, I was mistaken!
I had something similar:
"There are currently 200 million infected with a new virus!"
"Dear god, what are the symptoms?"
"None sir"
"Then what are the effects?"
"None sir"
"Then what are we..."
"THERE IS NO TIME!, WE MUST MAKE A VACCINE AGAINST IT!"
"So be it! Here's a 200 billion dollar budget to synthesize one for each individual on the planet and distribute it fully within 72 hours after completion"
I got everyone infected and ever though a cure was developed my disease mutated and became immune to all new vaccines.
I had cleared out green and madagascar was about to go when I hit the close tab button XD!
"THERE IS NO TIME!, WE MUST MAKE A VACCINE AGAINST IT!"
"So be it! Here's a 200 billion dollar budget to synthesize one for each individual on the planet and distribute it fully within 72 hours after completion"<!--QuoteEnd--></div><!--QuoteEEnd-->Wouldn't governments in real life be ######ting bricks too? I mean.. all it takes is one errant mutation and then everyone is in trouble.
Like the other fifty thousand types of currently harmless bacteria in our body? Many which we don't even produce ourselves. Also, don't bacteria/virus/parasites need some kind of attempt to exterminate them before they can even evolve?