NS 2 Render

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Comments

  • BlackHawkBlackHawk Join Date: 2008-06-17 Member: 64467Members
    I really am looking forward this <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    mind telling me what program you use for modeling?

    nice job so far.
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
  • BulletcatcherBulletcatcher Join Date: 2005-01-08 Member: 33823Members
    My god that looks so sexy! I just wish UW would post some in-game shots like this.
  • MegahaloMegahalo Join Date: 2005-01-06 Member: 33009Members
    Got any updates for us on the short film's progression?
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
    <!--quoteo(post=1685883:date=Aug 13 2008, 07:05 PM:name=Megahalo)--><div class='quotetop'>QUOTE(Megahalo @ Aug 13 2008, 07:05 PM) <a href="index.php?act=findpost&pid=1685883"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Got any updates for us on the short film's progression?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Not much exciting, some environment stuff but really I am waiting to see how much changes in NS2. I really want the video to be very close to the game visually.
  • ratclawratclaw Join Date: 2008-06-12 Member: 64433Members
    <!--quoteo(post=1686037:date=Aug 16 2008, 12:10 AM:name=Mojokdirector)--><div class='quotetop'>QUOTE(Mojokdirector @ Aug 16 2008, 12:10 AM) <a href="index.php?act=findpost&pid=1686037"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not much exciting, some environment stuff but really I am waiting to see how much changes in NS2. I really want the video to be very close to the game visually.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I take this as a definite yes on the film as a promo idea, right?
  • darktimesdarktimes Join Date: 2007-12-24 Member: 63247Members
    when the movie is good enough, i think the devs add it as intro for NS2!

    cant wait for it
  • TekoppenTekoppen Join Date: 2008-02-05 Member: 63584Members, NS2 Playtester, Reinforced - Shadow, Subnautica Playtester
    How is the project going?
  • TekoppenTekoppen Join Date: 2008-02-05 Member: 63584Members, NS2 Playtester, Reinforced - Shadow, Subnautica Playtester
    It's been long since anyone posted here.

    Is the project dead?
  • haymohaymo Join Date: 2005-01-09 Member: 34040Members, NS1 Playtester
    I'm also wondering how it's going
  • .trixX..trixX. Budapest Join Date: 2007-10-11 Member: 62605Members
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
  • 7th.Wrath7th.Wrath Join Date: 2008-05-31 Member: 64363Members
    I think you should have another go at the glowie. Should look more like a crab larva: <a href="http://scienceblogs.com/zooillogix/2007/11/cool_pictures_we_blatantly_sto.php" target="_blank">http://scienceblogs.com/zooillogix/2007/11...atantly_sto.php</a>
  • WavesonicsWavesonics Join Date: 2006-12-02 Member: 58833Members
    damn, i was getting to the end of the thread hoping for a finished video link, but no updates i guess <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    I hope here stands the Rule - "The longer it takes, the better it'll be.."

    I'm looking forward to it.
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
    <!--quoteo(post=1692648:date=Nov 6 2008, 11:16 AM:name=Wavesonics)--><div class='quotetop'>QUOTE(Wavesonics @ Nov 6 2008, 11:16 AM) <a href="index.php?act=findpost&pid=1692648"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->damn, i was getting to the end of the thread hoping for a finished video link, but no updates i guess <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    That's because your not at the end of the thread. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    So I made a new site you guys can check out if you want www.mojokstudios.com
    Don't expect Unknown Worlds Videocasts or the NS2 video their before here. I'm will always wait a few days after videos are on this site before they get posted on my own site.

    The effects I am doing are changing as I find out more about whats new with NS2 so I'm focusing most of my time on work and graduating (this is my last semester so I'm very close). I do have "completing the digital sets" as my senior project so that will be done early in December. After that I will just have to focus on putting in the aliens (the fun part so I will be able to move the fastest on this), some little particle effects, and a few other little props.

    <!--quoteo(post=0:date=:name=whoppaXXL)--><div class='quotetop'>QUOTE(whoppaXXL)</div><div class='quotemain'><!--quotec-->I hope here stands the Rule - "The longer it takes, the better it'll be.."<!--QuoteEnd--></div><!--QuoteEEnd-->

    The think rule holds true, I have learned a lot of new tricks, have new software, better content, and I have been able to change and develop the scenes based on new information and ideas.

    Thanks for the support, I can't wait to see what you guys think when I'm done.
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
    <img src="http://www.mojokstudios.com/spaceframes.jpg" border="0" class="linked-image" />
    So here is a few frames from the space scene. The film is HD so don't worry, this is not the real resolution. This is also pre-color correction. I will be doing the final color correction at the end.
  • NS-SkorpioNNS-SkorpioN Join Date: 2006-10-31 Member: 58101Members
    Nice art scene, looks very professional.
  • gamakungamakun Join Date: 2007-11-20 Member: 62971Members, Constellation
    Very nice, keep up the good work. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • Paradox MonkeyParadox Monkey Join Date: 2007-08-25 Member: 61969Members
    <!--quoteo(post=1693962:date=Nov 20 2008, 02:19 PM:name=Mojokdirector)--><div class='quotetop'>QUOTE(Mojokdirector @ Nov 20 2008, 02:19 PM) <a href="index.php?act=findpost&pid=1693962"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://www.mojokstudios.com/spaceframes.jpg" border="0" class="linked-image" />
    So here is a few frames from the space scene. The film is HD so don't worry, this is not the real resolution. This is also pre-color correction. I will be doing the final color correction at the end.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Looks amazing, can't wait to see it animated. Only criticism I can think of is that the stars in the background seem a little too bright or large, or both. Assuming they are stars.
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
    <!--quoteo(post=1694094:date=Nov 22 2008, 02:47 AM:name=Paradox Monkey)--><div class='quotetop'>QUOTE(Paradox Monkey @ Nov 22 2008, 02:47 AM) <a href="index.php?act=findpost&pid=1694094"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looks amazing, can't wait to see it animated. Only criticism I can think of is that the stars in the background seem a little too bright or large, or both. Assuming they are stars.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yea I tend to go big and bright with the initial pass, so I have more to play with in color correction.
  • PhiXXPhiXX Join Date: 2008-10-22 Member: 65274Members
    Looks great since the beginning, can't wait till its release (though it will get better with every hour of work into it)...

    I think this could become a very good promotion movie. If the movie rocks, everone will be sure NS2 will rock too.
  • ozbirdboyozbirdboy Join Date: 2007-08-07 Member: 61827Confirm Email
    Keep up the great work man, those hive renders look great and i'm download the .mov now to check it out.
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
    edited November 2008
    <img src="http://www.mojokstudios.com/doortest2.jpg" border="0" class="linked-image" />
    Still needs a lot of work but here is another shot I have been working on.
  • ratclawratclaw Join Date: 2008-06-12 Member: 64433Members
    <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />


    Nice
  • NasderoNasdero Join Date: 2008-11-11 Member: 65423Members
    <!--quoteo(post=1694249:date=Nov 24 2008, 09:07 PM:name=Mojokdirector)--><div class='quotetop'>QUOTE(Mojokdirector @ Nov 24 2008, 09:07 PM) <a href="index.php?act=findpost&pid=1694249"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://www.mojokstudios.com/doortest2.jpg" border="0" class="linked-image" />
    Still needs a lot of work but here is another shot I have been working on.<!--QuoteEnd--></div><!--QuoteEEnd-->

    youve done that shot with c4d ?? stunning !!
    i work with c4d for 4 years i thought those high qualitiy character stuff was supossed for maya/max

    very very nice if you could use some help (well i dont think so) just let me know
  • Paradox MonkeyParadox Monkey Join Date: 2007-08-25 Member: 61969Members
    edited November 2008
    <!--quoteo(post=1694268:date=Nov 24 2008, 04:03 PM:name=Nasdero)--><div class='quotetop'>QUOTE(Nasdero @ Nov 24 2008, 04:03 PM) <a href="index.php?act=findpost&pid=1694268"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->youve done that shot with c4d ?? stunning !!
    i work with c4d for 4 years i thought those high qualitiy character stuff was supossed for maya/max

    very very nice if you could use some help (well i dont think so) just let me know<!--QuoteEnd--></div><!--QuoteEEnd-->

    Pretty sure the characters are live-action, greenscreen.

    Edit: Either way, the shot looks great. Really looking forward to it.
  • MojokdirectorMojokdirector Join Date: 2008-02-21 Member: 63705Members
    <!--quoteo(post=1694294:date=Nov 24 2008, 06:10 PM:name=Paradox Monkey)--><div class='quotetop'>QUOTE(Paradox Monkey @ Nov 24 2008, 06:10 PM) <a href="index.php?act=findpost&pid=1694294"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Pretty sure the characters are live-action, greenscreen.

    Edit: Either way, the shot looks great. Really looking forward to it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I didn't model the guys. I shot the entire film green screen ahead of time. I must be doing something right if they look that much like they are part of the same environment. <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
  • VidiojoeVidiojoe Join Date: 2008-11-25 Member: 65569Members
    <!--quoteo(post=1694268:date=Nov 24 2008, 03:03 PM:name=Nasdero)--><div class='quotetop'>QUOTE(Nasdero @ Nov 24 2008, 03:03 PM) <a href="index.php?act=findpost&pid=1694268"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->youve done that shot with c4d ?? stunning !!
    i work with c4d for 4 years i thought those high qualitiy character stuff was supossed for maya/max

    very very nice if you could use some help (well i dont think so) just let me know<!--QuoteEnd--></div><!--QuoteEEnd-->

    <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" /> Looks Great... cant wait to see the movie <img src="style_emoticons/<#EMO_DIR#>/tsa.gif" style="vertical-align:middle" emoid="::tsa::" border="0" alt="tsa.gif" />
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