Classic Mode
T-Striker
Join Date: 2004-08-28 Member: 30990Members
<div class="IPBDescription">Have a Classic AND Power Grid mode</div>(I Searched and found something on a recreated NS1 in the NS2 engine, but nothing on this subject, so here's my idea)
WHY SETTLE FOR ONE?! IT'S BETTER TO HAVE THE BEST OF BOTH WORLDS!!!!
I noticed that many took a negative tone to the power grid idea while many took a positive tone. The fact that makes such a mode terrible is that it is a good idea, but the old style was too. So how to make them enjoy it? Make it TWO MODES! Have a classic that has your typical hive and commander base setup, while power grid does the critical points.
Here's the pros of them
Classic -
-Allows for everyone to build anywhere, enabling the old laughter ensued hunt for the surviving humans and their crappy mini base, they can even win like that
-Keeps the combat fierce, no need to fight a dulled out battle of a "critical" spot, they are almost all equally valuable
-Gotta love scouting out the hive locations for aliens
-Makes the teams seem more diversified in strategy and thus, different (defending hive spots from aliens was a good old tactic)
Power Grid -
-Has a fresh new mode of gameplay
-More strategical
-Both teams are on more equal ground
If BOTH styles were included, no one could complain! I like the power grid idea, but I still wanna play CLASSIC STYLE!!!!!! Why not keep what works, but introduce alternatives? It'd be mostly mapper based modifications in the end anyways.
WHY SETTLE FOR ONE?! IT'S BETTER TO HAVE THE BEST OF BOTH WORLDS!!!!
I noticed that many took a negative tone to the power grid idea while many took a positive tone. The fact that makes such a mode terrible is that it is a good idea, but the old style was too. So how to make them enjoy it? Make it TWO MODES! Have a classic that has your typical hive and commander base setup, while power grid does the critical points.
Here's the pros of them
Classic -
-Allows for everyone to build anywhere, enabling the old laughter ensued hunt for the surviving humans and their crappy mini base, they can even win like that
-Keeps the combat fierce, no need to fight a dulled out battle of a "critical" spot, they are almost all equally valuable
-Gotta love scouting out the hive locations for aliens
-Makes the teams seem more diversified in strategy and thus, different (defending hive spots from aliens was a good old tactic)
Power Grid -
-Has a fresh new mode of gameplay
-More strategical
-Both teams are on more equal ground
If BOTH styles were included, no one could complain! I like the power grid idea, but I still wanna play CLASSIC STYLE!!!!!! Why not keep what works, but introduce alternatives? It'd be mostly mapper based modifications in the end anyways.
Comments
It would just be a slightly changed remake of the original, which I find less appealing. If I want to play pretty much the exact same NS1... well... I would.
And if they tried to make everyone happy it would be impossible to get the game out, never-mind on time. So as long as the majority is happy, the rest will just have to catch on I guess.
I do however agree that a classic mode could be fun, but I don't see why it wouldn't/shouldn't be released as mod rather than part of the actual game.
Considering they are using LUA, I wouldn't imagine this to be too tough.
That way everyone can have it without having to worry about trying to find the good classic mods from the bad ones.