Reserved Slots for Steam groups

StappStapp Join Date: 2009-06-10 Member: 67775Members
Since NS2 is going to use Steamworks, I think this feature would really come in handy for server admins like myself.

Just some speculation: So far, it seems like if you want to use a reserved slot system on your server, you would have to load a third-party Lua script to handle slot reservation. In turn, that would flag your server as modded and likely reduce the traffic from public players.

Hopefully it's not too much to ask, but I think integrating a simple reservation system with NS2 would be great. You could run a vanilla server and still be able to save slots for the members of your community. Valve did something similar with Left 4 Dead; two cvars named <b>sv_steamgroup</b> and <b>sv_steamgroup_exclusive</b>, which specified the Group ID and reservation methods for a server. They even went as far as to list the servers for your Steam groups in the main menu.

Knowing that the dedicated server might not make the beta, it would be nice to see something like this for release day.

Comments

  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    This is really something that's better handled by a plugin.. TBH we know virtually nothing about how the filtering of servers is going to happen. It may be that plugins can register themselves as gameplay altering (think sv_tags in TF2), and that admin plugins won't put you on the special list. If admin plugins force you onto the special list... there are going to be issues.
  • StappStapp Join Date: 2009-06-10 Member: 67775Members
    edited June 2009
    Yeah, I totally agree that this would best be handled with an admin plugin. I just sort of made up this idea out of the fear of admin plugins forcing you off of the pure server list.

    Though I would not have a problem if the NS2 server browser showed all servers by default, like TF2 does. Servers running Sourcemod are tagged as such, so anybody using the server browser in TF2 can still filter out all SM servers and play on (assumed) pure ones, though that's nearly a minority by now.

    If admin plugins affected the "modded" flag, then there would be very little pure servers within a month of release.
Sign In or Register to comment.