Will Marine vs. Marine(A. vs. A.)game types be supported?

JimydJimyd Join Date: 2003-02-08 Member: 13289Members
edited June 2009 in NS2 General Discussion
<div class="IPBDescription">Probably belongs in a Scripts & Modding forum (but we don't ha</div>As in the easibility of defining two different Marine teams with their own working Commanders, without the game taking a brainfart causing things like:

Research/Upgrades sharing between Marine teams.
Spawning in other teams IPs.
Commander UI screens overlapping.
ETC. (Anything can go wrong if it isn't easily supported, modability wise.)


Will we have this ability to do preemptive test mods during the (at earliest):

Alpha.
Beta.
NSTR.
Game release.
When SDK is released, only.


I guess this applies to Alien vs. Alien as well.
«1

Comments

  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    edited June 2009
    It's been said that we can't run dedicated servers for the alpha/beta, so I'm unsure of how testing mods is going to work. It may be that the game has a listenserver built in, but it's kind of stupid to release that but not the dedicated one.

    It's also been said that almost all the game code is implemented in LUA, so modifying this shouldn't be hard.

    We are getting all the tools with the game, so there is no separate SDK release. I'm guessing we will have access to the code as early as the alpha (You can't really distribute LUA code without giving the source for it)

    It hasn't been said, but the site in my signature would be a good place for this. Oh wait, now it has been said <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    It has been mostly covered by devicenull, but let me just clarify to make sure.

    The entire game is made in LUA, so you can make any game mode you can think of basically. I am sure there may be some limits (good luck making a space sim <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />) but MvM and AvA should be no problem.

    The pre-sale includes the tools to make the game (they may not be given right away, but sometime during the alpha/beta). As for running a server, the alpha will be limited to their own servers at first but eventually the server will be given out. No timeline on that has been given.
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    edited June 2009
    Yeah, sense the whole thing is in LUA, it will probably be pretty easy to define 2 (or more) teams of the same type (Marine or Alien).
    It'll probably be easier than it was to get MvM/AvA in NS1. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    If I wanted to play marine vs marine, I would play CS or some sci-fi game out there.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited June 2009
    F-ck, no. Playing marines versus marines would be awesome. It'd be a foreign yet familiar experience. Just because you're shooting guns doesn't mean you're playing CS. It'd still be like playing NS, but with different.. larger.. targets, and quite different game dynamics.

    But... if that's just your personal opinion, Badmouth, as in, taking your post literally that's what YOU'D [not] do, and I've overreacted, then that's fine. But don't be leading other poor sheep astray.

    Now, allow me to lead this thread astray... Justifying the two modes would be quite simple:
    MvM: let's just call it "war games" or "splinter factions"
    AvA: we'll just call it "colony rivalry"
  • BadMouthBadMouth It ceases to be exclusive when you can have a custom member titl Join Date: 2004-05-21 Member: 28815Members
    NS's draw was its asymmetry. And it did it well. I'm sure MvM or AvA would come out as mods sooner or later. I'm just saying that it doesn't appeal to me as much since it is like pretty much every other game out there.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    That's just it, it isn't like every game out there. True, MvM gameplay would become -more similar- to other games out there, but it'd still be distinctly NS - no one would confuse it with CS. But then you could argue games like doom and quake and unreal (SP) would be similar to NS since it involves humans fighting aliens. I wouldn't, though, that's stupid. On the other hand, I don't see anything similar about AvA gameplay compared with -other games-. Can you name any examples?
  • ItalianmagicItalianmagic Join Date: 2008-12-13 Member: 65755Members
    let's think outside the box a little... let's have a MvMvAvA game go on....
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    I say we have a gorge curl up into a little ball and then two teams of marines have to try and push it into a goal of sorts.
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1712123:date=Jun 13 2009, 12:57 AM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Jun 13 2009, 12:57 AM) <a href="index.php?act=findpost&pid=1712123"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I say we have a gorge curl up into a little ball and then two teams of marines have to try and push it into a goal of sorts.<!--QuoteEnd--></div><!--QuoteEEnd-->
    GORGEBALL!
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    That's brilliant. Someone give him a cookie.

    Now, there has to be something that'd set it aside from a regular first person shooter, or sports game with alien and marine skins.

    Perhaps the gorge ball is a player itself?
  • TorianTorian Join Date: 2009-05-28 Member: 67515Members, Reinforced - Supporter
    I always though marine vs marine or alien vs alien sucked hard
    Maybe supported for players who like it, but not in a official gamemode
  • HawkeyeHawkeye Join Date: 2002-10-31 Member: 1855Members
    Yeah MvMvAvA would be nice. Only problem is that you'd have to make sure servers don't keep maps that big in the rotation unless there are a seriously large number of players in the game (32+). I could see how that would be extremely hectic. It's one thing to manage a game like that in starcraft but it's quite another when all your soldiers are actual players. I'd imagine it would be extremely difficult to hold anything without a constant holding ground.
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    Marines Vs. Marines? Sharing the same power node!!!!


    Wow that would be an intense game, the strategies that could be used, wow
  • StinkyStinky Join Date: 2007-12-16 Member: 63182Members
    <!--quoteo(post=1712123:date=Jun 12 2009, 10:57 PM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Jun 12 2009, 10:57 PM) <a href="index.php?act=findpost&pid=1712123"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I say we have a gorge curl up into a little ball and then two teams of marines have to try and push it into a goal of sorts.<!--QuoteEnd--></div><!--QuoteEEnd-->

    My God, the genius of it.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    im 105% against ava gameplay.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    Wasn't there a MvM and AvA plugin for NS1? It was epic fail from what I remember.
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    just play NS the way it's ment to be played.

    For example I'd hate if people take a game like Chess and start coming up with their own rules and ideas. Chess was well thought through and nobody should be messing with it trying to come up with their own version.

    I can already see how there are going to be 100 different servers, with different prices for structures, different health points etc

    I wish they just made 1 game mode that works well...
  • Cheezy104Cheezy104 Join Date: 2009-06-11 Member: 67792Members
    edited July 2009
    <!--quoteo(post=1717834:date=Jul 17 2009, 09:50 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 09:50 PM) <a href="index.php?act=findpost&pid=1717834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->just play NS the way it's ment to be played.

    For example I'd hate if people take a game like Chess and start coming up with their own rules and ideas. Chess was well thought through and nobody should be messing with it trying to come up with their own version.

    I can already see how there are going to be 100 different servers, with different prices for structures, different health points etc

    I wish they just made 1 game mode that works well...<!--QuoteEnd--></div><!--QuoteEEnd-->

    You're boring.
    Variety is the spice of life.
    if you don't want to play any custom gamemodes, don't join those servers - simple as that.

    Anyway, I think AvA would be pretty cool. Imagine a flock of skulks fighting an onos, lol epic.
  • sicbudsicbud Join Date: 2009-07-08 Member: 68083Members
    I'm sure if the tools are as easy to use as the developers make it sound there are going to be a ton of fun mods. I'd like something like capture the flag or something like the titan mode in BF2142.

    Damn, just think of it, the possibilites are endless and it's only $20.
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    edited July 2009
    "Variety is the spice of life." so if you get tired of NS. play another game or go out to the beach or something.

    Capture the flag like in Battlefield? just go buy Battlefield.. :<


    I love NS. and I am just afraid that people will be playing dumb games like Siege and combat instead of learning the concept and gameplay of true NS.
  • sicbudsicbud Join Date: 2009-07-08 Member: 68083Members
    <!--quoteo(post=1717841:date=Jul 17 2009, 03:25 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 03:25 PM) <a href="index.php?act=findpost&pid=1717841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"Variety is the spice of life." so if you get tired of NS. play another game or go out to the beach or something.

    Capture the flag like in Battlefield? just go buy Battlefield.. :<


    I love NS. and I am just afraid that people will be playing dumb games like Siege and combat instead of learning the concept and gameplay of true NS.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's kinda the whole point of modding. I'll be playing NS2 the way it was meant to be played the most, but still, it would be fun to have all sorts of different types of games to play.
  • Dead-InsideDead-Inside Join Date: 2004-09-22 Member: 31862Members
    edited July 2009
    MvMvAvA would be fun. I imagine when a team loses the players would be reassigned to the teams that are still playing. (Also not making the map too big automatically, having the same amount of players effectively cover it).
  • GDWhiteGDWhite Join Date: 2009-07-17 Member: 68170Members
    <!--quoteo(post=1717834:date=Jul 17 2009, 01:50 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 01:50 PM) <a href="index.php?act=findpost&pid=1717834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->just play NS the way it's ment to be played.<!--QuoteEnd--></div><!--QuoteEEnd-->
    So you know how the game is 'meant' to be played, already?
    <!--quoteo(post=1717834:date=Jul 17 2009, 01:50 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 01:50 PM) <a href="index.php?act=findpost&pid=1717834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->For example I'd hate if people take a game like Chess and start coming up with their own rules and ideas. Chess was well thought through and nobody should be messing with it trying to come up with their own version.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You <i>really</i> think the concept was thought up all at once, and there were never modifications to the rules or pieces?
    Some Lord somewhere probably thought that 10 Rooks was O.P., and had to come up with new units to put between the corners.
    <!--quoteo(post=1717834:date=Jul 17 2009, 01:50 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 01:50 PM) <a href="index.php?act=findpost&pid=1717834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can already see how there are going to be 100 different servers, with different prices for structures, different health points etc<!--QuoteEnd--></div><!--QuoteEEnd-->
    Again with the magical foresight. Is it really a problem that this game may get so famous as to have 100 or more different servers, with people interested enough to modify it into something different, possibly catering to a non-player's wishes, and enticing them to buy the game?
    Some fan you are.
    <!--quoteo(post=1717834:date=Jul 17 2009, 01:50 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 01:50 PM) <a href="index.php?act=findpost&pid=1717834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I wish they just made 1 game mode that works well...<!--QuoteEnd--></div><!--QuoteEEnd-->
    Seriously, are you from the future or something?
    <!--quoteo(post=1717841:date=Jul 17 2009, 02:25 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 02:25 PM) <a href="index.php?act=findpost&pid=1717841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so if you get tired of NS. play another game or go out to the beach or something.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You want people to do things besides play this game you supposedly fully support?
    <!--quoteo(post=1717841:date=Jul 17 2009, 02:25 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 02:25 PM) <a href="index.php?act=findpost&pid=1717841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Capture the flag like in Battlefield? just go buy Battlefield.. :<<!--QuoteEnd--></div><!--QuoteEEnd-->
    Again.
    <!--quoteo(post=1717841:date=Jul 17 2009, 02:25 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 02:25 PM) <a href="index.php?act=findpost&pid=1717841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I love NS. and I am just afraid that people will be playing dumb games like Siege and combat<!--QuoteEnd--></div><!--QuoteEEnd-->
    You are afraid of people playing Natural Selection 2?
    <!--quoteo(post=1717841:date=Jul 17 2009, 02:25 PM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 17 2009, 02:25 PM) <a href="index.php?act=findpost&pid=1717841"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->instead of learning the concept and gameplay of true NS.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, yes, I've read that they want to keep to the same feel of Natural Selection 1, but they obviously want to improve on the idea.

    /snarky

    I would looove to see Same Team #1 vs Same Team #2. Clans that boast specific teams can face off against similar clans.

    The idea of 1v1v1v1 teams that someone came up with sounds like a blast. All these different teams, choosing separate strategies, fighting for nodes. Woo!
    I could see the teams being painted different hues. Variations with Marines would have different armor, more or less luster, different shades, slightly different armor shapes.
    Aliens could have little parts of their bodies that are a certain color, or just slightly different shapes, as if bred differently that the other teams.
    I say teams because Alien vs Alien vs Alien vs Marines would be killer. A 32 player server would only be 8 player teams. Only 7 players fighting at one time for a single team would be pretty incredible. Strategies would thrive. Little raiding parties would have to be formed, because 1 alien running into 2 marines would be pretty deadly.

    Love the idea.
    MORE IDEAS.
    SjN; Es Tea'eff ewe.
  • Tom HoenTom Hoen Join Date: 2009-07-02 Member: 68004Members
    I would love to see gamemode 'push the Onos' like TF2 push the cart. Teams could be MvM but you could't build turrets or it could be limited.
  • GDWhiteGDWhite Join Date: 2009-07-17 Member: 68170Members
    <!--quoteo(post=1717882:date=Jul 18 2009, 12:50 AM:name=Tom Hoen)--><div class='quotetop'>QUOTE (Tom Hoen @ Jul 18 2009, 12:50 AM) <a href="index.php?act=findpost&pid=1717882"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I would love to see gamemode 'push the Onos' like TF2 push the cart. Teams could be MvM but you could't build turrets or it could be limited.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hm. Maybe if the Onos was a player, and the Onos had constant bone shields up, so it goes slow!
    An Ai-controlled Onos would suck. It would have to follow the path, and your idea probably just include invulnerable Onos'.
    I got an idea to go with yours! No AI, all player controlled. One player chooses the Onos, and other players choose whichever lifeforms they want to upgrade/be skilled at/supplement the Onos. Marines defend against them with WHATEVER they have, Sentries, grenades, flanking, piles of corpses. Anything! :D.
    And instead of the map being linear, have the map as-if; tons of ways to flank so the Onos' charge can be different each time. Maps won't get stale.
    Just like in the game, the Onos can take damage, but reduced, because if it is in the Push The Onos game, then it will have it's Bone Shields.
    Also, instead of there being a bomb site or something that copies Team Fortress 2, there will simply be the Command chair, which has life equal to that in a normal game, so players no when to expect it to die.
    The Onos can die of course, and choose a different path to the Command chair.

    Guess what I just did.
    I just described a normal game of Natural Selection.

    Just assign someone to be Onos, back him up, you know, like a <u>team</u>, and try to win.
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    <!--quoteo(post=1717879:date=Jul 18 2009, 03:10 AM:name=GDWhite)--><div class='quotetop'>QUOTE (GDWhite @ Jul 18 2009, 03:10 AM) <a href="index.php?act=findpost&pid=1717879"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Seriously, are you from the future or something?<!--QuoteEnd--></div><!--QuoteEEnd-->


    I am from the past where single mode in NS (NS 1.0 and 2.0) worked out pretty well, and easily became the best mod in half-life. You don't need to have bunch of mods for NS to make the game good. It was already good and I am sure the way it will be meant to be played is way better than any mod that someone will come up with.
  • GDWhiteGDWhite Join Date: 2009-07-17 Member: 68170Members
    edited July 2009
    I would like to believe that ANY addition to an already-good game is an upgrade.
    I'm sure that some people will make some pretty weird mods, but anything that gets more people who would otherwise be uninterested in Natural Selection 2 is a good thing.
    Also, I'm pretty sure the more people we get interested in it before it comes out, and having them purchase the special edition package would only INCREASE THE AWESOME.
    Also2; more people to pwn in Alpha and Beta.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited July 2009
    <!--quoteo(post=1717834:date=Jul 18 2009, 05:50 AM:name=SjN)--><div class='quotetop'>QUOTE (SjN @ Jul 18 2009, 05:50 AM) <a href="index.php?act=findpost&pid=1717834"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->For example I'd hate if people take a game like Chess and start coming up with their own rules and ideas. Chess was well thought through and nobody should be messing with it trying to come up with their own version.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Modern chess originated from (i.e. was modified from) medieval European chess, which originated from ... which originated from ... all the way back to an ancient indian "chess" game. The japanese, koreans and thais also have their own versions of "chess" which originated from the same roots but are clearly different games.
    "Chess", and all its cousins, would not <b>exist</b>, if it weren't for people "trying to come up with their own version".
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    edited July 2009
    can we have it where the black marines are part of an evil syndicate, or the "corporation" (you know, pure evil), and the green marines are the actual marines...

    This is what aliens vs predator 2 had... their were colonial marines and then their were "corporate" security forces that wore black and used counterfeit-manufactured pulse rifles.

    So it'd be cool if the green marines had to fight the aliens and the evil marines. Hey in AVP2 the green marines had to fight the invisible predators as well lmao. Actually i think the same can be said for AVP 1... xD
This discussion has been closed.