Is My Fps Supposed To Drop With A Ti4400?
ug_rulz_all
Join Date: 2002-11-29 Member: 10244Members
in Tech Support
i have a athlon 1900+ with 512 pc2700 ram and a leadtek geforce4 TI4400 @290/600
i play at 1152x864 with 2xAA and i noticed in base it slowed to like 50 fps from 75 (the refresh rate) and i thought maybe if i turn AA off it would be a constant 75 but i was wrong...
i just wanna know if anyone with a similar configuration also experiences this slowdown... i get 10700 on 3dmark2001 SE, and apparently thats a pretty good score for my specs so i just wanna know if this is normal.. thx
i play at 1152x864 with 2xAA and i noticed in base it slowed to like 50 fps from 75 (the refresh rate) and i thought maybe if i turn AA off it would be a constant 75 but i was wrong...
i just wanna know if anyone with a similar configuration also experiences this slowdown... i get 10700 on 3dmark2001 SE, and apparently thats a pretty good score for my specs so i just wanna know if this is normal.. thx
Comments
But, NS seems to be bugged.... Also, there's a bug with the half-life engine, it starts to consume too much CPU ressources when you reach a certain point (a certain number of polyes or something) every system slows down...
I got 20 fps during normal play and 5-10 fps at bases.
It's because of the models. Too many models at one place -> system slowdown.
That's a normal thing in Half-Life.
Mine is 4-10 FPS at marine bases and hives (most of the time) and around 15-25 everywhere else.
I've got a XP 1600+, 256mb DDR, and a Ti4400. I play at 1024x768x32, 2x or 4x FSAA (no noticable hit in HL) and 8x anistropy. The game runs at a constant 85fps, my frame cap. I only get 9400 on 3dMark, so you should be running the game at whatever your frame cap is.
latest motherboard drivers
40.82 detonators
opengl mode
fina: by constant 85 fps do u mean NO MATTER WHAT THE HELL IS GOING ON it will NEVER drop below 85?
50 is good, and there is almost no way for teh eye to tell the diff btw 50 and 75 fps. The geforce 4 is designed in such a way as 2x FS anti-aliasing doesn't produce too much fps slowdown.
Due to the immensly large number of polygons and models, there will be slowdown, especially in a marine base. normally, when not near a base, you should be getting 99 fps.
If you want to see how taxing the half life egine can be on your system, go bind impulse 101 to a key and drop a ton of satchels in the regular game with HD pak enabled. Then try and detonate them.
or, throw several smoke grenades in oen area in counterstrike and then look at your fps.
No you can't.
It has been PROVEN, that it is IMPOSSIBLE for the human eye to recognize any changes after around 50 FPS. It just can't do it.
No you can't.
It has been PROVEN, that it is IMPOSSIBLE for the human eye to recognize any changes after around 50 FPS. It just can't do it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
actually, its 72fps, not 50. I used to think it was 32...but then I was proven wrong by a friend. its 72, I looked it up on multiple sources.