Competitive Commanding Demos

Router_BoxRouter_Box Join Date: 2004-09-07 Member: 31483Members, NS1 Playtester, Constellation
edited July 2005 in Recorded Demos
<div class="IPBDescription">1.RouterBox</div> Here are some commander demo's from season 6 of CAL. The team is Slot1.

Hopefully this will help people who are getting into commanding. The real skill of a commander is displayed on ventrillo and not in the game. Knowing what the commander is thinking and more importantly how he is communicating is way more important than his meds or his tech path. Sadly this doesn't come through on demos, but hopefully people find them usefull anyway. Feel free to pm me in IRC if you are a new comm and want some tips, you can find me on irc.us.gamesurge.net in #findnsscrim.

<u><a href='http://jick.org/slot1/routercomm.rar' target='_blank'>Enjoy!</a></u>

PS: Use "viewdemo filename" instead of "playdemo filename" It will work better and you get the control bar.

Comments

  • stallioNstallioN Join Date: 2005-06-21 Member: 54363Members
    This is <i>much</i> better than jumping into the chair and clicking V repeatedly on every building...
  • DreyaDreya Join Date: 2004-08-25 Member: 30896Members
    Ooh, rocking demos Routerbox. I feel all inspired and stuff. Thank you, very, very much!
  • PlaZmaZPlaZmaZ Join Date: 2005-07-10 Member: 55690Members
  • ShadowShadow Join Date: 2004-09-01 Member: 31145Members, Constellation
    edited July 2005
    If someone can host it for me, i got 3 demo's of buggeh ( lessthanthree ) in ensl, 2 off evilness (knife ) and last (and least) 2 from b1 (knife again)
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    Awww... the download link is broken now..
    Anyone still have this demo file? I'd like to watch it.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    I still think RouterBox was the best comm I've ever played with from what I remember. I never played competitively though so I'm sure there is others.

    If anybody's interested, I made some HD commanding videos (with comm voice included) on youtube:

    <a href="http://www.youtube.com/watch?v=pG7WJl3jt5w" target="_blank">http://www.youtube.com/watch?v=pG7WJl3jt5w</a> (ns_eclipse)

    <a href="http://www.youtube.com/watch?v=SIPdBn5hK9Y&feature=related" target="_blank">http://www.youtube.com/watch?v=SIPdBn5hK9Y...feature=related</a> (ns_lost)

    Not the best games but we did win. Hoping to eventually get a really good game recorded.
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    Great videos Aero!
    I still wonder why the com drops an ammo/health pack at each hive while looking for the alien starting hive. Whats with that?
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    That's me comming... I still haven't figured out how to do it with the waypoint yet... I should really figure out how to do it I get made fun of every game for ammo packs lol.
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    edited June 2009
    <!--quoteo(post=1711846:date=Jun 11 2009, 10:13 AM:name=WhiteZero)--><div class='quotetop'>QUOTE (WhiteZero @ Jun 11 2009, 10:13 AM) <a href="index.php?act=findpost&pid=1711846"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Great videos Aero!
    I still wonder why the com drops an ammo/health pack at each hive while looking for the alien starting hive. Whats with that?<!--QuoteEnd--></div><!--QuoteEEnd-->
    If there is a hive, the ammo pack doesn't drop straight on the floor but onto the hive and slow sinks through it and then you know that's the starting hive even though you can't see it.

    Similar with the waypoints. If you place a waypoint on the spot a hive is supposed to be, the waypoint is placed onto the hive in case there is one. So you can detect the hive by checking wether the waypoint is displayed on the floor or in the air closer to you.

    I rarely play comm, but that's how it works afaik.
    The waypoint method seems to be more difficult at a few certain start hives as I've read/heard.
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    Oh, I figured everyone just did it based on sound. If you hear the hive's RT gurgling, thats where the first hive is.

    But like like the waypoint/ammodrop method too.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    to do it with a waypoint you select a marine first :/

    RTs are easily done by sound, but I think they dampened the hive node so you can't hear it or something, waypointing is easier in either case <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    <!--quoteo(post=1712337:date=Jun 15 2009, 11:42 AM:name=ZiGGY)--><div class='quotetop'>QUOTE (ZiGGY @ Jun 15 2009, 11:42 AM) <a href="index.php?act=findpost&pid=1712337"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->RTs are easily done by sound, but I think they dampened the hive node so you can't hear it or something, waypointing is easier in either case <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Nodes are silent for the first 60s or so- including the hive node for the first 60s of a game.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    you're hard pressed to get a node up in the first 30 seconds anyway <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> and I don't think the egg or gorge are silent :x I've never really done any comming out of public though so I don't know nor care sorry for providing technically incorrect information <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • ZammaZamma Join Date: 2004-05-04 Member: 28458Members, Constellation
    Yea sherpa is right, nodes are quiet for the first 60 seconds of the game.

    Instead to find the hive using waypoints is the best option (selecting a marine/marines and then waypointing where the hives are - it makes the waypoint appear above the hive location) and then you can use ammopack/medpack dropping for seconds.

    To find the early nodes it's best to just listen for eggs or gorges building. You can waypoint them though!


    My opinion on comms (ones I have played with) however:

    sherpa has a good medspam and a lethal early game
    Mike/aZa had the best awareness
    JustMe had the best timing (in terms of listening for nodes / communicating and dropping structures)
    Peach with a just general great gamesense

    So everyone has strengths and weaknesses.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    b1 was the best commander anywhere in NS.

    His best asset- one I'm jealous of- is having a voice that isn't loud but makes itself heard above other sounds. You hear him, and you have to obey him.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    pederasty or bobbi fanboi? you decide :O
  • toAzrontoAzron Join Date: 2004-02-22 Member: 26786Awaiting Authorization, Constellation
    I can set anyone up with demo hosting, just shoot me a PM
  • Router_BoxRouter_Box Join Date: 2004-09-07 Member: 31483Members, NS1 Playtester, Constellation
    I've collected a couple of demos. They are hosted here:
    www.routerbox.org/ns/demos.zip

    Good luck getting them to work, I haven't touched them in years.

    And thank you for the compliments Aeroripper :)
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    None of those demos work. It says that the .dll isn't right. They may be too old.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    I think Fana figured out a way to get backwards compatability with demos.

    Have a peak at www.ninelegends.com the article is likely there. Failing that try www.ensl.org. The article was on a forum post but the system was wiped clean recently.
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    Found the page here: <a href="http://www.ninelegends.com/features/fixing-old-ns-demos/" target="_blank">http://www.ninelegends.com/features/fixing-old-ns-demos/</a>
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