Some possible reference material for infestation animations

Dr_ShaggyDr_Shaggy Join Date: 2002-09-26 Member: 1340Members, Constellation
edited July 2009 in NS2 General Discussion
<a href="http://www.youtube.com/watch?v=YV8W-xWe3OY" target="_blank">http://www.youtube.com/watch?v=YV8W-xWe3OY</a>

This is a video that appears to have been shot by a robot of sorts inside a sewer. They've found some 'growths' inside the sewer and I found them to be very alien looking. There's theory that they're some type of <a href="http://en.wikipedia.org/wiki/Bryozoan" target="_blank">Bryozoa</a>, but others disagree due to the nature and speed of its movement.

Either way, I find this video <i>terrifying</i>.

<i>Edited for working link, thanks Avata.</i>

Comments

  • ItalianmagicItalianmagic Join Date: 2008-12-13 Member: 65755Members
    ewwwww.
    reminds me of meatballs... just alive.

    <img src="http://z.about.com/d/animatedtv/1/0/1/R/Meatwad.jpg" border="0" class="linked-image" />
  • IronFistIronFist Join Date: 2006-12-01 Member: 58805Members
    Looks like the Men in Black already got to them.
  • noncomposmentisnoncomposmentis Join Date: 2004-11-13 Member: 32773Members
    Doesn't seem to be working anymore. Got an alternate link?
  • AvataAvata Join Date: 2009-05-25 Member: 67477Members
    Aww man, that's sick. <a href="http://www.youtube.com/watch?v=YV8W-xWe3OY" target="_blank">http://www.youtube.com/watch?v=YV8W-xWe3OY</a>

    Interesting effect though. I think you could get something like that with some clever animating textures and multiple texure layers with whatever D3D effects are applicable. The way the thing contracts is creepy, making the walls move like that in game would be sick.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    *shudder* that is creepy.
    good suggestion.
  • EnragedPlatypusEnragedPlatypus Join Date: 2009-05-30 Member: 67567Members
    Looks like something that would slowly gestate you spitting out only your bare skeleton-... It's perfect for NS!
  • CricketCricket Join Date: 2009-05-31 Member: 67603Members
    I just don't understand why you people are freaking out about these things. Everyone knows that's where babies come from.



    Right?
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    There's a bit of an explanation here: <a href="http://deepseanews.com/2009/06/creatures-from-the-sewer/" target="_blank">http://deepseanews.com/2009/06/creatures-from-the-sewer/</a>

    Turns out they're large clusters of worms, attached to each other. Freaky stuff, I'm pretty glad I don't live in a sewer, really.

    In NS2 terms, though, having large amounts of the stuff animated with an effect like that would no doubt be a massive drain on resources, but it'd be perfect for a few 'blobs' of slightly different infestation. Maybe it could be worked into gameplay somehow?

    For example, what if the gorge fired these 'blobs' at walls or structures, and infestation grew from them?
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    Reading that then reviewing the video again, yes I can see the individual worms that are all bundled together, looks like tiny veins.


    Still some freaky stuff :)
    I also don't think this would be hard to have in-game. Just a prop that has a randomised timer for animation and randomised size (with a min/max) so no 10min duration of "contraction" but no 1 second contractions... that'd just be disturbing.

    Perhaps a doodad prob that can be shot / blown up but if marines are near it hurts them to some degree (less so in heavy obviously) and if aliens are near it can heal them.

    Skulks gain more advantage than say Fades / Onos would from it though.



    That could add a very interesting game-play element. Do the marines hunt and destroy these things before the aliens come through and run away 1/2 HP only to heal from one of these things right around the corner and come straight back?

    Consider it the Alien version of dropping medpacks :)
  • PolskaPolska Join Date: 2002-12-14 Member: 10782Members
    So that's what testicular cancer on an onos looks like.
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    <!--quoteo(post=1715211:date=Jul 2 2009, 02:25 PM:name=Polska)--><div class='quotetop'>QUOTE (Polska @ Jul 2 2009, 02:25 PM) <a href="index.php?act=findpost&pid=1715211"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So that's what testicular cancer on an onos looks like.<!--QuoteEnd--></div><!--QuoteEEnd-->
    ROFL!

    You sir... win quote of the day!
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    i was dreaming about it today. Some post apocalyptical sh it where the whole human race was infected by it and the survivors had to fight this "dynamic infestation"....
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