Thank you!
Spunky718
Join Date: 2009-07-19 Member: 68186Members
I'd just like to thank unknown worlds for not releasing a lot of media (gameplay vids, screen shots, etc.)
The reason I'm thankful is because it seems like some companies release so much footage and news of the game that by the time i actually play it, it feels like i already know everything and never have any "oh cool, look at that!" moments.
Yep.
The reason I'm thankful is because it seems like some companies release so much footage and news of the game that by the time i actually play it, it feels like i already know everything and never have any "oh cool, look at that!" moments.
Yep.
Comments
The trailer was probably made in Maya or Studio Max by the same person they hired to make the onos + skulk... and that was his little proposal to hire him :P
--Cory
Time taken to make trailers, pretty screenshots and lots of updates is time taken away from the actual developing of a game.
The reason I'm thankful is because it seems like some companies release so much footage and news of the game that by the time i actually play it, it feels like i already know everything and never have any "oh cool, look at that!" moments.
Yep.<!--QuoteEnd--></div><!--QuoteEEnd-->
you know i feel exactly the same way about other games, you get bombarded with all of the cool bits that by the time you play it its all been spoiled :(
pretty much the same with movie trailers these days - you basically see the entire movie.
pretty much the same with movie trailers these days - you basically see the entire movie.<!--QuoteEnd--></div><!--QuoteEEnd-->
indeed, i like how they are handling there media here..
only other game i think that been keeping up with there media is Killzone2, but no tanks for muliplay (have played it for a long time, so i dont know there added them now or not).
But i hope that next media drops is teaser of marines.
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I think a concentrated media bombardment (1-2 months) works well to gather interest from gaming sites and new people. When followed by a release shortly after they're still exicted.
The advantage with dispersed updates keep the longtime fans interested, but if they come to expect frequent updates they will sorely miss it when it's been quiet for a while. And most longtime fans would regain interest fast in a pre-release pr blitz.
so true, i was on the forums like this here before the game was out on "brothers in arms" first game and on release it was hate this, flame that.. mostly it show that people dont look "into" the game and just go by the media dump as screens, art, movies etc.
Here at least they show and talk about the media or the other way around.. just like how they handle it so far.