Close Range Weapon for Heavy Armor
Blak-Dragon
Join Date: 2009-07-15 Member: 68148Members
<div class="IPBDescription">An alternative to the standard issue Combat Knife</div>When I played with heavy armor in NS1 and exhausted both pistol and primary's ammo, I didn't really figure a combat knife was not a very practical fall-back weapon for someone in such a large suit to use to engage hostiles with. So what I thought would be more effective for the Heavy Armor to utilize instead would be a built in blow-torch on one of the arms. Acting as a short-range flamethrower but balancing it enough to be just as more of a defensive weapon to ward off skulks trying to chew away at you. More or less since I figure a reason why it would suit the heavy armor is that they'd normally send those people into areas with heavy biological infestation that would obstruct their way or even gorge webbing (if that's going to be returning in NS2) so using a bit of fire to clear a path would make their job easier rather than trying to hack their way through with a small blade.
I guess I could concept a basic design if this sounds ideal. But it's just a suggestion like my <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=106986/" target="_blank">fire-frag idea</a>.
I guess I could concept a basic design if this sounds ideal. But it's just a suggestion like my <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=106986/" target="_blank">fire-frag idea</a>.
Comments
<!--coloro:grey--><span style="color:grey"><!--/coloro-->No, that already causes enough "fisting" jokes. But, by the way they seem to talk about wanting to reduce the number of models they have to make, I doubt they'd be interested in giving the heavy something different.<!--colorc--></span><!--/colorc-->
~~Sickle~~
FALCON....PUNCH
It'd be a nice addition, whether it welds is up to Dev's, I'd like it if it did xD
It'd be a nice addition, whether it welds is up to Dev's, I'd like it if it did xD<!--QuoteEnd--></div><!--QuoteEEnd-->
It should be a built in super-weilder. Weilding like a weilder, but having a blow-torch flamethrower attack.
Would be cool if you could grab skulks with one hand then toast em with your wielder :D
What gets me is the first person quoted the proper spelling and the follow-up poster spelt it wrong again... O.O
DONKEY....PUN.. Err...wait
I imagine it as the marine having the taser mechanism in the palm of his hands so that he kind of reaches forward and "lays on hand" instead of punching. This would also help make the constant damage application effect that the taser has look right, whereas a punch would look a bit odd.
A short range flamethrower, nothing too serious. It's just something used to counter biological dynamic infestation if it blocks a passage, or gorge 'webbing'.
the HA in NS1 was meant to be a Closed Full Assault Combat Armor, designed to enter gas hazardous areas and heavy infestation zones :D Welder=Perfect