Fades=hard To Kill But It Can Be Done
REPTILE
Join Date: 2002-11-22 Member: 9642Members
<div class="IPBDescription">no coment</div> why bother hunt down fades?
shotgun can easily wipe out fades if you get close enought (2 or 3 shots)
when the fade goes back to regenarate go at the corner and wait for it to come back
and when he appears empty the shotgun into his face and blow the **obscenity** out his brain
shotgun can easily wipe out fades if you get close enought (2 or 3 shots)
when the fade goes back to regenarate go at the corner and wait for it to come back
and when he appears empty the shotgun into his face and blow the **obscenity** out his brain
Comments
oh well good idea while it lasted <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
shotgun can easily wipe out fades if you get close enought (2 or 3 shots)
when the fade goes back to regenarate go at the corner and wait for it to come back
and when he appears empty the shotgun into his face and blow the **obscenity** out his brain<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
BUT!!! now this is the real pain in the butt
You've got to get the marines to run out of the nice warm base and shoot them (Which for some reason they don't I was on a server and our base was being pounded by fades and I was the only one to follow them. According to the alien team I was the only one fighting)
so if you see a fade don't be scared to die
attack attack attack
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slay those losers!!!!!
well.. someone else or maybe you yourself may very well pickup that shotgun after you've been killed... what you say doesn't have to be true for guns, it is however true for armor and jetpacks...
cheers
i hear a lot of people complaining
i can't kill fades
they are too strong
the fade is after me help help!!!
and when i ask them :how do you try to kill fades?
they tell me that they stay in the turets and fire at the fade when it comes out
i thing that the most people don't realise that the fade needs 6 with 7 sec (max)
to reganarate to its full health
there are ONLY 2 ways for killing fades
1) (the dificult way) get a couple of ather marines to follow you and hunt it down
( i say the dificult way because you will never make the ather marines to follow you
2) (the easy way) go at the corner that the fade is coming out to fire with a shotgun
and when he comes out to shoot empty the shotgun into his face you only need to fire 2 or 3 shots
don't forget that alliens need 44 res. to evolve into fades
shotgun needs around 20 res( don't remember)
Why?
Because they usually have a slow RP income so they can´t afford to go Fade again until minutes later. Try to kill the Fades with all means necessery and 2-3 LMG marines running after a Fade will almost guarantee his funeral because, he didn´t expect it and he probably has a long way to the next healing chamber.
Trust me on this, i play alien more then marines and i hate when thos marines come rushing after me, because they are SUPPOSED TO BE AFRAID OF ME AND RUN AWAY!! <!--emo&:0--><img src='http://www.natural-selection.org/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
there is only way for marines to win in this game
they must work together
TEAM WORK
even if you have ha and a hm you cant do anything if you go out by your selfe you will eventually lose the ha and die
its so simple
1)move in groups
2)attack all together(not even an onos can servive from 5 or 6 marines attacking at the same time)
(as long as you dont let it pull back and reganarate)
3)if you can't follow this 2 rulles then stop playing NS or play as an alien
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
*sigh*
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> ---------- <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> = <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
When the fade comes out to shoot ... empty your pistol clip in it FAST! ... then switch to LMG ... the fade has 100 HP left then just rush it and FIRE !!! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> By the time he switches to claws you kill him ... this works 60% of the time for me ... I've rushed fades with a lmg ... 15 times and got killed ... but the pistol pwnz <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
When I rush with a LMG, 50% of the time the fade dies. When I rush with a HMG and waste 1 clip, the fade is still alive. Is that a bug or something?
When I rush with a LMG, 50% of the time the fade dies. When I rush with a HMG and waste 1 clip, the fade is still alive. Is that a bug or something?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It got lucky ie: you missed...a lot
Assuming (incorrectly) that armour counts as 1.3 HP , they have 200 + 163 = ~363 HP...that's not counting regen or carapace upgrades...
Shouldn't take you more than 20 HMG bullets or a full pistol clip plus 15 LMG bullets to kill one
1) Walk around in groups of two or more. A Fade will have a harder time trying to kill the both of you.
2) Have a decent array of weapons variety within the group. LMG/HMG is a great all rounder, but don't be afraid to have a SG or GL user (if you have the res) available for short-range room clearing.
3) Send a primary group into the area you suspect a cloaked alien to be present in, then the remainder stealthily behind. I.e., two marines enter the room, then after a pause the third cautiously follows. The two act as bait, the idea being that when an over-eager Fade decloaks and attacks the two ahead of him the third marine empties their magazine into the Fade's back... how poetic...
4) Get HA. A Fade needs to slash (preferred cloak-kill weapon amongst many) several times to take down a HA marine. If you can't afford many suits, make the HA player(s) act as "bait" in step 3.
5) All stand perfectly still, constantly using radio commands and jumping up and down as you throw all your weapons aside.
That last one <i>won't</i> make you sitting ducks. Honest....
you forgot one other way to deal with cloaked fades: the comm doing constant scanner sweeps in front of your squad. that way the alien will be uncloaked right in fron of your eyes, and will lose surprise on you. and it wont have adrenaline or celerity, or even better, perhaps no carapace <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
"Fades are powerful, but all you have to do is rush when they fall back"
Then the post degrades into posts about how they do it and no one else follows to finish the job. Wow, how many of the same posts are we going to have?
Thing is, all these posts and all the repetativeness has not yet gotten the message through to those foolish marines :/
2 marines to each fade, so how does that work out if there are say, 8 fades and 8 marines?
yeah then you'r short on marines.
but really, how many marines it takes depends on the level of upgrades of the marine.
one HA/MHG marine can easily take out 2 fades.
still, just sitting in the base hoping the fades will pass isn't going to help either way.
wait around the corner till the fade has launched is 3 to 4 rockets, then attack. most fades will be more scared of you then you are of them. make him wait that 30 seconds or so it takes him to respawn and re-evolve and make him spend those 40 odd rps.
with LMG, we blast away at it, and run towards it.. usually it'll just keep blasting us and the splash damage from one of us will hurt the others also
only 4 or 5 shots from the fade and we are all dead
the maps usually arn't big enough (rooms) for us to spread out.. we'll always be near a wall
splash damage argh
usually the fade is still alive, sometimes we'll take it out though
most of the times when they're attacking our base they'll hide and take out the turrets first (nobody seems to attack.. why, i don't know) i've attempted to attakc, and i'd load a clip and a half or more into the fade, and then i'd die
it REALLY sucks when there are 3 or 4 of them
you just can't stop them. me and some other guys (3 other fades) and a lerk ran into an enemy hive.. we took it out
of course i died first :/.. then the lerk umbra'd and the turrets were useless.. and so the rest of the fades took out everything
Tie on that bandana thingie and yell: "!i!i!KaMiKaZe!i!i!"
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> Its fun, and your teamates get enthused and sometimes try it too, taking out the fade in a blze of glory.
*Patriotic music plays*
Pvt. Jensen and PFC Klavil are gone sir. They got the alien sir. Saved our base.
I wish I could emphasize the importance of taking out the <b>first</b> fade that harasses your marine base. If theres only one fade, all marines in that base should rush it, the chances are that if 3 marines rush it with LMGs blazing <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> then at least one will make it through and tear it to shreds. One fade can cause alot of damage if not stopped, when another fade arrives you can be sure that the end is near. So ALWAYS kill that first fade as soon as possible.
I've been in some games where the commander drops welders to repair turrets damaged by fade acid splash, they'll be better off dropping medpacks to the brave marines who charge the fade, getting rid of the source of damage is obviously better than a short term repair solution.
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yes don't wait to reload your gun because this will give time to the fade to gain some health
attack
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> ........................................................................fade
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->.............................................................................<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> fade
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> ......................................................................................... fade
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> fade
fade
They are probably just accustomed to being insta-gibbed by the anit-script code everytime they change weapons. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
I still cringe when I change weapons really quickly. "Oh crap! ... err wait ... oh YEAH, I can change weapons now!"