Have the lights slow fade to black and when the editor is enchanced more... have it that the hallway lights up fullbright when the techpoint is taken :)
<!--quoteo(post=1740070:date=Nov 24 2009, 07:53 PM:name=Daworm)--><div class='quotetop'>QUOTE (Daworm @ Nov 24 2009, 07:53 PM) <a href="index.php?act=findpost&pid=1740070"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Have the lights slow fade to black and when the editor is enchanced more... have it that the hallway lights up fullbright when the techpoint is taken :)<!--QuoteEnd--></div><!--QuoteEEnd-->
There WILL be that ability in the future right? :P (Fading/animating the lights)
<!--quoteo(post=1740072:date=Nov 25 2009, 10:57 AM:name=LaZ3R)--><div class='quotetop'>QUOTE (LaZ3R @ Nov 25 2009, 10:57 AM) <a href="index.php?act=findpost&pid=1740072"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There WILL be that ability in the future right? :P (Fading/animating the lights)<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah, it seems rather simple and effective. However, When i make a cube, It has walls outside, but not inside, and i cant place any props inside, I hate being a newbie at this :(
<!--quoteo(post=1740121:date=Nov 25 2009, 12:47 PM:name=Armanox)--><div class='quotetop'>QUOTE (Armanox @ Nov 25 2009, 12:47 PM) <a href="index.php?act=findpost&pid=1740121"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, it seems rather simple and effective. However, When i make a cube, It has walls outside, but not inside, and i cant place any props inside, I hate being a newbie at this :(<!--QuoteEnd--></div><!--QuoteEEnd-->
Try drag the plane down, should create it all inside.
Otherwise select the face in question and press CTRL + F Will flip them.
<!--quoteo(post=1740122:date=Nov 24 2009, 10:48 PM:name=Daworm)--><div class='quotetop'>QUOTE (Daworm @ Nov 24 2009, 10:48 PM) <a href="index.php?act=findpost&pid=1740122"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Try drag the plane down, should create it all inside.
Otherwise select the face in question and press CTRL + F Will flip them.<!--QuoteEnd--></div><!--QuoteEEnd--> Thanks! Also, is there a way to reset all the axis to the default view? Sometimes the grid appears horizontally and sometimes in a vertical way
larger - <a href="http://i.imagehost.org/0145/keke6.jpg" target="_blank">http://i.imagehost.org/0145/keke6.jpg</a><!--QuoteEnd--></div><!--QuoteEEnd--> That is incredible, great work!
<!--quoteo(post=1740146:date=Nov 24 2009, 09:58 PM:name=-Diesel-)--><div class='quotetop'>QUOTE (-Diesel- @ Nov 24 2009, 09:58 PM) <a href="index.php?act=findpost&pid=1740146"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok.. I got this little area set up and I want to post it.. but I can't get the damn wireframes off of the lights..
How to I prepare it for a photoshoot?<!--QuoteEnd--></div><!--QuoteEEnd--> hit F7 to open the layers menu, and add a new layer (name it "lights" or something) To add your lights to the layer, select them, and click the little check box on the right. clicking the box on the left (with an eye icon) will show/hide the layer, similar to visgroups in hammer
Alternatively, use <a href="http://www.imgur.com" target="_blank">http://www.imgur.com</a>
I posted my shot using the large thumbnail they provide - even better because it's plenty big enough to see the image but still small enough to not take ages to load.
Probably one of the biggest problems i'm seeing with a lot of people's first attempts is their use of lights.
I absolutely agree that red emergency lights are always cool... but instead of using one light (not necessarily red emergency lights) to fill an entire room, take the time to fill it with a dozen or so lights (depending on how big the room is). You end up with a better looking map instantly, with a lot more visual candy. Try and switch up the colours too. Some popular choices it seems are using white lights as your main fill, and then accenting it with small orange lights.
*Edit* Daworm you seem to have the right idea. Just try and flesh out those pitch black spots and it will look much nicer. Maybe line the hallway with spot lights coming from a repeated light source down the hall.
Comments
There WILL be that ability in the future right? :P (Fading/animating the lights)
Then I reached the end and was completely disappointed ... there's no more pictures. I'm stuck at work and can't fiddle with this quite yet. :(
Great pictures, great app UWE ... grats.
I would hope so yes.
Yeah freakin great work team, and freaking great work UWE. I freakin LOVE this editor.
Try drag the plane down, should create it all inside.
Otherwise select the face in question and press CTRL + F
Will flip them.
Otherwise select the face in question and press CTRL + F
Will flip them.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thanks! Also, is there a way to reset all the axis to the default view? Sometimes the grid appears horizontally and sometimes in a vertical way
<img src="http://i.imagehost.org/0832/keke6.jpg" border="0" class="linked-image" />
larger - <a href="http://i.imagehost.org/0145/keke6.jpg" target="_blank">http://i.imagehost.org/0145/keke6.jpg</a>
<img src="http://i.imagehost.org/0832/keke6.jpg" border="0" class="linked-image" />
larger - <a href="http://i.imagehost.org/0145/keke6.jpg" target="_blank">http://i.imagehost.org/0145/keke6.jpg</a><!--QuoteEnd--></div><!--QuoteEEnd-->
That is incredible, great work!
<snip>
larger - <a href="http://i.imagehost.org/0145/keke6.jpg" target="_blank">http://i.imagehost.org/0145/keke6.jpg</a><!--QuoteEnd--></div><!--QuoteEEnd-->
Holy moly!
That IS some crazy work!!!!
How to I prepare it for a photoshoot?
How to I prepare it for a photoshoot?<!--QuoteEnd--></div><!--QuoteEEnd-->
hit F7 to open the layers menu, and add a new layer (name it "lights" or something)
To add your lights to the layer, select them, and click the little check box on the right.
clicking the box on the left (with an eye icon) will show/hide the layer, similar to visgroups in hammer
Press F7 to open layers
Create a new layer called "Lights" or whatever
Select light, click box next to the eye on the layer. Light is now part of that layer. Repeat for all lights.
Click the eye next to the layer to toggle visibility. Wireframes will disappear, projected light will stay.
Edit: hmmmph was beaten to it :)
If you don't know how. Upload on Image Shack and then copy the code for Forums.
Hey Presto - Thumbnailed Link!!!
I posted my shot using the large thumbnail they provide - even better because it's plenty big enough to see the image but still small enough to not take ages to load.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>Skulk Delight</b><!--sizec--></span><!--/sizec-->
<img src="http://www.depravedguild.net/Docan/NS2/hallway2.png" border="0" class="linked-image" />
My new background :)
<img src="http://www.yyoru.com/dl/ns1.jpg" border="0" class="linked-image" />
This room took 2 hours.
<img src="http://www.yyoru.com/dl/ns2c.jpg" border="0" class="linked-image" />
This took more than 3 hours.
<img src="http://www.yyoru.com/dl/ns4.jpg" border="0" class="linked-image" />
EDIT: removed red lights, definitely looks better.
<a href="http://img517.imageshack.us/img517/9494/firstroom5.jpg" target="_blank"><img src="http://img517.imageshack.us/img517/9494/firstroom5.th.jpg" border="0" class="linked-image" /></a>
I absolutely agree that red emergency lights are always cool... but instead of using one light (not necessarily red emergency lights) to fill an entire room, take the time to fill it with a dozen or so lights (depending on how big the room is). You end up with a better looking map instantly, with a lot more visual candy. Try and switch up the colours too. Some popular choices it seems are using white lights as your main fill, and then accenting it with small orange lights.
*Edit*
Daworm you seem to have the right idea. Just try and flesh out those pitch black spots and it will look much nicer. Maybe line the hallway with spot lights coming from a repeated light source down the hall.
Darn cheaters, makin' us all look bad =)
<a href="http://img136.imageshack.us/i/examplen.jpg/" target="_blank"><img src="http://img136.imageshack.us/img136/5939/examplen.th.jpg" border="0" class="linked-image" /></a>
Cory better make some more tilesets for his models... otherwise this game will have 4,000 refinery-esque maps! =P
<img src="http://articblue.se/ns2/spark/pic/test1_6.jpg" border="0" class="linked-image" />
<a href="http://articblue.se/ns2/spark/pic/test1_6.jpg" target="_blank">http://articblue.se/ns2/spark/pic/test1_6.jpg</a><!--QuoteEnd--></div><!--QuoteEEnd-->
Hey, How did you get the slanted walls so nicely done?