Development Support?
ArturPortellaBR
Join Date: 2010-01-24 Member: 70290Members
<div class="IPBDescription">I Want to help in the creation proccess!</div><i>Hello everybody! I'm from Brazil (Greetings ;D) and I've been playing Natural-Selection 1 since I was a child hahaha... 6 years ago, I remember that one friend told me about the game then I start playing NS... That's so MUCH fun, it mixes FPS with tactics and some underground environment... But in Brazil the servers doesn't exists anymore, and I miss completely the presence of NS here. But I've been waiting for a long to release the Natural-Selection 2 and I'm 22 years old now. That's the interesting point. I'm actually studying Engineering at the University here (USP Mackenzie) so acquiring some skills in programing and drawing. Years ago my friends and me was playing every night with the Hammer to build some fun maps to Counter-Strike 1.6. I LOVE programming and I want to help the UnknownWorlds to build some scenery and maps. But I'm here at start point, I don't have the pre-order of NS2 at my account and don't know how to help. That's all, I will be VERY VERY VERY happy if I can help even with a little detail in a pixel \o... Sorry for a bad english lol. But the english that we speak here in the classes is a mess (a)...</i>
<b>And congratulations for everything that was made for all of us fanatic gamers =)</b>
<b>And congratulations for everything that was made for all of us fanatic gamers =)</b>
Comments
If you don't... Get all your friends to preorder, That is what I did.
I got 4 guys to get it already.
Golden line "Comon, it's only 20 bucks!"
damn, i cant believe one of my friends wont preorder cos hes not interested in thriller games... you know ones that make you jump.. was about to punch him.
ontopic: preordering is the best way to support development.
Thanks all guys for a fast response here!
They need riggers...
Like the lines that act as a skeleton for things ingame.
For Physics and animation, didn't seem as he would have understood that xD
They need people who know how to use 3d studio max to add bones, joints, inverse kinematics, and things like that to the player models so that they can animate the player models.
And that probably won't translate very well into Portuguese either. Well at least he'll get to play around with Spark.