Natural Selection 2 News Update - Friday Update (Build 135)

MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
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  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    edited January 2010
    Yay an update!

    And awesome work Bill!

    Edit: in-game viewer now please. :3
  • Mr. EpicMr. Epic Join Date: 2003-08-01 Member: 18660Members, Constellation
    very nice but I dont see any textures for the new generic_02 props, anyone else?
  • IronFistIronFist Join Date: 2006-12-01 Member: 58805Members
    Unlocked <b>1</b> of <b>34</b> <i>secret </i>staff members.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    How soon is the soon? Cant still get editor working, fixed the memory leak but brought up other problems more about the game please :<
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    Yeah, none of the textures are working for the new models.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Multiple entity editing... VERY NICE!!!

    Now can I please have my texture locked flipping tool <i>/poke /poke /poke /poke /poke</i> :P
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    Yep all the new props aren't loading the textures it seems. The path inside the .model file is fine. They're all using the generic_wire_01 material.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1749754:date=Jan 30 2010, 08:28 AM:name=IronFist)--><div class='quotetop'>QUOTE (IronFist @ Jan 30 2010, 08:28 AM) <a href="index.php?act=findpost&pid=1749754"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Unlocked <b>1</b> of <b>34</b> <i>secret </i>staff members.<!--QuoteEnd--></div><!--QuoteEEnd-->

    lol didnt know this website had achievements .... :)
  • PierreOfTheFrenchPierreOfTheFrench Join Date: 2010-01-08 Member: 69976Members
    Great news! Glad to hear the game development itself is being focused. That "alpha for preorders soon" has really got me pumped :)
  • WatchMakerWatchMaker Join Date: 2003-09-26 Member: 21233Members, Constellation
    Excellent. Thanks, Bill.
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    Also, refinery_wall_16_d.dds has no specular in alpha.
  • 540raven540raven Join Date: 2009-09-29 Member: 68907Members
    when i try to update to 135, from 134 i get this error
    Couldn't write to D:\Program Files\Natural Selection 2/Builder.exe, installation aborted
    Error applying patch file "C:\Users\******\AppData\Local\Temp\update_000036ee\patch0.patch"
    Backup restored

    and the installation does not continue and i stay at 134, any help
  • PopenatorPopenator Join Date: 2009-08-27 Member: 68617Members
    Try closing out of Builder, which hides itself as an icon on the notification bar in the lower-right-hand corner of your screen.

    If that doesn't work, restart your computer and then try to update.
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    "Added ability to set individual parameters on multiple selected entities of the same type"

    Awesome!

    And thanks to Bill!
  • 540raven540raven Join Date: 2009-09-29 Member: 68907Members
    thanks much, it worked
  • PopenatorPopenator Join Date: 2009-08-27 Member: 68617Members
    Glad I could be of service.
  • prevertmaximusprevertmaximus Join Date: 2002-12-30 Member: 11630Members, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow
    edited January 2010
    Yes all the new props aren't loading the textures it seems for me as well. Models are there, but no textures.
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    Nice update.

    Very good Stuff, Bill.
  • ZunderZunder Join Date: 2009-12-13 Member: 69631Members
    Really good work so far guys

    Many thanks goes to everyone of you, even ones we don't know about :)
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    Good work, fast response !
  • brechtosbrechtos Belgium Join Date: 2008-04-18 Member: 64100Members, Reinforced - Gold
    Amazing work as usual!
  • blmarketblmarket Join Date: 2010-01-17 Member: 70192Members
    I have seen your latest tweets which saying playable alpha. exciting.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    edited January 2010
    Fix missing textures: You need to edit 2 files:

    <b>Goto Directory:</b>Program Files (x86)\Natural Selection 2\ns2\models\props\generic\cables

    <b>Edit with notepad:</b> generic_cablebox_01.material

    <b>Replace Content with:</b>

    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><material>
        <maps>
            <map type="texture" value="models/props/generic/cables/generic_cablebox_01.dds" />
            <map type="bump" value="models/props/generic/cables/generic_cablebox_01_normal.dds" />
            <map type="specular" value="models/props/generic/cables/generic_cablebox_01_spec.dds" />
        </maps>
    </material><!--c2--></div><!--ec2-->

    <b>Save...</b> <u>Then...</u>


    <b>
    Edit with notepad:</b> generic_wire_01.material

    <b>Replace code with:</b>
    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--><material>
        <maps>
            <map type="texture" value="models/props/generic/cables/generic_wire_01.dds" />
            <map type="bump" value="models/props/generic/cables/generic_wire_01_normal.dds" />
            <map type="specular" value="models/props/generic/cables/generic_wire_01_spec.dds" />
        </maps>
    </material><!--c2--></div><!--ec2-->

    <b>Save...</b>


    That should sort you all out till the next patch.


    Fix Thumbnail previews:
    GOTO:
    Windows 7: C:\Users\<USER>\AppData\Roaming\Natural Selection 2\Editor\cache - Empty the folder and then launch the editor.
    Other OP's might have it in C:\Documents & Settings\, <b>AppData</b> is a hidden folder.
  • yodayoda Join Date: 2003-11-27 Member: 23619Members, Constellation, Reinforced - Shadow
    I've played a fair few games, and in my opinion the art being churned out for NS2 is some of the best and most detailed I've seen in nearly any game. I think its a pretty on par if not better than the level of detail in Bioshock.

    Great work, keep it up!
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