Dynamic Infestation
Lemming Jesus
Join Date: 2010-04-13 Member: 71385Members
Join Date: 2010-04-13 Member: 71385Members
Comments
That tonight's gonna be a good night. That tonight's gonna be a good good niii<i>iii</i>iiight.
VVVV: That's not really... trolling... Trolling is just firing people up by fakeposting and stuff, inciting arguments, etc.
That tonight's gonna be a good night. That tonight's gonna be a good good niii<i>iii</i>iiight.<!--QuoteEnd--></div><!--QuoteEEnd-->
troll mido :(
Anyway i dont think DI has been dropped out. I think it has been a lower priority though.
Last I heard that test was on the Spark engine and they we're thinking about getting it to run on the source engine. But since it was running on Spark, I highly doubt it will be scrapped :P
<a href="http://www.unknownworlds.com/ns2/news/2009/10/ns_7th_anniversary_progress_and_first_ns2_screenshots" target="_blank">http://www.unknownworlds.com/ns2/news/2009...ns2_screenshots</a>
I think this feature will play a big role in further advertisement and getting attention.
Dynamic Infestation is just a feature which must fit perfectly and because of that we must have patience. :)
the thing is I belive that DI is one of the most tricky stuff in this game to get right, espessially with all the entities and stuff attached to it.
They basically feel that they deserve reassurance. It's a human thing, as flawed as it is.
Right now they're just working on getting the engine working, which will give us an alpha a lot sooner than working on DI. Just sit tight.
I am uncertain as to when an implementation of DI will be shown to anyone. We only have the very old and promising video of it working beautifully on a much younger version of the engine. So try to be reassured.
I'm sure the devs will trumpet the unveiling of it in due time...
I am uncertain as to when an implementation of DI will be shown to anyone. We only have the very old and promising video of it working beautifully on a much younger version of the engine. So try to be reassured.
I'm sure the devs will trumpet the unveiling of it in due time...<!--QuoteEnd--></div><!--QuoteEEnd-->
What Dev statements? The video clearly says "Over a Halflife 2 BSP level."
I don't know why everyone is freaking out. I never claimed they were removing it. I just want to see how it is going. I find it strange that we know almost nothing about the coolest feature in the game.
<img src="http://2.bp.blogspot.com/_qlCAUZtia6Q/SIjMUU3WHJI/AAAAAAAAAYE/e3iEcDPdGsQ/s400/johnny5-need-input.png" border="0" class="linked-image" />
They took out the DI animation from the NS2 Logo.
Subliminal message that it's out for good.
just saying...
They took out the DI animation from the NS2 Logo.
Subliminal message that it's out for good.
just saying...<!--QuoteEnd--></div><!--QuoteEEnd-->
Weak evidence. Unless, of course, you're being sarcastic and you know that that particular issue was already addressed.
That is just Max explicitly letting everyone know that DI works on a half life 2 BSP level _as well_. The DI video was shot using the Spark engine.
It is irrelevant though as at the shooting of that video they weren't planning on using Spark. There have been a whole heap of threads about this already, so give it a quick search and read on up if you like.
<b>They took out the DI animation from the NS2 Logo</b>.
Subliminal message that it's out for good.
just saying...<!--QuoteEnd--></div><!--QuoteEEnd-->
Totally agreed, and in recent videos they took out also the DI from the NS2 logo that apears at the end (:
Once again, in Charlie's recent post he more than implied it was IN. We HAVE heard from the devs.
I am curious as to the status of DI as well, but I am sure it won't be too long before we find out.
This.
It seemed silly to have like a 20 second long logo outro on a video that was only 25 seconds long, so we decided to create a shortened version, without the DI. ONLY reason why that was done.
--Cory
It seemed silly to have like a 20 second long logo outro on a video that was only 25 seconds long, so we decided to create a shortened version, without the DI. ONLY reason why that was done.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Annnnnndd........ with that said... SHOW US DI IN THE CURRENT ENGINE PLEASE!!! ZOMG. :D
Man don't you guys ever appreciate a surprise once in awhile? With all these constant blog updates, twitter posts and early test builds, by the time the game comes out it will be boring and old. Just have some patience and it will be better when it finally comes out.
This.