Had a weird bug at first with steam. I entered my product key, and it said I still had to do something, but even after restarting Steam, I could not see NS2 anywhere. Not in library,media,tools,etc..... Upon trying to "activate a game" with the key the second time, it said there was no need as it is already associated, and THEN it decided to let me allocate the files... stupid steam.
liking the progress, and especially to those who said "its phony and will never be on steam", etc ,etc. Tards I will update this post to announce any problems if any seen. ---------------------------------------------------------------------------------- Update Love the main screen, really nice. The only problem I seem to have is when I goto fire the weapon, the game skips or studders before the first shot, all shots after that one are fine. When I release the button, and goto fire again, it skips/studders for the first shot again. Weird Issue?
nope, not unusual at all when firing - I see a delay of up to a second, then a reduced delay. Frame rates are also abysmal at times, i'm seeing 1fps at times (3.4Ghz P4, ATI 4670) but some small enclosed areas are fairly smooth (until I look further afield)
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited May 2010
<!--quoteo(post=1770244:date=May 7 2010, 09:26 PM:name=Guspaz)--><div class='quotetop'>QUOTE (Guspaz @ May 7 2010, 09:26 PM) <a href="index.php?act=findpost&pid=1770244"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm also experiencing the crazy slowdowns, a pretty fast machine, but getting 2-3 FPS in parts.
Oddly enough, I could stand in one place, and look around in any direction at high FPS, and then take one step forward, and everything was crazy slow, then step back, and everything was fine. It was even super slow in wireframe mode.<!--QuoteEnd--></div><!--QuoteEEnd-->
same exact issue here. steam version running 10% of what the standalone version was running performance wise. it seems what you LOOK AT determines the fps drop (literally to 3 fps), looking in the direction of the rest of the map (As if it was rendering the entire map at once) seems to do it. when i look at a corner away from the rest of the map into (space?) its smooth as butta.
temps are normal so nothings being stressed. i'd look into whether the engine is rendering appropriately for some people. (hardware influenced? the guy i quoted has a nice system like mine and has these issues as well, yet others have no issues?)
**UPDATE** its due to ragdolls aka the targets. dont know if the "physx > CPU" writing as anything to do with it, maybe physx is failing?
I don't understand why people are shocked that the engine test has performance problems and runs differently on different systems and sometimes functions worse on better systems. This is a test. The point is to find these things out. Incomplete engines behave WEIRD. That's the fact of the matter. Furthermore, animations, models, sounds, little glitches, etc. There's going to be a lot of problems as UWE isn't going to bother polishing minor details that are likely to change in the future. The best thing we all can do is remain objective in bug reporting and not worry about why feature X or Y isn't present.
The performance seem to have jumped the gun in improving dozen-fold in some areas and worsening likewise in others; there's also something like four-second input lag for keyboard and mouse.
<!--quoteo(post=1770346:date=May 8 2010, 01:32 PM:name=Karrde)--><div class='quotetop'>QUOTE (Karrde @ May 8 2010, 01:32 PM) <a href="index.php?act=findpost&pid=1770346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't understand why people are shocked that the engine test has performance problems and runs differently on different systems and sometimes functions worse on better systems. This is a test. The point is to find these things out. Incomplete engines behave WEIRD. That's the fact of the matter. Furthermore, animations, models, sounds, little glitches, etc. There's going to be a lot of problems as UWE isn't going to bother polishing minor details that are likely to change in the future. The best thing we all can do is remain objective in bug reporting and not worry about why feature X or Y isn't present.<!--QuoteEnd--></div><!--QuoteEEnd-->
Nope it's not about the prealpha version in general, the point is that the performance has drastically decreased with the steam patch, for most people i guess?
I have a problem. I have changed my internet provider so i cant access my old email address. I HAVE saved my registration key somehwere, but when i enter it to steam, it isn't recognized.
How can I change my email address if I can't access to the old one ? How can I get the STEAM working new key ?
<!--quoteo(post=1770363:date=May 8 2010, 01:42 PM:name=Tgaud)--><div class='quotetop'>QUOTE (Tgaud @ May 8 2010, 01:42 PM) <a href="index.php?act=findpost&pid=1770363"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yeah but for me its read news -> ###### i cant access my old email address again so i cant read it.<!--QuoteEnd--></div><!--QuoteEEnd-->
Send as much information as you can (old key, purchase date, paypal transaction ID, email, etc) to store@unknownworlds.com and we can help you out.
Operating System Version: Windows 7 (64 bit) NTFS: Supported
Video Card: Driver: ATI Radeon HD 5700 Series DirectX Driver Name: atiumdag.dll Driver Version: 8.660.0.0 DirectX Driver Version: 8.14.10.700 Driver Date: 10 Sept 2009 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: ATI Radeon HD 5700 Series VendorID: 0x1002 DeviceID: 0x68b8 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1920 x 1200 Desktop Resolution: 1920 x 1200 Primary Display Size: 26.65" x 16.65" (31.42" diag) 67.7cm x 42.3cm (79.8cm diag) Primary Bus Type Not Detected Primary VRAM: 1024 MB Supported MSAA Modes: 2x 4x 8x
Everything fired up just fine. Lighting is on par with Splinter Cell. Very nice.
One glitch, when I first started up, D and S keys went left and forward respectively. Rebound move right and move back to D and S again, and it worked fine.
Can we get the pistol and the knife in the next patch? i wanna set up my binds and knife dummies.
Just thought I would post another issue I see other people have mentioned, not sure if this was fixed in the patch.
On first load-up it didn't seem to initialize properly, the server browser window was squashed, when you went to the key bindings nothing was there etc.
This caused the controls to be weird when you were in the game, when you exited the game and re-opened it must of finished initializing because the server browser was fine and then key bindings were all fixed and showing in the window.
Bit weird but probably something to look at for final release as to why first load is acting weird.
<!--quoteo(post=1770386:date=May 8 2010, 04:09 PM:name=Rothgar)--><div class='quotetop'>QUOTE (Rothgar @ May 8 2010, 04:09 PM) <a href="index.php?act=findpost&pid=1770386"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just thought I would post another issue I see other people have mentioned, not sure if this was fixed in the patch.
On first load-up it didn't seem to initialize properly, the server browser window was squashed, when you went to the key bindings nothing was there etc.
This caused the controls to be weird when you were in the game, when you exited the game and re-opened it must of finished initializing because the server browser was fine and then key bindings were all fixed and showing in the window.
Bit weird but probably something to look at for final release as to why first load is acting weird.<!--QuoteEnd--></div><!--QuoteEEnd-->
The defaults perhaps.
If you need to, make sure you can find your option file in your Application Data folder so you can manually mess with stuff.
<!--quoteo(post=1770346:date=May 8 2010, 12:32 PM:name=Karrde)--><div class='quotetop'>QUOTE (Karrde @ May 8 2010, 12:32 PM) <a href="index.php?act=findpost&pid=1770346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't understand why people are shocked that the engine test has performance problems and runs differently on different systems and sometimes functions worse on better systems. This is a test. The point is to find these things out. Incomplete engines behave WEIRD. That's the fact of the matter. Furthermore, animations, models, sounds, little glitches, etc. There's going to be a lot of problems as UWE isn't going to bother polishing minor details that are likely to change in the future. The best thing we all can do is remain objective in bug reporting and not worry about why feature X or Y isn't present.<!--QuoteEnd--></div><!--QuoteEEnd-->
Not being a ######, but you are just wasting your time stating the obvious. We all know it is a test*. We all know it will have problems*. We all know it will run different on many different machines which is why we all report our issues here so the devs or others can collect the data, make changes, and other users don't have to freak out or feel like they are on a boat alone. I did not expect it to be perfect, but for a first test, this is pretty damn good with little/no bugs, but then again there aren't many features yet either.
System Specs:
CPU: 3.4GHz phenom II quad core RAM: 8GB - ddr3 12800 VCARDs: - 4850 x 2 - 2GB - x1950 - 512mb Sound: Creative Audigy ZS2 + Logitech z5500 OS: Windows 7 - 64bit Monitor: 28" Hannspree 1080p monitor, running at 1920x1200 PSU: Corsair TX850w HDD's: - 4 x 1TB internal hdd's, running 2 x raid 1. effectively 1tb usable per raid. - 1 x 1TB external usb - 1 x 300GB internal sata - 1 x 160 internal sata (OS Installed) Case: Antec 1200, with 2 extra 120mm fans. AFM CPU Cooler: Zalman 3 Monitors Connected. MOBO: GIGABYTE GA-790FXTA-UD5
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
<!--quoteo(post=1770346:date=May 8 2010, 10:32 AM:name=Karrde)--><div class='quotetop'>QUOTE (Karrde @ May 8 2010, 10:32 AM) <a href="index.php?act=findpost&pid=1770346"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't understand why people are shocked that the engine test has performance problems and runs differently on different systems and sometimes functions worse on better systems. This is a test. The point is to find these things out. Incomplete engines behave WEIRD. That's the fact of the matter.<!--QuoteEnd--></div><!--QuoteEEnd--> (you posted this in response to my post i take it since it was right after mine.)
duh? hence the objective reporting of the performance in detailed specifics to include system specs. it gets better by people reporting, i don't think anyone is "shocked" or is ######? besides, i've seen this argument literally dozens of times with betas (pre alpha in this case) the infamous "its just a [insert stage of development] so stop complaining!" the fact is those that take the time to report HELP the developers solve the issues... its the whole point in "previewing" a product before it's release date.
anyways. maybe you weren't trying to flame, idk. if not nvm. but don't discourage anyone from posting anything, unless its useless information. /end rant.
<!--quoteo(post=1770424:date=May 9 2010, 03:02 AM:name=pellaaja)--><div class='quotetop'>QUOTE (pellaaja @ May 9 2010, 03:02 AM) <a href="index.php?act=findpost&pid=1770424"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Err.. from where _exactly_ do I access the tools? Can't seem to find them.<!--QuoteEnd--></div><!--QuoteEEnd-->
C:\Program Files (x86)\Steam\steamapps\common\natural selection 2 Or C:\Program Files\Steam\steamapps\common\natural selection 2
The first letter "(C:)" may change depending on your computer set up.
I downloaded the engine quite fast from STEAM, but I'm lagging very much in-game. I tried all three graphical settings, but it still lagged. Of course, in the non-steam version I could run it on highest without even lagging a bit. I'm gonna try and re-download it.
<!--quoteo(post=1770447:date=May 9 2010, 11:09 AM:name=radu_iceman)--><div class='quotetop'>QUOTE (radu_iceman @ May 9 2010, 11:09 AM) <a href="index.php?act=findpost&pid=1770447"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I downloaded the engine quite fast from STEAM, but I'm lagging very much in-game. I tried all three graphical settings, but it still lagged. Of course, in the non-steam version I could run it on highest without even lagging a bit. I'm gonna try and re-download it.
After re-download*
Nope, still lagging.<!--QuoteEnd--></div><!--QuoteEEnd-->
I didnt try the non-steam version, but I do also lag... Anyways, I'm guessing it will be fixed! Engine looks good though! Looking forward to the release ;D
<!--quoteo(post=1770484:date=May 9 2010, 09:47 AM:name=ns_insider)--><div class='quotetop'>QUOTE (ns_insider @ May 9 2010, 09:47 AM) <a href="index.php?act=findpost&pid=1770484"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i have a question.
whats now better? i cant see any difference between the spark install and now the steam. can i do something special now?<!--QuoteEnd--></div><!--QuoteEEnd-->
No but all future updates are automatic + steamworks is used
Woohoo! It's great to finally play the engine test! I know it was available before, but being on steam is what finally pushed me to DL it. Say what you want about Steam, but for me it just works. Easy to use for buying/playing games and to network with. Plus that's the only way I ever played NS in the first place.
Because this is the only forum that I frequent. One exciting thought is that I'll likely be steamfriends with a bunch of UWE forum members in the near future as NS2 players.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited May 2010
<!--quoteo(post=1770496:date=May 9 2010, 08:25 AM:name=ns_insider)--><div class='quotetop'>QUOTE (ns_insider @ May 9 2010, 08:25 AM) <a href="index.php?act=findpost&pid=1770496"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Steam, the game belongs not to you wich you have bought online, and you only can play it via steam and only install it via steam. no more cds/dvds.
i dont like steam<!--QuoteEnd--></div><!--QuoteEEnd-->
its come a LONG way since its beta days. its the de facto standard now in pc gaming. lots of great things about it i could wax on about, and i love it personally, (allows games like TF2 to exist as intended) but the bottom line is developers love it because it stops piracy dead in its tracks (if you want to play online that is) and they can roll out updates every day if they want and everyone is on the same page, not to mention instant feedback of what systems are being used and your sales.
... so unless you got a better idea? cuz right now devs are making up excuses by the hand fulls , usually relating to piracy, of why they dont develop (or even PORT , ugh) their game to PCs.. steam is our "compromise" between PC consumers and PC devs until someone like you has a groundbreaking new approach that gets everyone onboard.
just my 2 cents. and btw, i bought gta4 on dvd.....that was a ###### nightmare. 1)dvd has to be in drive to play and cd key to install 2) social club has to be installed and running to play 3) games for windows has to be installed and running to play 4)if you update your saved games can get wiped (twice) 5)your saved games can't be transferred from one computer to another REGARDLESS whether or not its YOUR ACCOUNT AND CD KEY(i had to hack it) 6)if you confront the games for windows employees at CES 2010 about what bs has occurred with their service they just laugh and say "dude i just work here i don't know"
steamworks saves my controls, saved games, resolution , and purchased games in a cloud so i can log in ANYWHERE and play my games instantly. i really dont mind having to use it. (especially when you own as many games as i do, around 60, it becomes an organizational tool.)
Comments
stupid steam.
liking the progress, and especially to those who said "its phony and will never be on steam", etc ,etc. Tards
I will update this post to announce any problems if any seen.
----------------------------------------------------------------------------------
Update
Love the main screen, really nice. The only problem I seem to have is when I goto fire the weapon, the game skips or studders before the first shot, all shots after that one are fine. When I release the button, and goto fire again, it skips/studders for the first shot again. Weird Issue?
Oddly enough, I could stand in one place, and look around in any direction at high FPS, and then take one step forward, and everything was crazy slow, then step back, and everything was fine. It was even super slow in wireframe mode.<!--QuoteEnd--></div><!--QuoteEEnd-->
same exact issue here. steam version running 10% of what the standalone version was running performance wise.
it seems what you LOOK AT determines the fps drop (literally to 3 fps), looking in the direction of the rest of the map (As if it was rendering the entire map at once) seems to do it. when i look at a corner away from the rest of the map into (space?) its smooth as butta.
hope this helps, and good luck
specs:
latest 197.13 forceware whql drivers
core i7 920 @ 3.1ghz
80 gb intel SSD
geforce 295 GTX
6 gb ddr3 @ 1800
asus p6x58d mobo
temps are normal so nothings being stressed. i'd look into whether the engine is rendering appropriately for some people. (hardware influenced? the guy i quoted has a nice system like mine and has these issues as well, yet others have no issues?)
**UPDATE**
its due to ragdolls aka the targets. dont know if the "physx > CPU" writing as anything to do with it, maybe physx is failing?
The performance seem to have jumped the gun in improving dozen-fold in some areas and worsening likewise in others; there's also something like four-second input lag for keyboard and mouse.
Nope it's not about the prealpha version in general, the point is that the performance has drastically decreased with the steam patch, for most people i guess?
I havent tested either version much but it was my first impression, not that I am too concerned as this is the reason it is a engine test.
I am on a intel core i7 | 6gig of 1333 ram | 4870 ATI rad 2Mb video card.
I have changed my internet provider so i cant access my old email address.
I HAVE saved my registration key somehwere, but when i enter it to steam, it isn't recognized.
How can I change my email address if I can't access to the old one ?
How can I get the STEAM working new key ?
Good work i guess.
read news -> ###### i cant access my old email address again so i cant read it.
read news -> ###### i cant access my old email address again so i cant read it.<!--QuoteEnd--></div><!--QuoteEEnd-->
Send as much information as you can (old key, purchase date, paypal transaction ID, email, etc) to store@unknownworlds.com and we can help you out.
Processor Information:
Vendor: AuthenticAMD
Speed: 3211 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Unsupported
SSE42: Unsupported
Operating System Version:
Windows 7 (64 bit)
NTFS: Supported
Video Card:
Driver: ATI Radeon HD 5700 Series
DirectX Driver Name: atiumdag.dll
Driver Version: 8.660.0.0
DirectX Driver Version: 8.14.10.700
Driver Date: 10 Sept 2009
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: ATI Radeon HD 5700 Series
VendorID: 0x1002
DeviceID: 0x68b8
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1200
Desktop Resolution: 1920 x 1200
Primary Display Size: 26.65" x 16.65" (31.42" diag)
67.7cm x 42.3cm (79.8cm diag)
Primary Bus Type Not Detected
Primary VRAM: 1024 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Speakers (High Definition Audio
Memory:
RAM: 4095 Mb
Everything fired up just fine. Lighting is on par with Splinter Cell. Very nice.
One glitch, when I first started up, D and S keys went left and forward respectively. Rebound move right and move back to D and S again, and it worked fine.
Can we get the pistol and the knife in the next patch? i wanna set up my binds and knife dummies.
On first load-up it didn't seem to initialize properly, the server browser window was squashed, when you went to the key bindings nothing was there etc.
This caused the controls to be weird when you were in the game, when you exited the game and re-opened it must of finished initializing because the server browser was fine and then key bindings were all fixed and showing in the window.
Bit weird but probably something to look at for final release as to why first load is acting weird.
On first load-up it didn't seem to initialize properly, the server browser window was squashed, when you went to the key bindings nothing was there etc.
This caused the controls to be weird when you were in the game, when you exited the game and re-opened it must of finished initializing because the server browser was fine and then key bindings were all fixed and showing in the window.
Bit weird but probably something to look at for final release as to why first load is acting weird.<!--QuoteEnd--></div><!--QuoteEEnd-->
The defaults perhaps.
If you need to, make sure you can find your option file in your Application Data folder so you can manually mess with stuff.
Not being a ######, but you are just wasting your time stating the obvious. We all know it is a test*. We all know it will have problems*. We all know it will run different on many different machines which is why we all report our issues here so the devs or others can collect the data, make changes, and other users don't have to freak out or feel like they are on a boat alone.
I did not expect it to be perfect, but for a first test, this is pretty damn good with little/no bugs, but then again there aren't many features yet either.
System Specs:
CPU: 3.4GHz phenom II quad core
RAM: 8GB - ddr3 12800
VCARDs:
- 4850 x 2 - 2GB
- x1950 - 512mb
Sound: Creative Audigy ZS2 + Logitech z5500
OS: Windows 7 - 64bit
Monitor: 28" Hannspree 1080p monitor, running at 1920x1200
PSU: Corsair TX850w
HDD's:
- 4 x 1TB internal hdd's, running 2 x raid 1. effectively 1tb usable per raid.
- 1 x 1TB external usb
- 1 x 300GB internal sata
- 1 x 160 internal sata (OS Installed)
Case: Antec 1200, with 2 extra 120mm fans.
AFM CPU Cooler: Zalman
3 Monitors Connected.
MOBO: GIGABYTE GA-790FXTA-UD5
(you posted this in response to my post i take it since it was right after mine.)
duh?
hence the objective reporting of the performance in detailed specifics to include system specs.
it gets better by people reporting, i don't think anyone is "shocked" or is ######?
besides, i've seen this argument literally dozens of times with betas (pre alpha in this case) the infamous "its just a [insert stage of development] so stop complaining!" the fact is those that take the time to report HELP the developers solve the issues... its the whole point in "previewing" a product before it's release date.
anyways. maybe you weren't trying to flame, idk. if not nvm. but don't discourage anyone from posting anything, unless its useless information.
/end rant.
C:\Program Files (x86)\Steam\steamapps\common\natural selection 2
Or
C:\Program Files\Steam\steamapps\common\natural selection 2
The first letter "(C:)" may change depending on your computer set up.
After re-download*
Nope, still lagging.
After re-download*
Nope, still lagging.<!--QuoteEnd--></div><!--QuoteEEnd-->
I didnt try the non-steam version, but I do also lag... Anyways, I'm guessing it will be fixed! Engine looks good though! Looking forward to the release ;D
Intel i7-930
ATI HD4850 1GB
6GB RAM
Creative X-Fi PCI-E
Congratulation for the first Steam release and looking for Alpha Version and more improvements coom soon !!!
whats now better? i cant see any difference between the spark install and now the steam. can i do something special now?
whats now better? i cant see any difference between the spark install and now the steam. can i do something special now?<!--QuoteEnd--></div><!--QuoteEEnd-->
No but all future updates are automatic + steamworks is used
Because this is the only forum that I frequent. One exciting thought is that I'll likely be steamfriends with a bunch of UWE forum members in the near future as NS2 players.
Also Happy Mother's Day to Hive's everywhere!
i dont like steam
i dont like steam<!--QuoteEnd--></div><!--QuoteEEnd-->
its come a LONG way since its beta days. its the de facto standard now in pc gaming. lots of great things about it i could wax on about, and i love it personally, (allows games like TF2 to exist as intended) but the bottom line is developers love it because it stops piracy dead in its tracks (if you want to play online that is) and they can roll out updates every day if they want and everyone is on the same page, not to mention instant feedback of what systems are being used and your sales.
... so unless you got a better idea? cuz right now devs are making up excuses by the hand fulls , usually relating to piracy, of why they dont develop (or even PORT , ugh) their game to PCs.. steam is our "compromise" between PC consumers and PC devs until someone like you has a groundbreaking new approach that gets everyone onboard.
just my 2 cents.
and btw, i bought gta4 on dvd.....that was a ###### nightmare.
1)dvd has to be in drive to play and cd key to install
2) social club has to be installed and running to play
3) games for windows has to be installed and running to play
4)if you update your saved games can get wiped (twice)
5)your saved games can't be transferred from one computer to another REGARDLESS whether or not its YOUR ACCOUNT AND CD KEY(i had to hack it)
6)if you confront the games for windows employees at CES 2010 about what bs has occurred with their service they just laugh and say "dude i just work here i don't know"
steamworks saves my controls, saved games, resolution , and purchased games in a cloud so i can log in ANYWHERE and play my games instantly. i really dont mind having to use it. (especially when you own as many games as i do, around 60, it becomes an organizational tool.)