Nuclear Dawn
Brute
Join Date: 2009-06-10 Member: 67778Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
in Off-Topic
Just found this in Steams "coming soon"-tab
Nuclear Dawn
Genre: Action, Strategy
Release Date: Oct 2010
Description: Nuclear Dawn is the first game to offer a full FPS and RTS experience without crippling or diluting either side of the game.
omg, what a lie.
In the teaser video, it actually looks more like quake wars, than ns. But it claims to have commanders, buildings, squads and "completely separate base-building paradigms" for each side. So it may be in competition whith NS2.
Oh, and look what can be found on their homepage:
<img src="http://www.nucleardawnthegame.com/images/nd/weapons/throwie4c.png" border="0" class="linked-image" />
Nuclear Dawn
Genre: Action, Strategy
Release Date: Oct 2010
Description: Nuclear Dawn is the first game to offer a full FPS and RTS experience without crippling or diluting either side of the game.
omg, what a lie.
In the teaser video, it actually looks more like quake wars, than ns. But it claims to have commanders, buildings, squads and "completely separate base-building paradigms" for each side. So it may be in competition whith NS2.
Oh, and look what can be found on their homepage:
<img src="http://www.nucleardawnthegame.com/images/nd/weapons/throwie4c.png" border="0" class="linked-image" />
Comments
Fairly commonplace practice to be honest.
Saw the game too a few weeks ago but it basicly looks like humans vs humans, very symmetrical teams. And that doesn't sound very fun to me no matter how much RTS they slap ontop of their FPS.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Description: Nuclear Dawn is the first game to offer a full FPS and RTS experience without crippling or diluting either side of the game.
omg, what a lie.<!--QuoteEnd--></div><!--QuoteEEnd-->
This isn't a lie at all. Granted, I have no idea if ND's FPS/RTS interaction will be any different or better than Empires, NS, Savage, etc but every single game that's tried to mix FPS/RTS always has one side suffering heavily. That side is almost always the "RTS" part.
ahahahahahahahahahahahahaha
Really it's a wait and see on ND. They sound much closer to a FPS/RTS and not as much the lameo RTS layered on FPS we tend to get. Will it overpower NS2? Unlikely. It will most likely be its own niche since NS deals more heavily with awesome features like Aliens and walclimbing and melee vs ranged and stuff. ND sounds more like Empires, just actually polished and less tanks. Oh, and in THE FUTURE.
It has no hope. DNF will be out way before.
Guess I forgot for a good reason too.
Guess I forgot for a good reason too.<!--QuoteEnd--></div><!--QuoteEEnd-->
The IP got picked up by another studio.
Nuclear Dawn
Genre: Action, Strategy
Release Date: Oct 2010
Description: Nuclear Dawn is the first game to offer a full FPS and RTS experience without crippling or diluting either side of the game.
omg, what a lie.
In the teaser video, it actually looks more like quake wars, than ns. But it claims to have commanders, buildings, squads and "completely separate base-building paradigms" for each side. So it may be in competition whith NS2.
Oh, and look what can be found on their homepage:
<img src="http://www.nucleardawnthegame.com/images/nd/weapons/throwie4c.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->Ironic that yesterday I was writing a post portem on ND.
It's not more like QW than NS. Quite the reverse.
It does have commanders, it does have base building (of the same type as NS).
It will be in direct competition with NS. I guess we'll see which one is better on release, but I'm sure many already have their suspicions.
The logo is the Consortium team logo. It's not really much at all like the TSA logo. Look a bit closer; it's a bird with its wings spread.
Nuclear Dawn
Genre: Action, Strategy
Release Date: Oct 2010
Description: Nuclear Dawn is the first game to offer a full FPS and RTS experience without crippling or diluting either side of the game.
omg, what a lie.
In the teaser video, it actually looks more like quake wars, than ns. But it claims to have commanders, buildings, squads and "completely separate base-building paradigms" for each side. So it may be in competition whith NS2.
Oh, and look what can be found on their homepage:
<img src="http://www.nucleardawnthegame.com/images/nd/weapons/throwie4c.png" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
For me its fail, i mean why you pay for something like that if you can play something simulair "empires" for free?
anyway i think its a bit boring to have humans vs humans...aliens vs humans is way more interesting and creative.
But wasnt it a free mod where the screenshots and stuff was a lie?
This.
I was wondering how long it'd take Crispy to appear, mind you. :)
Each team can only have 1 of them(like the Commanders), and it is the player with the most melee kills.
;D
Because Empires continues to have terribad development progress.
It still needs a UI redo 2 years after the fact. What did they add? Particles.
It's a source game not a source modification. Slight difference.
To be fair they have some talent. Taking Stargate: The Last Stand as an example the models and maps looks very good but it's like nothing fits together, the gameplay sucks, and the player is playing a game that looks nice but isn't fun at all. On top of that I saw how they develop games from behind the scenes and it wasn't encouraging. I think the best summary of their style is that they all want jobs in the industry and they're using previous modifications and ND as a resume booster.
From what I've seen, there are some talented people working on it. A minority of them. And a lot of people trying to use those people's work to further promote themselves. I haven't seen the full picture, but thats what I <i>have</i> seen. It speaks volumes that Interwave has taken work from the previous team (<i>who pretty much all got hired into industry, which is why ND development halted in the first place)</i> and slapped the Interwave logo on it.
And thats without getting into the problems I've had with Interwave personally, which at one point literally had me on the verge of being forced to take legal action against them for harassment and slander/libel.
So, basically, go ahead and criticise them.