Dont Confuse Rambos With Scouts
Madjai
Join Date: 2002-11-01 Member: 2986Members
I scout when I'm marine all the time; this basically involves going off on your own, avoiding combat at all costs and finding where the aliens first hive is. Afterwards I usually go and secure a hive for as long as i can.
the only time I shoot is when a skulk sees me or I find a gorge. the big difference between scouting and ramboing is that I dont look for a fight, I avoid it by hiding around corners and keeping as silent as possible.
so please don't confuse the two!
the only time I shoot is when a skulk sees me or I find a gorge. the big difference between scouting and ramboing is that I dont look for a fight, I avoid it by hiding around corners and keeping as silent as possible.
so please don't confuse the two!
Comments
Sometimes you'll be suprised how efficient a one person scouting can be, while the whole alien team is off combating for another h ive, their original hive is under attack... That scares the shitless out of them and is damned to have a few guys staying there to build defences...
it's fun, and most of all, it can be efficient!
Main benefits of this strategy:
Know where the enemy hive is ASAP
If lucky, intercept and destroy a gorge, slowing down the alien infrastructure
At the very least, kill a skulk and distract their rush for 20-30 seconds.
Obviously, none of this applies if the commander actually has a plan, but 90% of the time on pubs, the commander doesn't start giving waypoints until he has 5-6 turrets in the spawn base...
Well, yes. It would be pretty meaningless if there's a whole team full of scout heading to different dircetions...
so the key point is communication <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Tell your commander and asks if he wants you to do that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
If this is what you do, you are not what the army calls a scout. You are what the army calls <i>a waste of rations</i>. If the cdr sends you on a solo mission, fine, but I can't imagine why a cdr would do so. If you are not defending, killing, or building, then you are not helping your team a bit, and in fact your team is playing shorthanded. The cdr can find the active hive anytime he wants by going there on the map and listening. But he isn't doing that - he's looking all over the map for the bozos that are "scouting."
Read the frontiersman strategy guide - you are a grunt. Do what you are told. The Cdr has a plan - he doesn't care what your plan is.
I'm all for scouting, as long as you at the LEAST advise your commander what you're doing, and hopefully, actually *request* a scout order from him. I've scouted and ended up setting up some great ninja-siege attacks, but I always inform my commander where I am and what I'm up to.
I'm all for scouting, as long as you at the LEAST advise your commander what you're doing, and hopefully, actually *request* a scout order from him. I've scouted and ended up setting up some great ninja-siege attacks, but I always inform my commander where I am and what I'm up to.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
HOwever, many times I request a scout tactic the commander is either not responding or he is simply not aware of it's effectiveness (or maybe he was just occupied with other stuff or doens't want a rambo...)
Yet, many times I've commanded, I sweeped for clean routes and asked if anyone would go on a scouting, ninja sieging mission.... noone replies, and noone would go to waypoint.
sigh.
Read the frontiersman strategy guide - you are a grunt. Do what you are told. The Cdr has a plan - he doesn't care what your plan is.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
this isnt the army so i dont care what their definition of a scout is. and it isnt a waste when i kill a gorge whose been saving up for a hive or resource towers. and there should only be one "bozo" scout, not many.
and i know comms can listen for a hive, so why dont they and tell the marines? if they get all the marines together and attack the hive from one direction they can destroy it easily. why? because not all games are super organized and not everyone listens to the commander and that is NEVER going to change so stop trying to.
If this is what you do, you are not what the army calls a scout. You are what the army calls <i>a waste of rations</i>. If the cdr sends you on a solo mission, fine, but I can't imagine why a cdr would do so. If you are not defending, killing, or building, then you are not helping your team a bit, and in fact your team is playing shorthanded. The cdr can find the active hive anytime he wants by going there on the map and listening. But he isn't doing that - he's looking all over the map for the bozos that are "scouting."
Read the frontiersman strategy guide - you are a grunt. Do what you are told. The Cdr has a plan - he doesn't care what your plan is.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Exactly.
Scouting provides the one thing that the marines need early, information about their enemy, Recon with little to no engagement is paramount to securing a hive early, and then moving on. The problem exists when the whole team Recons and no one listens to the Comm. Commanders that refuse to recognize the valid Scouts often times refuse to even acknowledge the Scouts presence, they simply pass them off as Rambos consequently valuable time and and information goes to waste...
there is a fine line that needs to be drawn, and it is ultimatly up to the Comm to decide who is a Rambo and who is Recon.
recently I had a game (eclipse) where I (and I alone) went of to see where the hive was and see just what I could do (I am a decent DMer and can take on a few starting skulks, generaly, specialy if I catch em by surprise)
now here are the things that came about from this
1) ran into a croge (triad gen) killed him, now knew which ive thery were at (time to get there and such)
2) promptly went for the hive, fired a few shots and got ALL the skulks on my **obscenity** (killed like 1 I think)
but yah know what this accomplished?:
3) NO SKULK RUSH HAHAHA (if this can be prevented it realy gives the marines a leg up)
upon respawning:
4) basics were already done at base
so I got 2 more ppl to folow me right to the hive leading too:
5) LMG hive kill, game over
the LMG rush is an acnowledged tactic now and often usedin clan matches (so far as I have heard from some clanies)
oh well, for thoser of you who don't see the advantages, fine, don't use them, BUT DONT FLAME PPL WHO DO!
If the comm sends you out on recon, you're a scout.
If you go out on recon against orders, you're a worthless rambo and a detriment to your team.
If a gorge dies with full resources, they aren't lost. They go back to the hive. The way to 'waste' their resources is to have a siege ready near a hive. AFTER they pay 80 for the hive, teh siege kills the gorge and the hive.
What you are being is a rambo. The commander can already see what is going on with a scanner. Want to save the cmdr RP? be a turret at base.
Occasionally, a commander will run marines out solo to try to get to an unused hive quickly, in the hopes of phasegating. Other than that? Stick togethre, or play CS.
Jeez.
-_-