Those are our test servers. You won't be able to connect to them though because the Engine Test version of the game is incompatible with the Alpha version.
It would also be appreciated if you didn't try, because there is a bug in the Engine Test version of the game where it will continuously stream requests to the server, effectively performing a denial of service attack and making it difficult for us to actually test.
<!--quoteo(post=1783129:date=Jul 25 2010, 07:49 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Jul 25 2010, 07:49 PM) <a href="index.php?act=findpost&pid=1783129"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Those are our test servers. You won't be able to connect to them though because the Engine Test version of the game is incompatible with the Alpha version.
It would also be appreciated if you didn't try, because there is a bug in the Engine Test version of the game where it will continuously stream requests to the server, effectively performing a denial of service attack and making it difficult for us to actually test.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1783138:date=Jul 26 2010, 12:00 PM:name=sasuke2490)--><div class='quotetop'>QUOTE (sasuke2490 @ Jul 26 2010, 12:00 PM) <a href="index.php?act=findpost&pid=1783138"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->same i thought it was a pre alpha server or sumtin<!--QuoteEnd--></div><!--QuoteEEnd-->
Same I too saw this yesterday evening and tried to connect. It only took 2 seconds and in the console said the client was refused connection, however the screen was all black. So I just /exit.
Only tried twice as I thought it's some sort of server for pre-alpha testing...
Mr. EpicJoin Date: 2003-08-01Member: 18660Members, Constellation
hah, I recall a sort of similar situation way way way back when (I think) 2.0 was being tested where somebody could download the client files and join the beta servers and take up room. The client let them join the servers because they were the same version, but ecause they weren't consti they would get kicked if they joined a team. Effectively people could sit in the ready rooms taking up slots.
fsfodukJoin Date: 2004-04-09Member: 27810Members, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
I remember looking in my console when working in the engine test on a Friday seeing it spammed with "Client (173.13.*.*) attempted to connect with protocol 4 (3 required)" I do wonder which person at UWE was accidentally connecting to my server.
I think the reason they went with bars instead of numbers is because some people may not know what a 'good' ping is. My suggestion would be to go back to numbers, but make the numbers change colors based on the 'goodness' of the ping...
0-100 = green 100-200 = yellow 200-300 = red 300+ = black
This allows people who don't know what they mean to still make an informed decision about server connection.
<!--quoteo(post=1783485:date=Jul 26 2010, 02:47 AM:name=Sorcerer)--><div class='quotetop'>QUOTE (Sorcerer @ Jul 26 2010, 02:47 AM) <a href="index.php?act=findpost&pid=1783485"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->and if you hold you mouse the wrong way the ping goes down ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
If the ping goes down, you must be holding your mouse the right way. ;)
<!--quoteo(post=1783489:date=Jul 26 2010, 02:55 AM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Jul 26 2010, 02:55 AM) <a href="index.php?act=findpost&pid=1783489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think the reason they went with bars instead of numbers is because some people may not know what a 'good' ping is.<!--QuoteEnd--></div><!--QuoteEEnd-->
That's the theory atleast. I prefer to have faith in my fellow gamers that they can figure out something as simple as ping times all on their own as they did for the past decade and a half or so of online gaming.
<!--quoteo(post=1783492:date=Jul 26 2010, 07:58 AM:name=Arrowhead)--><div class='quotetop'>QUOTE (Arrowhead @ Jul 26 2010, 07:58 AM) <a href="index.php?act=findpost&pid=1783492"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's the theory atleast. I prefer to have faith in my fellow gamers that they can figure out something as simple as ping times all on their own as they did for the past decade and a half or so of online gaming.<!--QuoteEnd--></div><!--QuoteEEnd-->
haha true enough, and considering that the vast majority of NS's fanbase are technical degree holders, I would hope so too :P
Allow me to voice my dislike of the cellphone bars instead of ping, change the colours of the ping numbers to facilitate easy to read / understand status but please at least allow us the option of using numbers.
<!--quoteo(post=1783489:date=Jul 26 2010, 08:55 AM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Jul 26 2010, 08:55 AM) <a href="index.php?act=findpost&pid=1783489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think the reason they went with bars instead of numbers is because some people may not know what a 'good' ping is. My suggestion would be to go back to numbers, but make the numbers change colors based on the 'goodness' of the ping...
0-100 = green 100-200 = yellow 200-300 = red 300+ = black
This allows people who don't know what they mean to still make an informed decision about server connection.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well in that case, why not use both, take a coloured bar and put the number right next to it, Problem solved.
Comments
It would also be appreciated if you didn't try, because there is a bug in the Engine Test version of the game where it will continuously stream requests to the server, effectively performing a denial of service attack and making it difficult for us to actually test.
It would also be appreciated if you didn't try, because there is a bug in the Engine Test version of the game where it will continuously stream requests to the server, effectively performing a denial of service attack and making it difficult for us to actually test.<!--QuoteEnd--></div><!--QuoteEEnd-->
I did not know that and tried to log too. Sorry.
Same I too saw this yesterday evening and tried to connect. It only took 2 seconds and in the console said the client was refused connection, however the screen was all black. So I just /exit.
Only tried twice as I thought it's some sort of server for pre-alpha testing...
I do wonder which person at UWE was accidentally connecting to my server.
Stop it! :D
Indeed. Transform this bars into numbers please :(
Ya I hate bars -- Maybe bars & numbers (even better a option in the settings!)
and if you hold you mouse the wrong way the ping goes down ;)
0-100 = green
100-200 = yellow
200-300 = red
300+ = black
This allows people who don't know what they mean to still make an informed decision about server connection.
If the ping goes down, you must be holding your mouse the right way. ;)
That's the theory atleast. I prefer to have faith in my fellow gamers that they can figure out something as simple as ping times all on their own as they did for the past decade and a half or so of online gaming.
haha true enough, and considering that the vast majority of NS's fanbase are technical degree holders, I would hope so too :P
0-100 = green
100-200 = yellow
200-300 = red
300+ = black
This allows people who don't know what they mean to still make an informed decision about server connection.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well in that case, why not use both, take a coloured bar and put the number right next to it, Problem solved.