It would be funny to read an analysis of how NS2 aliens would fare in real life. I read some comment on youtube that said the Onos's butt should be lifting higher off the ground when it runs XD
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
T-Rex's teeth are also quite blunt, making it possible to crush very hard stuff called bone. Sharp teeth would simply break or crack, the teeth are fine!
Teeth generally are. Having a mouth full of razor sharp knives is not a very good idea when your mouth is also full of squishy pink flesh. Sharp things are always on the outside of the body, like talons and beaks.
It's the compressive force of the jaw that makes teeth work, not excessive sharpness.
Plus, it's hard to make sharp points look good in games, lighting processes don't work all that well on them.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited July 2010
To sum it all up...
Razor sharp teeth are only used by animals that rip flesh from their victims, sharks for example do this. But whenever they try to bite the harder stuff in there (bones), their teeth break off. Luckily they can grow new teeth, but that doesn't matter much in the NS universe if you are unable to crack or punch trough armor.
Blunt teeth with maybe serrated edges can be used for crushing and tearing the very hard stuff. They also can tolerate much more force on them due to their cylindrical shape. These teeth are awesome for cracking armor or buildings, in the case of NS. Crocodiles have nice teeth for this, but I still like the Rex's teeth better. It has the serrated edges and can also tear trough flesh much better then a croc can, he needs to use a death roll to be effective at flash tearing.
So maybe turn them into Dino teeth, as the Skulk is made for biting and ripping apart hard stuff, and those Dino teeth are the best design for this.
[edit] So @ the title of this thread, they do indeed look a little bit too blunt. But just a little bit, adding this serrated edge and bend them back into the mouth a little (Rex style). Would make them look awesome, but I am still fine with the crocodile look they now have though... Skulky isn't exactly a flesh tearing machine, all he really sinks his teeth in are armored marines or buildings...
If possible, I'd like to see visible damage done to a Marine's ass from a skulk biting it. It would be a bit like a baboon's backside maybe. Maybe have a bit of the Marine's ass hanging off the teeth for a few seconds.
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But then yeah they need to look a litte "sharper". When they get most of the Important stuff clearned they can add/change em.
It would be funny to read an analysis of how NS2 aliens would fare in real life. I read some comment on youtube that said the Onos's butt should be lifting higher off the ground when it runs XD
Which would make sense. Several bites with blunt teeth to kill a marine, one or two bites with Focus teeth to kill a marine.
I say make the teeth sharper...
It's the compressive force of the jaw that makes teeth work, not excessive sharpness.
Plus, it's hard to make sharp points look good in games, lighting processes don't work all that well on them.
Razor sharp teeth are only used by animals that rip flesh from their victims, sharks for example do this. But whenever they try to bite the harder stuff in there (bones), their teeth break off. Luckily they can grow new teeth, but that doesn't matter much in the NS universe if you are unable to crack or punch trough armor.
Blunt teeth with maybe serrated edges can be used for crushing and tearing the very hard stuff. They also can tolerate much more force on them due to their cylindrical shape. These teeth are awesome for cracking armor or buildings, in the case of NS. Crocodiles have nice teeth for this, but I still like the Rex's teeth better. It has the serrated edges and can also tear trough flesh much better then a croc can, he needs to use a death roll to be effective at flash tearing.
So maybe turn them into Dino teeth, as the Skulk is made for biting and ripping apart hard stuff, and those Dino teeth are the best design for this.
[edit]
So @ the title of this thread, they do indeed look a little bit too blunt. But just a little bit, adding this serrated edge and bend them back into the mouth a little (Rex style). Would make them look awesome, but I am still fine with the crocodile look they now have though... Skulky isn't exactly a flesh tearing machine, all he really sinks his teeth in are armored marines or buildings...
If possible, I'd like to see visible damage done to a Marine's ass from a skulk biting it. It would be a bit like a baboon's backside maybe. Maybe have a bit of the Marine's ass hanging off the teeth for a few seconds.