Date For 1.04?

elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
<div class="IPBDescription">1.04?</div> Was just curious about when 1.04 or the next patch is coming out. Supposed to have all the needs for an official clan match I thought? Im anxious to see it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> . If these forums stay down 1.04 may stay a dream lol.
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Comments

  • Dr_ShaggyDr_Shaggy Join Date: 2002-09-26 Member: 1340Members, Constellation
    edited December 2002
    <span style='color:purple'><b>***DISCLAIMER: This user is posting his OPINIONS, this is not official word.</b></span>

    1.1 is shaping up very nicely! We've worked out a new solution to the siege cannon complaints that involves a 2-stage attack instead of marines having only one option to attack alien installations.
    The siege cannon still fires through walls but doesnt do the usual splash damage. It targets 3 buildings at time and does constant, albeit slower, damage to them. The damage will kill faster than 3 defence towers can heal, so more than one siege cannon will be required to remove larger walls of lame. With chamber restrictions the way they are you'll never need more than 3 sieges to remove a wall of lame (we're working on that balance now, might be increased to 4).
    The second option for marines is a new "assault" cannon, simiar to the siege, that does <i>not</i> shoot through walls, but does have unlimited range, will auto-target buildings and fire old-style siege shots, splash damage included, but the any building damaged by the new cannon is disabled for 5 seconds (cannon fires every 5 seconds). The drawback to the assault cannon is that one marine must "operate" it for it to fire. The cannon auto-targets and fires only while a marine stands next to it holding the "use" key down.

    We're happy with the results of these changes so far and we're looking forward to the 1.1 release!
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
  • Dauntl3ssDauntl3ss Join Date: 2002-11-08 Member: 7737Members
    Ask Flayra.. no one knows!
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    Tycho that comment was uncalled for. Dauntless I hope flayra will respond <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Actually, Tycho is completely correct. 1.04 has the same release date as everything else in NS - when it's done. Flayra releases things when they're done *right*, not before.

    Also, the 1.03 announcement on the main page closes with the comment, "The NS Team is now taking some well-deserved time off and may not be around to accept other mirrors." Well-deserved indeed... so don't expect 1.04 to come out quite as quickly as the previous patches.
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    They'll only get slower as they go because you have to make the next one better than the previou one. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • MoroseMorose Join Date: 2002-11-03 Member: 5961Members
    Though we can all hold out hope for a 1.1 release for the client! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    In all seriousness though, I'm having a blast with 1.03. If they never touched the game again, I'd still be a very happy camper to have such a fine FREE game.
  • HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
    The 1.03 patch is doing very well so i´m in no hurry for another......

    *sit´s and wait´s for 1.1 client*

    <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • CheesehCheeseh Join Date: 2002-11-05 Member: 7135Members
    edited December 2002
    There is no date. There is no on-going project being managed I know of for this mod (Nor of any other mod) i.e. it is not a commercial mod, so it can take as long or as short as the mod authors want to make their own release.

    So "when it's done" is a pretty good assumption, the mod authors have not created a deadline that I know of. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    A client side patch is what I'm waiting for so timer for matches will be fixed.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    I already went on a date with 1.04. She was moody, smelly, and always wanted something to eat. Later I found it was Fam's mother <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

    Did this post have a meaning, beside taking a cheapshot at Fam? Of course not! I just could not resist..
  • WaffleHouseNinjaWaffleHouseNinja Join Date: 2002-11-27 Member: 10077Members
    I cant wait till the new version to come out. All I need to do is get some blinds for my window so I can play all day instead of all night. Damn sun has to make the biggest glare on my moniter.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    It's most likely that the next patch released will be the 1.1 client release, so that certain important bugs and match play features are included so league play can officially start. I'm not stating that i know this, but it is the most probable at the moment.
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    It'd be funny if the NS team released 1.1 on Christmas day. Kinda like the Halloween release. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Anyway, I'm not in a rush to get to 1.04/1.1. Don't rush it, just do it right.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    edited December 2002
    Hopefully there'll be a map or two in 1.1. New toys to play with <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->.

    edit: Though I don't know if there are any good ones finished. The ones I've tried have been a bit on the poop side.
  • DarkAngelDarkAngel Join Date: 2002-11-10 Member: 8112Members
    Clan wars..

    "your job is to sit still with your use key down for the rest of the game!...have fun!"

    (imagines start of match)
    "IM NOT GOING TO DO THE ASSAULT CANNON"

    "ME NEITHER!"

    "come on. we need someone to do it!"

    "NO WAY!"
  • WolfWolf Join Date: 2002-08-07 Member: 1100Members
    I'd do it; if anything so I don't F*** up.
  • hameshames Join Date: 2002-11-12 Member: 8293Members
    what about the aliens?
  • XiaoXiaoXiaoXiao Join Date: 2002-11-21 Member: 9543Members
    edited December 2002
    I hope it has the commands that make moving a lot easier <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The second option for marines is a new "assault" cannon, simiar to the siege, that does not shoot through walls, but does have unlimited range, will auto-target buildings and fire old-style siege shots, splash damage included, but the any building damaged by the new cannon is disabled for 5 seconds (cannon fires every 5 seconds). The drawback to the assault cannon is that one marine must "operate" it for it to fire. The cannon auto-targets and fires only while a marine stands next to it holding the "use" key down.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I was under the impression that the Dev Team in no way wanted a "manable" gun in NS. Where did this come from?
  • MoroseMorose Join Date: 2002-11-03 Member: 5961Members
    I'd like to know as well. Sounds fishy to me Torak.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Wherever it did, it did not come from any official source I'd know of. I guess Shaggy decided to start a rumor or two.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    It came from Dr Shaggy. It wishful thinking and no more.
  • ZifnabZifnab Join Date: 2002-11-03 Member: 6062Members
    <!--QuoteBegin--Fina+Dec 12 2002, 02:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fina @ Dec 12 2002, 02:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It'd be funny if the NS team released 1.1 on Christmas day. Kinda like the Halloween release. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> Anyway, I'm not in a rush to get to 1.04/1.1. Don't rush it, just do it right.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Not so much in response to what Fina said, but that's gotta be one of the best avatars I've ever seen.
    (If you don't know which one I'm talking about, click back and look for the one that looks like the Major League Baseball symbol, only with a skulk shape.)
  • LarofeticusLarofeticus Join Date: 2002-10-30 Member: 1764Members
    <b>CONGRADULATIONS DR SHAGGY!!!!</b>

    You win the talking out of your butthole award!
  • NecroticNecrotic Big Girl&#39;s Blouse Join Date: 2002-01-25 Member: 53Members, NS1 Playtester
    Just for the record everyone ~ Dr Shaggy doesn't work on the mod, has never worked on the mod and will most likely..not be working on this mod at any time in the near future, and the general populous would apprecaite if you didn't take his word as coming from anyone actually related to the game.


    oh, and his ideas suck ;p
  • Dr_ShaggyDr_Shaggy Join Date: 2002-09-26 Member: 1340Members, Constellation
    <!--QuoteBegin--Larofeticus+Dec 14 2002, 07:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Larofeticus @ Dec 14 2002, 07:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>CONGRADULATIONS DR SHAGGY!!!!</b>

    You win the talking out of your butthole award!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Thank you, thank you. I can't stress enough, how easy it was to win this prestigious award! Just come home late one night drunk and post with my alcohol fueled imagination. Sorry if I've angered anyone or mislead some of the more impressionable of you.
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just for the record everyone ~ Dr Shaggy doesn't work on the mod, has never worked on the mod and will most likely..not be working on this mod at any time in the near future, and the general populous would apprecaite if you didn't take his word as coming from anyone actually related to the game.


    oh, and his ideas suck ;p<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hey man, thats not cool. I was just trying to keep the debate open on the siege cannon issue. I'd hate for the NS team to not look for alternatives simply because they think the siege is the <i>only</i> way marines can compete.

    As for everyone else ragging on the "using the assault cannon" idea: #1 its not quite "mannable" in that it aims and fires on its own. #2 You'd <i>hardly</i> have to be on the cannon for the "whole game". Once marines get a well defended siege going outside a hive, it doesn't take very long to destory EVERYTHING.

    Once again I'll apologize and point you to a more serious (and on-topic) thread on the subject if you care:
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=16054&hl=' target='_blank'>Beating the dead horse of the siege</a>
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    I don't mind waiting as long as it takes, because playing NS now keeps me occupied. And this time, unlike v1, I know there's a game there, and they aren't just blowing **obscenity** up my **obscenity**.
  • GibbyGibby Join Date: 2002-04-26 Member: 518Members
    <!--QuoteBegin--.eLiMiNaToR.+Dec 12 2002, 04:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (.eLiMiNaToR. @ Dec 12 2002, 04:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Tycho that comment was uncalled for. Dauntless I hope flayra will respond <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually it was, it's a long-running fad from before the mod was released. No need to get uppity.
  • ZevensoftZevensoft Join Date: 2002-12-02 Member: 10406Members
    I'm sure we can expect the 1.1 patch to include a new version of ns_bast, to eliminate the siege exploit, either that or fix the 'siege see through walls' bug.

    (Yes that's right. I consider sieges a bug, not a valid gameplay feature.)
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