Exposure in other games.
GISP
Battle GorgeDenmark Join Date: 2004-03-20 Member: 27460Members, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester, Forum staff
Why dont you guys "team up" whit other Devs and get some cross-game easter eggs and stuff.
On the top of my mind, RIOTs <a href="https://signup.leagueoflegends.com/?ref=4c4eeed5c2bfb" target="_blank">League of Legends</a>, would love to play any of the Kharaa "champs" :)
On the top of my mind, RIOTs <a href="https://signup.leagueoflegends.com/?ref=4c4eeed5c2bfb" target="_blank">League of Legends</a>, would love to play any of the Kharaa "champs" :)
Comments
You're a horrible person GISP.
You're a horrible person GISP.<!--QuoteEnd--></div><!--QuoteEEnd-->
I posted "my Gorge" Surgestion on there forums...
<!--fonto:Comic Sans MS--><span style="font-family:Comic Sans MS"><!--/fonto--><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Statistics</b></u>
Health: 375 (+70)
Mana: 425 (+65)
Attack Speed: 0.65 (+1.8%)
Armor: 15 (+1)
Magic Res.: 20 (+1.05)
Health Reg.: 1.5 (+1)
Mana Reg.: 1.7 (+1.4)
Movement Speed: 300
<u><b>Abilities</b></u>
<b>Basic attack:</b> Gorge spits a fast long range flat 10%(of target HP) magic damage attack, and parasites* the target, making him visible for 10 secs to all players.
<i>*Parasite is the passive champ skill
</i>
<b>Bile Bomb:</b> Gorge trows up a short range bile bomb dealing 55/90/125/160/195 and 30% as spash damage in a small area (+1.05 per AP). (skill shot)
Deals 50% danage to buildings.
Cost: 60/120/180/240/300 Mana
Cooldown: 6 seconds
<b>Web:</b>
Passive: All Gorges attacks slows the targets movement speed by 5%/10%/15%/20%/25%
Active: Places a invisible "webbomb" that lasts for 10 mins binding the target to the ground for 0.5sec/1sec/1.5sec/2sec/2.5sec.
Cost: 70/140/210/280/350 Mana
Cooldown: *same as Teemos mushrooms*
<b>Bellyrush/Tumble</b>:
Leaps a short distance forward(direction of the curser) and slides on his belly at great speed for ___ distance in a straight line, If he hits a target he knocks him off his legs, stunning him from 0.5sec-2sec depending on the distance slided, and deals 25/50/75/100/125 (+0.55 per AP) magic damage.
Cost: 45/90/135/180/225 Mana
Cooldown: 2 secs.
<b>Barbbles</b> (Ultimate)
Spawns 1/1/2/2/3 "Barbles" that homes in on the closest targets, biting em for 20/40/60/80/100 physical damage every sec. (+1 per AP) magic damage. Lasts untill killed or 40 secs. When killed they explode in a small aoe dealing 3/6/9/12/15% of the damage they have delth as magic damage.
Cooldown: 80 secs.
Cost: 100/200/300/400/500 Mana.<!--sizec--></span><!--/sizec--><!--fontc--></span><!--/fontc-->
<a href="http://eu.leagueoflegends.com/board/showthread.php?t=32299" target="_blank">http://eu.leagueoflegends.com/board/showthread.php?t=32299</a>
But shouldn't he also be able to put up maybe 3 Hydras?
On that note, Valve, thanks in part to the development and support for TF2, have a pretty big and loyal community that UWE really should look into targetting. Promoting NS2 through TF2 would be a logical route - I'm sure the demographics of TF2 players would be pretty ideal in this case. I.e. PC gamers into FPS, already on Steam, enjoying a different/original but high quality style of FPS game, TF2 being a "fun" game that can almost advertise other games without changing gameplay thanks to it's accessories system, etc etc.
Could have NS badges, hats, weapon-taunts, voice-taunts, etc etc, within TF2 for those who've pre-ordered and who buy NS2 before a certain time/date. Similar to what Team 17 have just done for Worms Reloaded with the Worms Soldier hat and Worms Soldier Grenade (I know a few people who ended up buying the new Worms because of that TF2 promotion - it sometimes gives that little bit of an incentive needed to get the wallet out).
Would Valve even charge a fee for this? It'd be in their own interests surely, as they get commission from sales of NS2 through Steam. And it's not like TF2 players will mind since it'll just add more hats and other "useless" accessories that suprisingly many people obsess over.
I've read people in the steam forums obsess over getting Worms: Reloaded only to have every hat in TF2, so this could be a nice way to get people to buy Natural Selection 2.
Seems like exploitation of a fan boy community though. But I'm cool with that :D
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Would Valve even charge a fee for this? It'd be in their own interests surely, as they get commission from sales of NS2 through Steam. And it's not like TF2 players will mind since it'll just add more hats and other "useless" accessories that suprisingly many people obsess over.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well they are selling the game and earning money from it through steam so I doubt they will be taking an extra fee, they are as we all know already working on putting more hats and items in the game anyway.
Another idea, make a deal whit blizzard and get a kharaa critter in wow/sc2/diablo :)
Another idea, make a deal whit blizzard and get a kharaa critter in wow/sc2/diablo :)<!--QuoteEnd--></div><!--QuoteEEnd-->
Blizzard would be awsome if they didn't already have a small city of resident modelers. An Onos Mount or a Fade as a pet......hmmmm, i supose it would be possible but i am sure with the new expansion comming out for wow,now would be a good time to inquire about it.
Pimp my Gorge!