Mappers screwed if you didn't buy special edition

wolffeguardwolffeguard Join Date: 2010-10-17 Member: 74493Members
I'm currently working on my map which the main feature of won't even work until it is added into the editor. My main concern is since I didn't manage to order the special edition, I cannot even go in game to test my level.

I may not be alone in this weird predicament. I guess I will just have to build the entire level and "perfect" it over the months before I can test it(in beta?). Anyone else have this problem?

Comments

  • Lemming JesusLemming Jesus Join Date: 2010-04-13 Member: 71385Members
    ...what problem? You didn't preorder for the alpha so you don't get it. Of course you can't test your level.
  • wolffeguardwolffeguard Join Date: 2010-10-17 Member: 74493Members
    <!--quoteo(post=1803583:date=Oct 28 2010, 03:10 PM:name=Lemming Jesus)--><div class='quotetop'>QUOTE (Lemming Jesus @ Oct 28 2010, 03:10 PM) <a href="index.php?act=findpost&pid=1803583"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->...what problem? You didn't preorder for the alpha so you don't get it. Of course you can't test your level.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, I know that is painfully obvious. i was just pointing out the pointlessness of having access to the mapping tools if you pre-order now, as you cant test your level :P
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    You can still build your level... Spark is kinda what you see is what you get, besides there is no real point in testing it ingame yet as the alpha is not meant for gameplay or balance testing purposes anyways. I guess that is what you want to test?
  • wolffeguardwolffeguard Join Date: 2010-10-17 Member: 74493Members
    <!--quoteo(post=1803663:date=Oct 28 2010, 09:02 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Oct 28 2010, 09:02 PM) <a href="index.php?act=findpost&pid=1803663"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You can still build your level... Spark is kinda what you see is what you get, besides there is no real point in testing it ingame yet as the alpha is not meant for gameplay or balance testing purposes anyways. I guess that is what you want to test?<!--QuoteEnd--></div><!--QuoteEEnd-->

    yeah exactly
  • marksmarks Join Date: 2008-07-28 Member: 64720Members
    edited November 2010
    <!--quoteo(post=1803663:date=Oct 29 2010, 03:02 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Oct 29 2010, 03:02 AM) <a href="index.php?act=findpost&pid=1803663"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You can still build your level... Spark is kinda what you see is what you get, besides there is no real point in testing it ingame yet as the alpha is not meant for gameplay or balance testing purposes anyways. I guess that is what you want to test?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I might be missing something but theres a bunch of important stuff that doesnt work in the editor - only ingame. Example being particle effects.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited November 2010
    <!--quoteo(post=1804799:date=Nov 7 2010, 09:41 AM:name=marks)--><div class='quotetop'>QUOTE (marks @ Nov 7 2010, 09:41 AM) <a href="index.php?act=findpost&pid=1804799"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I might be missing something but theres a bunch of important stuff that doesnt work in the editor - only ingame. Example being particle effects.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Particle effects are just eye-candy really, they can be added in at any time. I mean you can test the look and feel (lighting shadow play) of an area within the editor, the particle effect don't really have to be in for that purpose...

    The game and the editor are both in alpha and NS2 has seen a bit more development then the editor, so of course there will be things the game can do which the editor can't (as of yet). but that sure as hell doesn't mean the none SE people can't make maps...

    For gameplay testing it is definitely not needed yet as I said, with the game being in alpha state and all. And that is actually the only reason you'd want to test a map ingame. Alongside stability and lag testing, but heck the engine isn't even optimised at all so those would be futile as well :P

    Besides I'm certain once they come back to patching up the editor, the particle and other stuffs will be in there in the end :)
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Particle effects work in the cinematic editor and it gives you the sizes too. When I tested mine, because I kept attention to what I did in the cinematic editor, it was perfect for the test.

    I rarely fire up in-game, there's not really anything you need to test until your level is completely finished, in which case you may need to go in-game to check on the top down/alpha's and do the extra niggly stuff. Although I'm finding there's no point in adding any end-level entities while I develop as it will just hinder progress.
  • Holo-3DTHolo-3DT Join Date: 2011-02-01 Member: 79837Members
    Wait, are you teling me that if i didnt order the special i cant just run my map through console ? is there a map compiler or something ? what exactly is this "Feature" you speak of ? lol
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    The game is now in beta so you can run your level via the game executable now.

    The cinematic editor is like the particle effects program.
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    <!--quoteo(post=1830398:date=Feb 7 2011, 09:17 PM:name=Holo-3DT)--><div class='quotetop'>QUOTE (Holo-3DT @ Feb 7 2011, 09:17 PM) <a href="index.php?act=findpost&pid=1830398"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wait, are you teling me that if i didnt order the special i cant just run my map through console ? is there a map compiler or something ? what exactly is this "Feature" you speak of ? lol<!--QuoteEnd--></div><!--QuoteEEnd-->

    This is an old thread from alpha times. Since everyone who pre-orders can play now, anyone who has pre-ordered can test their maps just fine.
  • Holo-3DTHolo-3DT Join Date: 2011-02-01 Member: 79837Members
    ahh your right, didnt realize it was such an old post, thats great news thanks guys.
This discussion has been closed.