Premature conclusions

DJ SplendidDJ Splendid Join Date: 2010-08-14 Member: 73629Members, Constellation
Game is looking great.
However, lots of ill-conceived conclusions are being drawn prematurely and I want to rant about it a bit.

Taking the GL mechanic as an example, most would say that aliens presently dominate until marines get them, and then the aliens lose. I don't disagree with this as a description of what currently transpires in most games.

What vexes me is reactions like, 'OMG this is retarded / hate this / wasn't worth the money', and the other glut of silly, worthless comments and opinion s about balance and nuances in a game that isn't feature-complete; isn't stable; isn't fluid; and in which most players are not competant in the first place (and can't be, due to all the factors at the beginning of this list).

Order of events for people who aren't cognitively-challenged:

Wait for the technology to be stable and fluid (how can you judge any aspect of the game when the server is only giving you enough data for 2 frames a second?)
Wait for the game to be feature complete (how can you judge synergy/counters/effectiveness when all the pieces aren't in place and players don't know how to use them competantly?)
Wait for the game to be understood by most players in a given game.
Play at least ten games in this context.
THEN MAKE SOME MEANINGFUL CONSLUSIONS ABOUT BALANCE ET AL.

Come on. This is pretty elementary stuff, fellow humans. Pull ya finger out.

Of course the GL feels OP but aliens don't have the Onos yet.
Even the basic relationship between resource income and research time frames aren't meaningfully open to analysis until the game play is smooth.
I can't even reload without turning my flashlight on and off!

Go judge a flapjack by digging around in the oats. Muppets.

Comments

  • kororaskororas Join Date: 2010-09-16 Member: 74043Members
    edited November 2010
    You aint the only one, i read these forums a bit in my spare time and it saddens me to see a lot of these types of comments as well. It does make me wonder the average IQ of users on this forums on more than a few occasions.

    I dont know whether there are users that are too attached to NS1 to see NS2 dare to be slightly too different, or whether some people believe that feedback to beta testing involves a 500 word opionated rant.

    If said people could perhaps learn to convey their [rational] input without going over-the-top and making me facepalm all the time this forum would be much easier on the eyes and the same for the developers too (which is a good thing).
  • DarkomicronDarkomicron Join Date: 2010-11-24 Member: 75256Members
    People shouldn't judge balance yet. However, I do think they should give their opinions about things like the MACs/Drifters... Marine expanding, alien commander. You know, the new stuff in NS2 that wasn't in NS1. I for one, think that they made a mistake by giving the aliens a commander and allowing the marines to expand. If people discuss these kind of things, it's legit. If they go in a rage because of something in game ATM. It's just stupid, wait for it to finish... then conclude definitively.
  • Revi.ukRevi.uk Join Date: 2010-04-12 Member: 71354Members
    Basically there is no point in complaining about X and Y feature are useless for the moment, especially when the feature you're talking about isn't actually in the game properly yet which goes for most things. The only things that should be discussed are the things implemented and even then it should ONLY be balance. Wait until atleast 50%+ of the content is in before rampaging through the forum demanding things be removed.
  • Pr0nPr0n Join Date: 2003-02-15 Member: 13592Members
    This is a forum on the internet. No one is reasonable.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    edited November 2010
    <!--quoteo(post=1810522:date=Nov 25 2010, 04:49 PM:name=Pr0n)--><div class='quotetop'>QUOTE (Pr0n @ Nov 25 2010, 04:49 PM) <a href="index.php?act=findpost&pid=1810522"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is a forum on the internet. No one is reasonable.<!--QuoteEnd--></div><!--QuoteEEnd-->
    COMPLETELY DISAGREE YOU ARE SO WRONG GO DIE IN A FIRE

    edit: TWICE
  • Pr0nPr0n Join Date: 2003-02-15 Member: 13592Members
    I just hope no one is silly enough to get trolled by your decent satire Tycho. But, again...THIS....IS....INTERNETS!
  • FluffyMFluffyM Join Date: 2010-11-20 Member: 75064Members
    Oh my, it's Tycho...just can't lose some people on the intertubes. ;P
  • PoNeHPoNeH Join Date: 2006-12-01 Member: 58801Members, NS2 Playtester, NS2 Map Tester
    This game is retarded, I just hate it, and it wasn't worth the money.

    I'm not talking about the fact that I can't get more than 15FPS, I'm talking about the fact that they ruined the gameplay concept with alien comms, multiple comms, drifters/MACs, and the comm doesn't hand out the weapons and armors. I'll hold out until someone gets a mod addressing these things. People never complained about these things with NS1; the issues with mainly visual elements and hitboxes.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    I'm always impressed how people can judge the game when tons of stuff is missing and other stuff needs to be balanced and perhaps changed.

    and after having played quite some games now i have to say, whoever says at that moment the game is "retarded" is.. well.. trolling lets say.
  • Revi.ukRevi.uk Join Date: 2010-04-12 Member: 71354Members
    <!--quoteo(post=1810578:date=Nov 26 2010, 12:42 AM:name=PoNeH)--><div class='quotetop'>QUOTE (PoNeH @ Nov 26 2010, 12:42 AM) <a href="index.php?act=findpost&pid=1810578"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This game is retarded, I just hate it, and it wasn't worth the money.

    I'm not talking about the fact that I can't get more than 15FPS, I'm talking about the fact that they ruined the gameplay concept with alien comms, multiple comms, drifters/MACs, and the comm doesn't hand out the weapons and armors. I'll hold out until someone gets a mod addressing these things. People never complained about these things with NS1; the issues with mainly visual elements and hitboxes.<!--QuoteEnd--></div><!--QuoteEEnd-->

    People didn't complain you're right but they also weren't very good solutions either. The things people DID complain about were things like the commander basically had nothing to do after the first 5 - 10 minutes of the game and simply baby sat the marines and occasionally placed buildings it was a thankless job.

    The current idea of the commanders is to give both sides an idea of direction and allow the commanders to actually have a hand in the battle than simply spamming med kit and the occasional "Res node at X".

    There are things that need to be tweaked granted. You can guarantee that things will be changed dramatically by the time the game hits retail. You'll no doubt look back at these builds and thing "Wow, things have changed so much".

    The issues you've raised don't really effect the core of the game that much if you look at it they only flesh out features of NS1 that were lacking.
  • DarkseedDarkseed Join Date: 2002-07-02 Member: 870Members
    On the topic of balance or the lack thereof:

    IMHO the biggest reason that nade launchers and flamethrowers are game enders isn't so much the damage they can do (and blinding in the case of the flamethrower) but the fact that unlike in NS1 where the commander had to buy the weapons for the marines which they would also lose if they died and nobody could pick it up in time.

    In NS2 as soon as they become available every marine on the team can get one and if they die they can just get another, resulting in the massive nade/flame spam. Both the nade launcher and the flamethrower should IMHO be more of an expensive specialist weapon that maybe one or two marines in a squad carries with them to support the rest of the squad. Pretty much how it was in NS1 that is. Even if they werent overpowered at all the very idea of every marine in a squad running around with flamethrowers just erases all traces of immersion for me.
  • PaiSandPaiSand Join Date: 2005-01-07 Member: 33487Members
    So, you don't know how to play as commander.
    And yes, normally the commander support the team, is his primary job.
  • SatireSatire Join Date: 2010-11-19 Member: 75016Members
    Hurr durr I expect a full game from a beta!
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    <!--quoteo(post=1810695:date=Nov 26 2010, 08:32 AM:name=Satire)--><div class='quotetop'>QUOTE (Satire @ Nov 26 2010, 08:32 AM) <a href="index.php?act=findpost&pid=1810695"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><b>Hurr durr</b> I expect a full game from a beta!<!--QuoteEnd--></div><!--QuoteEEnd-->


    XD
  • saikosaiko Join Date: 2007-04-10 Member: 60588Members
    I like thread, it is indeed splendid.

    Plenty of premature conclusions threads around, not too sure why people trying to discuss balance in here though. I guess examples are always good to have.
  • MastodonMastodon Old Fogie Join Date: 2003-01-09 Member: 12052Members, Constellation
    <!--quoteo(post=1810583:date=Nov 25 2010, 09:02 PM:name=Asraniel)--><div class='quotetop'>QUOTE (Asraniel @ Nov 25 2010, 09:02 PM) <a href="index.php?act=findpost&pid=1810583"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm always impressed how people can judge the game when tons of stuff is missing and other stuff needs to be balanced and perhaps changed.

    and after having played quite some games now i have to say, whoever says at that moment the game is "retarded" is.. well.. trolling lets say.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This.

    I'm not crazy about the game at present but that's because I've not found a full server to play on, I get crap FPS right now, I've simply not played very much and the build is not entirely stable.

    I think a lot of people have built up NS1 to be something Holy these last few years and any changes with NS2 are going to be raked with coals and sent through the fire multiple times before they become accepted. Some folks are open to change and others aren't; we'll see what happens.
  • [R8]DJBourgeoisie[R8]DJBourgeoisie Join Date: 2007-09-05 Member: 62176Members
    I have to say I agree that nobody can for sure say whether or not the drastic changes in NS2 will work or not as it has yet to be proven a success or failure. Speaking on what I have seen and experienced thus far though, I have to say I do not enjoy the changes with the alien commander, lacking gorge abilities, lacking ability to build structures on both sides, and fixed position hive spawn and being able to instantly drop another. The power nodes thing visually is interesting but seems to hinder gameplay more than promote it from what I have seen thus far. Personally I think NS2 is going the wrong direction, it is lacking the elements that originally attracted me to NS1 and does not give me any enjoyment so far. Right now it plays more like a mish mash of unproven game mechanics complicated by performance issues. I'm still keeping an open mind about it all, but if I had a say in any of it, I wish NS2 was NS1 with updated graphics/physics and had other alternatives to fixing the problems of NS1 instead of completely redesigning it from the ground up.
  • shivshiv Join Date: 2010-04-11 Member: 71341Members, Constellation
    I die a little inside every-time I see one of those re-hashed threads QQ about marine/gorge building...
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1811297:date=Nov 27 2010, 02:02 PM:name=shiv)--><div class='quotetop'>QUOTE (shiv @ Nov 27 2010, 02:02 PM) <a href="index.php?act=findpost&pid=1811297"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I die a little inside every-time I see one of those re-hashed threads QQ about marine/gorge building...<!--QuoteEnd--></div><!--QuoteEEnd-->

    oh gawds it back again?
  • SkvateSkvate Join Date: 2002-11-25 Member: 9892Members, Reinforced - Shadow, WC 2013 - Silver
    The game is coming along nicely. I can actually play it now with my new rig, and with inverted mouse :D
    However, by definition - its still alpha since its not "feature complete".
  • ZestSoapZestSoap Join Date: 2010-06-18 Member: 72091Members
    edited November 2010
    i believe they should temporarily remove hyrda and sentry until they fix the problem, but that my opinion
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