Official playtest pics
MonsieurEvil
Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
<div class="IPBDescription">Didn't think we forgot did you?</div>There will all sorts of stuff posted on NS.org and RR.org later this week, but here's a few shots from a spectacular marine assault. Here we see a few of our stalwart troops trying to bust out of their spawn area which has been laid siege to from both exits.
The troops move through the massive rotating armored doors, grenades and heavy machine guns at the ready.
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0011.jpg" border="0">
Oh crap! They're everywhere! Fire in the hole, fire in the hole!
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0013.jpg" border="0">
Lay it on them! They won't have a chance in these close quarters!
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0017.jpg" border="0">
Commander, we need ammo. Threat terminated. By the way, can you drop off some clean shorts?
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0020.jpg" border="0">
The troops move through the massive rotating armored doors, grenades and heavy machine guns at the ready.
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0011.jpg" border="0">
Oh crap! They're everywhere! Fire in the hole, fire in the hole!
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0013.jpg" border="0">
Lay it on them! They won't have a chance in these close quarters!
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0017.jpg" border="0">
Commander, we need ammo. Threat terminated. By the way, can you drop off some clean shorts?
<img src="http://www.readyroom.org/ns_ingame/pt040702_ns_bast0020.jpg" border="0">
Comments
must you taunt me?!
Marines lead the way! Hooah!
This isn't to say that there won't be the "let me be commander, jerk" people, but that's just inevitable.
Well, we didn't know this at the time, but there were none there! <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
Also, even if they were the commander wouldn't see them unless a marine could.
i got some cool SS if monse and flayra letme show some <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
anyway the playtest ruled
Have you playtester folk been using oldskool starcraft expand and fortify tactics to keep the resources under your control? Is there a limit to teh ammount of resources each resource spot gives you?
There are limited amounts of resources per resource thing, the default is 200 I think. It can be changed by the mapper, and be different for each resource module. You can also change how often you get resources, and how many you get each time you do get them.
Looks like great fun guys, can't wait to play the finished version <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Heh, nice job on breaking the visibility, Flay! <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Great screenshots, can't wait for those articles MonsE promised us! And more screenies of course!
-Jacius
First and last warning.</b>
<!--EDIT|Flayra|April 09 2002,00:56-->
he said 20 check the news
Nuked post ..
wonder what it was
<!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
But those 34 are the original 34.
/Kheldar