alien flash light
luns
Join Date: 2010-12-05 Member: 75502Members
we all know ns1 alien flash light, and its greatness.
maybe we can enhance it in ns2.
at current state it would work as it did in ns1 but with slight differences.
1. if marine is hurt - lets say 50% health, he would glow differently
2. if marine is only slightly hurt he be seen normally
3. if marine is below 30% he will glow differently
the % can be changed but the idea aliens can see marines health with alien flashlight.
Now, this enhanced flashlight can either be offered through sensory chamber (scent of fear, acts like motion tracking and health meter) OR this flashlight is given to all aliens normally.
maybe we can enhance it in ns2.
at current state it would work as it did in ns1 but with slight differences.
1. if marine is hurt - lets say 50% health, he would glow differently
2. if marine is only slightly hurt he be seen normally
3. if marine is below 30% he will glow differently
the % can be changed but the idea aliens can see marines health with alien flashlight.
Now, this enhanced flashlight can either be offered through sensory chamber (scent of fear, acts like motion tracking and health meter) OR this flashlight is given to all aliens normally.
Comments
The wallhack for players already exist and is called hive sight.
nevertheless, aliens need their flashlight back, currently its hard fighting in the dark sometimes.
1.Can see fine in normal light.
2.Can see fine in shadows.
3.Can only see things close to it in pitch black.
As you can see this works much like an animal, Like cats or owls.