Nvidia 8800GT SSC Artificating
Koda
Join Date: 2010-12-18 Member: 75754Members
Hi, I can play NS2 on the fullest graphics settings with no lag or stuttering. However, after about 5-10 minutes my game has red lines going across the screen and the video card shuts off and I have to restart. This happens every single time I try to play the game. I have absolutely no problem with any other program or game. I am running the latest Nvidia drivers and I have tried playing on all of the graphics settings, even ridiculously awful! Any suggestions on what I should try next? Thanks.
Edit: Specs:
AMD X6 1055T @3.51GHz
Asus M4A89GTD Pro USB3
4GB Corsair XMS2 DDR3 @ 1066MHz
Edit: Specs:
AMD X6 1055T @3.51GHz
Asus M4A89GTD Pro USB3
4GB Corsair XMS2 DDR3 @ 1066MHz
Comments
I wouldn't be surprised if an unoptimized game like NS2 is pushing the processing on the card to the point of artifacting.
Also... an 8800GT with an AMD 6-core? Time to upgrade your GFX, bro.
I just ordered a GTX 570 myself.
It's weird that NS would break your card so bad when other games don't. Try running the Crysis benchmark (it's in the Bin32 folder of your Crysis install, named Bnechmark_GPU.bat) for a while to make sure the card's fine.
It's weird that NS would break your card so bad when other games don't. Try running the Crysis benchmark (it's in the Bin32 folder of your Crysis install, named Bnechmark_GPU.bat) for a while to make sure the card's fine.<!--QuoteEnd--></div><!--QuoteEEnd-->
Quite true actually, imho console gaming has prevented game detail from going too far (because they develop games for consoles, and port them to PC afterwards in most cases) so a 8800GTX still works fine. I actually still have my XFX Geforce 8800GTX and i have no problem playing any games at all.
Me too, although my old athlon x2 4000+ cpu surely brings a damper on my performance these days. The game runs very well on medium for me.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Date: 12/18/10
Time: 01:32:26
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Build 159
Starting Natural Selection 2
RenderDevice: NVIDIA GeForce 8800 GT (8.17.12.5896)
PrecacheAsset(nil): effect name isn't a string. - Client
Error: Sound 'marine/voiceover/commander/sentry_taking_damage' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'marine/voiceover/commander/sentry_firing' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'materials/electronic/ricochet' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'marine/structure/arc/deploy' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'alien/structures/shift/energize_target' couldn't be loaded (Event not found)
Error: Sound 'materials/door/fall' couldn't be loaded (Event not found)
Error: Sound 'materials/electronic/fall' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'materials/electronic/footstep_left' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'materials/electronic/footstep_right' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'alien/metabolize' couldn't be loaded (Event not found)
Error: Sound 'marine/voiceovers/commander/soldier_lost' couldn't be loaded (Event not found)
Error: Sound 'alien/skulk/bite_hit_electronic' couldn't be loaded (Event not found)
Error: Sound 'materials/electronic/scrape' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'materials/metal/scrape' couldn't be loaded (Event not found)
Error: Sound 'materials/electronic/scrape' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'materials/metal/scrape' couldn't be loaded (Event not found)
Error: Sound 'materials/electronic/ricochet' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'marine/shotgun/alt-fire' couldn't be loaded (Event not found)
Error: Sound 'materials/electronic/scrape' couldn't be loaded (An invalid parameter was passed to this function. )
Error: Sound 'materials/metal/scrape' couldn't be loaded (Event not found)
Error: Sound 'materials/electronic/metal_scrape' couldn't be loaded (An invalid parameter was passed to this function. )
Connecting to server 24.9.136.135:27015
Client connected and authenticated on the server.
Loading 'maps/ns2_rockdown.level'
Couldn't open file 'models/marine/robotics_factory/robotics_factory.model'
Couldn't open file 'models/marine/prototype_module/prototype_module.model'
Couldn't open file 'models/alien/shift/shift.model'
Couldn't open file 'models/alien/shade/shade.model'
Couldn't open file 'models/alien/onos/onos.model'
Couldn't open file 'models/alien/onos/onos_view.model'
Couldn't open file 'models/alien/cocoon/cocoon.model'
Couldn't open file 'models/marine/heavy/heavy.model'
Couldn't open file 'models/marine/minigun/minigun.model'
Couldn't open file 'models/marine/minigun/minigun_view.model'
Couldn't open file 'models/marine/jetpack/jetpack.model'
Couldn't open file 'cinematics/marine/drifter/death.cinematic'
GetFlashPlayer(nil): Error encountered - nil passed in as index - Client
Direct3DDevice::Texture create/initialize failed [dds].
Direct3DDevice::Texture create/initialize failed [dds].
Direct3DDevice::Texture create/initialize failed [dds].<!--QuoteEnd--></div><!--QuoteEEnd-->
Where do I find the Windows crash log?
This. You are describing classic hardware failure likely due to overheating. Run furmark as NS2 said. I guarantee you'll find similar issues there. If your GPU is running at 72C at the time of crash, try checking the GPU temp while running a different game that doesn't make it crash. If you reach similar temps without crashing, then it's not your GPU that is failing, but likely your graphics memory or VRMs, neither of which typically have user checkable temp readings (except sometimes VRMs). Red lines sounds like graphics memory to me.
If you don't hit temps as high as 72C in other games, my best guess is your GPU heatsink is dusty and could use a good cleaning. If you know what you're doing, I'd also recommend removing your heatsink and cleaning/reapplying thermal paste to the GPU die. I had to do that to my HD4850 after a year and a half because the paste supplied actually dried up and was causing me to hit 100-105C in gaming. Likely not required, merely optional. A good dusting would likely be fine.
Same problem that i(8800ultra), some of my friends(1gtx 1 ultra) and hundreds of other 8800 nvidia card owners went trough(other games, same problem)... This is phase 1 of your gfx card dieing.
Soon you will get blackscreens and a driver failure(something like nvldmkm.exe was shut down and restarted), red pixel or lines all over your screen not only in gfx memory intense applications, and after some time your pc wont even start up anymore. Its a problem with the solderring joints(dont know the the exact name/how to describe it/ especially with my low English skills) on the gfx memory... You can lower the clockspeeds of the card, back to manufacturer if guarantee, or try the bake method(google).... look for a replacement in near future...
<u><b>This has nothing todo with ns2, and was not caused by it</b></u> - its a common problem with this gfx card series...
IF there are problems with guarantee(warranty? i dont know whats the right word :X), buy an evga card next time... :P (i guess your replacement card would be a gtx450, or if lucky a 460 @evga)
He has an 8800GT, not a GTX or GTS, etc.
Big difference.
8800GT was certainly an awesome deal years back, but it was the "value" performance card of it's time.
Saying it can run "almost every game" maxed out is a terrible misnomer. Unless he's running at 1024x768, running any modern game on High-ish settings and even a pinch of AA will quickly bring the 8800GT to it's knees.
But I guess I could let Koda vouch for this.
I don't think you guys realize what class of card the GT was.
Crysis is kind of a bad example because it's such a beast on cards.
Though nVidia's always did run it better than ATi's.
With the exception of Crysis, I can play every game on full settings @ 1680x1050 less any AA/AF. As WhiteZero said, any decent amount of AA/AF will bring my card under 30FPS with most modern games, thus making it unplayable. It still works great when you're not playing a game to its complete max.