NS2 Steam Freeweekend?

PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
<div class="IPBDescription">Would like to see one eventually...</div>It would be really great if we could see a free weekend for the game eventually on steam maybe a couple months after release. I really think once people try the game when it is finished they will be a lot more excited, and willing to buy it. Does anyone know if there are any plans to do this? I would really like to show it to my friends this way. Or maybe atleast some guest passes...

Comments

  • Slickk-Slickk- Join Date: 2007-11-26 Member: 63019Members
    The only thing i would be concerned about would be new players coming on and going "What's going on?".
    The amount of times i was so close to just uninstalling NS1 because i just was hopeless (still am).

    If say a combat mode was made that they could jump in and get the feel for the game then fair enough.
    However, i have been reading a lot of peoples comments about how co might/might not fracture the community so whether your first experience of NS2 is a combat mode is up for debate.

    Alternatively, as someone pointed out earlier in the week, bots are supported. If a tutorial of NS mode were to be created to gently ease in new players, then they would have some idea why they are in an ONOS' stomach then that would probably lead to a better experience. I'm guessing that the UWE team would have a lot on their plate so perhaps this could be something done by the community?

    Although your post and all of mine is way down the line :)
  • zexzex Join Date: 2009-10-07 Member: 68978Members
    yes please free weekend, it's an awesome way to get people to try indy games without paying for advertising
  • lunsluns Join Date: 2010-12-05 Member: 75502Members
    with huge amount of stability issues, its honestly bad idea. if the engine was stable, I can't see why not.
  • zexzex Join Date: 2009-10-07 Member: 68978Members
    <!--quoteo(post=1824258:date=Jan 14 2011, 07:34 AM:name=luns)--><div class='quotetop'>QUOTE (luns @ Jan 14 2011, 07:34 AM) <a href="index.php?act=findpost&pid=1824258"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->with huge amount of stability issues, its honestly bad idea. if the engine was stable, I can't see why not.<!--QuoteEnd--></div><!--QuoteEEnd-->

    "when it is finished".... "a couple months after release"... I certainly hope the engine is stable.
  • NoOtherDestinyNoOtherDestiny Join Date: 2003-07-31 Member: 18627Members
    <!--quoteo(post=1824258:date=Jan 14 2011, 01:34 AM:name=luns)--><div class='quotetop'>QUOTE (luns @ Jan 14 2011, 01:34 AM) <a href="index.php?act=findpost&pid=1824258"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->with huge amount of stability issues, its honestly bad idea. if the engine was stable, I can't see why not.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Don't read the title and post, read the actual post then reply.

    I am for it. Perhaps there will be a training mode or tutorial that could help thin out the starting learning curve, I've heard a lot about bots etc for NS2. As for CO, there will likely be someone making a mod for it, whether the devs do it or not. I don't have a position on CO as I only started playing it after normal NS got boring (5 years or so lol) but still played siege maps etc to in a custom community.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    I suspect UWE will do something like this after they release. Also, NS2 will be good enough at the time so that we won't have confusion problems.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    I am hoping that Unknown Worlds makes a "beginner get started video" that you are forced to watch before entering a server in a free weekend. I think that will be a good idea. Thats what the RUSE beta did.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    And what the heck is CO? I am so confused.. lol
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited January 2011
    <!--quoteo(post=1824259:date=Jan 14 2011, 02:44 PM:name=zex)--><div class='quotetop'>QUOTE (zex @ Jan 14 2011, 02:44 PM) <a href="index.php?act=findpost&pid=1824259"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"when it is finished".... "a couple months after release"... I certainly hope the engine is stable.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I lol'd

    <!--quoteo(post=1824268:date=Jan 14 2011, 03:17 PM:name=NoOtherDestiny)--><div class='quotetop'>QUOTE (NoOtherDestiny @ Jan 14 2011, 03:17 PM) <a href="index.php?act=findpost&pid=1824268"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As for CO, there will likely be someone making a mod for it, whether the devs do it or not.<!--QuoteEnd--></div><!--QuoteEEnd-->
    There actually already is, check the Modding sub-forum.

    <!--quoteo(post=1824277:date=Jan 14 2011, 03:50 PM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Jan 14 2011, 03:50 PM) <a href="index.php?act=findpost&pid=1824277"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And what the heck is CO? I am so confused.. lol<!--QuoteEnd--></div><!--QuoteEEnd-->
    NS:Combat. Think NS minus the commander and resources, instead people gain experience and levels, and can spend their levels on upgrades and equipment; small maps, combat-oriented, quick games.
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    <!--quoteo(post=1824276:date=Jan 14 2011, 02:49 AM:name=PersianImm0rtal)--><div class='quotetop'>QUOTE (PersianImm0rtal @ Jan 14 2011, 02:49 AM) <a href="index.php?act=findpost&pid=1824276"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am hoping that Unknown Worlds makes a "beginner get started video" that you are forced to watch before entering a server in a free weekend. I think that will be a good idea. Thats what the RUSE beta did.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I could live with that, but only make the player watch it once... like first run after install. Watching a tutorial video before every game would be very boring.
  • FroggerFrogger Join Date: 2010-07-31 Member: 73377Members
    I can't see a free weekend coming until after release or towards the very end of the beta cycle in which the game is performing smooth enough and is in a fit enough state for a "public beta".

    I'd like to see one happen in the future when things are looking/playing nicer, I dont think any serious multiplayer game on steam can get away with one really.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1824376:date=Jan 14 2011, 07:26 PM:name=Deadzone)--><div class='quotetop'>QUOTE (Deadzone @ Jan 14 2011, 07:26 PM) <a href="index.php?act=findpost&pid=1824376"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I could live with that, but only make the player watch it once... like first run after install. Watching a tutorial video before every game would be very boring.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I vote for pre-orders of the alpha and beta to be excused from this shizzle :P
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    The "fracturing" of the community was always a stupid statement.

    The gameplay is extremely complex compared to a normal FPS or RTS game right now. Combat-like modes are neccessary for longevity.
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