Lerk flight model
Garo
Join Date: 2005-01-07 Member: 33134Members, Constellation, NS2 Playtester, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
I'm wondering about the current Lerk flight model. I personally feel that it's quite hard to fly when compared to ns1 lerk flight model. Especially when pressing jump button the lerk jumps way too up, so I find it hard to navigate and glide into vents and other small areas.
What does other players think about the current model? Personally I'm hoping that it's just a work-in-progress and it'll eventually be just like ns1 flight model.
Opinions?
- Garo
What does other players think about the current model? Personally I'm hoping that it's just a work-in-progress and it'll eventually be just like ns1 flight model.
Opinions?
- Garo
Comments
There are a few prototypes I've tried, the links are in my sig.
There is something to be said that you *have* to fly/glide through combat after building up speed and can't just flap around changing direction all the time. Makes you plan your attacks a bit more carefully which fits well with the whole ranged support role.
That said I think they could make it a little bit less frustrating than it can be without sacrificing this.
--Cory
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Thank you Cory, that was all I wanted to hear. I have no problem with waiting :)
- Garo