NS2 Decals

B1ackSmokeB1ackSmoke Join Date: 2011-01-25 Member: 78855Members
<div class="IPBDescription">NS2D</div>I noticed on the progress page that they are working on player decals. Are these like the decals on counter strike where you can spray whatever you want on the walls or floors?

If so will there be an option to not be able to see other players tags/sprays/decals? I hate when I'm playing and someone is just tagging stupid stuff everywhere.

Comments

  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    edited February 2011
    I think by decals they mean stuff like bullet holes and blood splatters on the walls. But, the technology probably would also be used for sprays, if they decide to add sprays, which I hope that they dont actually.
  • PlasmaPlasma Join Date: 2003-04-26 Member: 15855Members, Constellation, Squad Five Blue
    Nah, decals as in bullet holes in the wall (or perhaps blood splatters), and other images that get 'painted' over the surface of something else.
  • FuzionMonkeyFuzionMonkey Join Date: 2005-05-04 Member: 50889Members
    Its for the basic implementation of Dynamic Infestation.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    I actually really enjoy sprays, but I never really used them in NS. It didn't fit well.

    But ya, blood splatter decals will be great for hit feedback.
  • sickboysickboy Join Date: 2003-09-13 Member: 20804Members, Constellation
    edited February 2011
    Not really sure if they'd use blood. That can bump them into a higher ESRB rating (which most developers try to avoid since sales can drop), and may cause it to be banned (or require a different version) for people in certain countries. Germany, for example, has very strict censoring policies on gore of any kind. Not sure if that extends to simple blood spatters on the ground/walls or not, but if it did the game would have to be altered for that localization or it couldn't be purchased through Steam, etc.

    Of course, ragdoll corpses can do the same thing (Left 4 Dead had to remove them in the German version I believe), so the game may already be up a creek. Regardless, I don't live in Germany and am well over 18 so all I can say is: bring on the blood!
  • derWalterderWalter Join Date: 2008-10-29 Member: 65323Members
    look at the sales of call of duty ;)
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited February 2011
    <!--quoteo(post=1831330:date=Feb 11 2011, 08:17 AM:name=B1ackSmoke)--><div class='quotetop'>QUOTE (B1ackSmoke @ Feb 11 2011, 08:17 AM) <a href="index.php?act=findpost&pid=1831330"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I noticed on the progress page that they are working on player decals. Are these like the decals on counter strike where you can spray whatever you want on the walls or floors?

    If so will there be an option to not be able to see other players tags/sprays/decals? I hate when I'm playing and someone is just tagging stupid stuff everywhere.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Decals are 2D textures, like if you shoot and you see a "bullethole" in the wall, or blood decals.

    The Things you are know are "spray decals".
    but someone else already explain you, so whatever ^^

    <!--quoteo(post=1831353:date=Feb 11 2011, 10:05 AM:name=PseudoKnight)--><div class='quotetop'>QUOTE (PseudoKnight @ Feb 11 2011, 10:05 AM) <a href="index.php?act=findpost&pid=1831353"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I actually really enjoy sprays, but I never really used them in NS. It didn't fit well.

    But ya, blood splatter decals will be great for hit feedback.<!--QuoteEnd--></div><!--QuoteEEnd-->

    bleeding marines, i smell bleeding marines, haha no.
    But maybe i remember it wrong but in ns1 wasn't there an option to turn off the spray decals?
    In source games there is, this Fake Model-sprays are so annyoing.
  • ArgoshArgosh Join Date: 2011-01-21 Member: 78474Members, Reinforced - Shadow
    <!--quoteo(post=1831361:date=Feb 11 2011, 11:05 AM:name=sickboy)--><div class='quotetop'>QUOTE (sickboy @ Feb 11 2011, 11:05 AM) <a href="index.php?act=findpost&pid=1831361"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not really sure if they'd use blood. That can bump them into a higher ESRB rating (which most developers try to avoid since sales can drop), and may cause it to be banned (or require a different version) for people in certain countries. Germany, for example, has very strict censoring policies on gore of any kind. Not sure if that extends to simple blood spatters on the ground/walls or not, but if it did the game would have to be altered for that localization or it couldn't be purchased through Steam, etc.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I agree with you that germanys policies on gore are quite strict, but aren't the ones in australia too?

    However adding blood shouldn't be a problem. This is clearly designed to be a game for adults and due to the fact that you aren't killing off humanoids there's not much reason to censor (like e.g cutting off limbs would be which got censored in L4D).
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--quoteo(post=1831374:date=Feb 11 2011, 09:28 PM:name=Argosh)--><div class='quotetop'>QUOTE (Argosh @ Feb 11 2011, 09:28 PM) <a href="index.php?act=findpost&pid=1831374"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the fact that you aren't killing off humanoids there's not much reason to censor (like e.g cutting off limbs would be which got censored in L4D).<!--QuoteEnd--></div><!--QuoteEEnd-->

    so aliens do not rip and tear through humans?
    they must be robots then
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited February 2011
    Unless there's a complaint directed towards Valve or something, the very facts that NS2 will not be retail (and thus will not have to go through particular countries' rating approval system / classification board), and will only be available via digital distribution (on the lawless internet), should circumvent any such censorship/rating laws.

    The fact is, in the case of Australia at least, it's not a matter of Australia being more strict than other countries, instead it's that we don't have an adults-only (R18) rating for games due to a naive and outdated classification system ("only children play games"). Gamers' hopes are that the attorneys-general of the various states will finally come to a favourable consensus, and implement an R18 rating for games in Australia.

    Nevertheless, a non-issue for NS2 as it is strictly digital distribution.

    In conclusion, don't hold back on the blood. I want my aliens cooked extra-rare.
  • gorge.ousgorge.ous Join Date: 2011-01-07 Member: 76481Members
    edited February 2011
    In Germany this currently only works for PC only indie titles, which NS2 is, but everything that is also published on Xbox Live or Playstation Network (Breach or Monday Night Combat, for example) needs an age rating. But there is a law in the making making ratings for PC download titles mandatory too. But this is still far away, so it (most likely) won't influence NS2 anyway. At least for release.
    But in case of NS2s mod-friendly structure there are ways to circumvent a too strict rating in Germany for developers and users alike anyway ;)
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    Decals were added in to be used for the prototype version of the Dynamic Infestation, but will have many other uses as well. Bullet holes, claw slashes, etc. on the FX side, and for the environment side it can be used for posters on walls, spilled papers on floors, warning stripe lines, dirt splotches, numbers painted on walls, the list goes on.

    --Cory
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1831468:date=Feb 11 2011, 06:51 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Feb 11 2011, 06:51 PM) <a href="index.php?act=findpost&pid=1831468"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Decals were added in to be used for the prototype version of the Dynamic Infestation, but will have many other uses as well. Bullet holes, claw slashes, etc. on the FX side, and for the environment side it can be used for posters on walls, spilled papers on floors, warning stripe lines, dirt splotches, numbers painted on walls, the list goes on.

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->All the things I am missing right now. Awesome clutter and stuff needs to be in the maps, I mean the crew have either been killed off or had to leave in a hurry. Finally the NS Hivemind has a point with "THIS PLACE IS A MESS!"
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    It will go further to bringing the maps to life. Someone on a server recently observed that the levels looks bare (despite the level of prop detail) and it is probably because the lack of decals.

    The r_atmospherics true command is awesome as well. The musty, dirty red/brown environment is really spooky. Very reminiscent of Alien3 and Alien in general.

    Love it.
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    <!--quoteo(post=1831390:date=Feb 11 2011, 08:41 AM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Feb 11 2011, 08:41 AM) <a href="index.php?act=findpost&pid=1831390"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so aliens do not rip and tear through humans?
    they must be robots then<!--QuoteEnd--></div><!--QuoteEEnd-->

    Nah, it's just that UWE isn't selling this game on the gore, just like in a Call of Duty game you won't see someone's head explode even if you shoot them with a shotgun. L4D games are zombie games, and zombie movies/games/shows almost have an obligation to be quite gory.

    Dismembering marines might be fun, but it wouldn't add anything to the game, and would only work against NS2. Not only would the rating limits get taxed, but parents or conservative gamers would be more likely to look at it and decide not to buy.

    /on topic
    Sprays are fun imo, but I wouldn't want to run around a game of NS2 and find a penis sprayed on every wall, either. :P
  • TAPETRVETAPETRVE Join Date: 2011-02-08 Member: 80866Members
    edited February 2011
    I think there should at least be appropriately yellow-greenish blood splat decals for the aliens. That's enough to keep the game even within T-rating regions. The marines wear full body armour, hence blood is neglectable. Some red mist for hit feedback, that should suffice. Although I think that blood splats would make strong puncture attacks like the Lerk's impaling sniper shot all the cooler.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    <!--quoteo(post=1831361:date=Feb 11 2011, 03:05 AM:name=sickboy)--><div class='quotetop'>QUOTE (sickboy @ Feb 11 2011, 03:05 AM) <a href="index.php?act=findpost&pid=1831361"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Not really sure if they'd use blood. That can bump them into a higher ESRB rating (which most developers try to avoid since sales can drop), and may cause it to be banned (or require a different version) for people in certain countries. Germany, for example, has very strict censoring policies on gore of any kind. Not sure if that extends to simple blood spatters on the ground/walls or not, but if it did the game would have to be altered for that localization or it couldn't be purchased through Steam, etc.<!--QuoteEnd--></div><!--QuoteEEnd-->You incorrectly assumed I was talking about human blood decals, which isn't as needed for hit feedback. I was talking about kharaa blood, as seen in the original.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    And I am fairly sure that it's OK to show alien blood.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--quoteo(post=1831490:date=Feb 12 2011, 05:08 AM:name=Deadzone)--><div class='quotetop'>QUOTE (Deadzone @ Feb 12 2011, 05:08 AM) <a href="index.php?act=findpost&pid=1831490"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nah, it's just that UWE isn't selling this game on the gore, just like in a Call of Duty game you won't see someone's head explode<!--QuoteEnd--></div><!--QuoteEEnd-->

    i was just answering to <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->the fact that you aren't killing off humanoids<!--QuoteEnd--></div><!--QuoteEEnd-->
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    edited February 2011
    <!--quoteo(post=1832324:date=Feb 15 2011, 03:20 AM:name=Chris0132)--><div class='quotetop'>QUOTE (Chris0132 @ Feb 15 2011, 03:20 AM) <a href="index.php?act=findpost&pid=1832324"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And I am fairly sure that it's OK to show alien blood.<!--QuoteEnd--></div><!--QuoteEEnd-->

    in regions where it's not, blood will be replaced with a delicious rainbow of multicolored Skittles.
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