Porting features from NS1

Art2Art2 Join Date: 2011-02-11 Member: 81365Members
Hello,

I was wondering how many features you will be porting from NS1.

NS1 is almost a perfect game, so I really hope you will bring out as many features as you can.

Lets take few examples:

-Marine teleports
-Marine catalysts
-Marine welders
-Heavy Armor
-Jetpack
-Alien chambers(all the cool abilites like cloaking, speed, redemption etc.)
-Gorge web

These kind of things are the real spice of the NS1 adding tactical depth into the game. So I hope you guys wont neglect the magical ascpects of NS1 which made the game so special.

Comments

  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Marines can teleport to squads (Eventually)
    Dunno about Cat packs
    Lots of community would like welders, but MACs seem to be the stand-in for now
    Heavy Armor is re-made into Exoskeleton
    JPs should be in eventually (?)
    Chambers are on their way.
    Don't think web is coming back
  • SkiddywinksSkiddywinks Join Date: 2011-01-12 Member: 77239Members
    <!--QuoteBegin-Natural Selection+--><div class='quotetop'>QUOTE (Natural Selection)</div><div class='quotemain'><!--QuoteEBegin-->Thinking how cool it would be let Gorges create webs on infestation with spit (after upgrade). Evil lair building.<!--QuoteEnd--></div><!--QuoteEEnd-->

    From facebook. Looks like they are at least thinking about it.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    edited February 2011
    <!--quoteo(post=1831532:date=Feb 11 2011, 09:46 PM:name=Art2)--><div class='quotetop'>QUOTE (Art2 @ Feb 11 2011, 09:46 PM) <a href="index.php?act=findpost&pid=1831532"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-Marine teleports - Going in
    -Marine catalysts - Going in
    -Marine welders - Questionable
    -Heavy Armor - Going in
    -Jetpack - Going in
    -Alien chambers(all the cool abilites like cloaking, speed, redemption etc.) - Going in
    -Gorge web - Testing/Going in<!--QuoteEnd--></div><!--QuoteEEnd-->
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Marines won't get welders, they will get Dutctape!
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Marine teleports, nice :)

    Is it going to be related to the obs? You can do a sort of teleport system by placing obs around the map and then using beacon.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    In one of NS2HD's videos there's a peak of some art for a teleporter, it looked something like a portal.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I figured it was the art for the upgraded IP, once you have squad spawning researched and upgraded. Since right now it's hard to tell if it's in place, and all...
  • AvalonAvalon Join Date: 2007-03-04 Member: 60224Members
    I really hope we don't get marine welders. I really want to see the MAC take off and be useful.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Even with welders they would still be useful as the commanders hand in the world, capable of maintaining bases when nobody is around.
  • Stele007Stele007 Join Date: 2004-07-23 Member: 30063Members
    <!--quoteo(post=1831806:date=Feb 12 2011, 04:37 PM:name=Align)--><div class='quotetop'>QUOTE (Align @ Feb 12 2011, 04:37 PM) <a href="index.php?act=findpost&pid=1831806"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I figured it was the art for the upgraded IP, once you have squad spawning researched and upgraded. Since right now it's hard to tell if it's in place, and all...<!--QuoteEnd--></div><!--QuoteEEnd-->

    The research/upgrade is there, but it doesn't work.
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    <!--quoteo(post=1831817:date=Feb 12 2011, 03:23 PM:name=Stele007)--><div class='quotetop'>QUOTE (Stele007 @ Feb 12 2011, 03:23 PM) <a href="index.php?act=findpost&pid=1831817"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The research/upgrade is there, but it doesn't work.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Transponder works, not as intended, but it'll teleport you to a squad.
  • NiyariNiyari Join Date: 2010-07-23 Member: 72715Members
    I love webs (favorite ability from ns1), but without welders is there going to be an easy way to break webs as a marine?
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    <!--quoteo(post=1831822:date=Feb 12 2011, 03:56 PM:name=Niyari)--><div class='quotetop'>QUOTE (Niyari @ Feb 12 2011, 03:56 PM) <a href="index.php?act=findpost&pid=1831822"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I love webs (favorite ability from ns1), but without welders is there going to be an easy way to break webs as a marine?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Burn the infestation around the webs, since webs are suppose to work on infestation.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Could you burn the webs directly?
  • Josh86Josh86 Join Date: 2010-12-06 Member: 75513Members
    The axe would be a great way to cut through or out of webbing, too.
  • AvalonAvalon Join Date: 2007-03-04 Member: 60224Members
    <!--quoteo(post=1831810:date=Feb 12 2011, 11:16 PM:name=Align)--><div class='quotetop'>QUOTE (Align @ Feb 12 2011, 11:16 PM) <a href="index.php?act=findpost&pid=1831810"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Even with welders they would still be useful as the commanders hand in the world, capable of maintaining bases when nobody is around.<!--QuoteEnd--></div><!--QuoteEEnd-->

    If you so desired, you could keep one marine back in base and never have to build a MAC, ever. That he can be bypassed without detriment means he's not particularly useful, but more so in certain situations just merely convenient. I liked how he was when he was necessary to drop buildings.
  • Dank McShwaggerDank McShwagger Join Date: 2009-06-10 Member: 67784Members
    <!--quoteo(post=1831849:date=Feb 12 2011, 11:05 PM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Feb 12 2011, 11:05 PM) <a href="index.php?act=findpost&pid=1831849"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Could you burn the webs directly?<!--QuoteEnd--></div><!--QuoteEEnd-->


    <!--quoteo(post=1832138:date=Feb 14 2011, 10:20 AM:name=Josh86)--><div class='quotetop'>QUOTE (Josh86 @ Feb 14 2011, 10:20 AM) <a href="index.php?act=findpost&pid=1832138"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The axe would be a great way to cut through or out of webbing, too.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't mean to call out a "reality check" here but if web makes it to the game and neither of these methods are used to clear it then I call shenanigans.
  • derWalterderWalter Join Date: 2008-10-29 Member: 65323Members
    how could you CUT trough web?


    try to cut a spiderweb - cu in 1000 years :P
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1832142:date=Feb 14 2011, 04:58 PM:name=Avalon)--><div class='quotetop'>QUOTE (Avalon @ Feb 14 2011, 04:58 PM) <a href="index.php?act=findpost&pid=1832142"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That he can be bypassed without detriment means he's not particularly useful, but more so in certain situations just merely convenient.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I don't really have a problem with that.
  • Josh86Josh86 Join Date: 2010-12-06 Member: 75513Members
    edited February 2011
    <!--quoteo(post=1832145:date=Feb 14 2011, 11:07 AM:name=derWalter)--><div class='quotetop'>QUOTE (derWalter @ Feb 14 2011, 11:07 AM) <a href="index.php?act=findpost&pid=1832145"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->how could you CUT trough web?


    try to cut a spiderweb - cu in 1000 years :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm thinking you could, easily. I'm about to be a huge nerd here...

    /nerdtalk on <--- just doing this makes me feel ashamed, but I've gone past that point...

    I remember reading about the nanoscopic substratum in particular, lol. Check out the description for the 2.sec Switch-Ax -- quite the name!
    <a href="http://www.unknownworlds.com/ns2/2010/3/friday_update_the_pistol_and_axe" target="_blank">http://www.unknownworlds.com/ns2/2010/3/fr..._pistol_and_axe</a>

    Apart from that, it made me think about what "cutting" actually means. It merely means to break something at a specific point, essentially. This never came up to talking to my friends in Mechanical or Materials Engineering... but you are right about spider silk being extremely strong. However, even the strongest is not as strong as something like a carbon nanotube, diamond, or even certain grades of steel (steel alloys). I grabbed pascal ratings from a wikipedia table.
    <a href="http://en.wikipedia.org/wiki/Tensile_strength" target="_blank">http://en.wikipedia.org/wiki/Tensile_strength</a>

    Not sure what type of stress smashing an axe blade into a silk (or alien) web would be exactly...but it looks like many things revolve around the main property of something's UTS.

    I didn't know they were researching spider silk microstructure for protective materials! I suppose the weave and elasticity is more important, though.

    So how elastic and strong is Kharra web? I have no idea about that. Thanks for making me think about it, though. I learned a couple things.

    /nerdtalk off
  • ShiloriusShilorius Join Date: 2011-01-14 Member: 77445Members, Reinforced - Shadow
    edited February 2011
    <!--quoteo(post=1832199:date=Feb 14 2011, 10:39 PM:name=Josh86)--><div class='quotetop'>QUOTE (Josh86 @ Feb 14 2011, 10:39 PM) <a href="index.php?act=findpost&pid=1832199"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->(stuff)<!--QuoteEnd--></div><!--QuoteEEnd-->

    That sounds interesting..
    But... (there is always a but)
    Given the fact how small a spider is and how big a gorge would be, the web might be stronger then a steel cable.
    I bet if you try to cut through a kharaa web your axe will get stuck in it.
    (This would also happen with a diamond axe, I suppose.)
    Remember webs are highly gluey... according to NS1 a single string of web is enough to tape down a whole marine.

    Edit:
    I think the flamethrower would be the weapon of choise because webs are flammable.
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    edited February 2011
    <!--quoteo(post=1832269:date=Feb 15 2011, 02:32 PM:name=Shilorius)--><div class='quotetop'>QUOTE (Shilorius @ Feb 15 2011, 02:32 PM) <a href="index.php?act=findpost&pid=1832269"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think the flamethrower would be the weapon of choise because webs are flammable.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hmmm... Flammable eh?

    *A group of marine walks into a massive web trap*

    Gorge: "Now torch this, marines!"
  • lunsluns Join Date: 2010-12-05 Member: 75502Members
    bile bomb needs to return for gorges, here are some possible things it can do:

    1. do damage to marine buildings (ofc do what it did before)
    2. reduce marine armor, but not damage them
    3. great way to spread infestation - spitting large ball of infestation which would start growing to anywhere it lands, plus giving the gorge short range where to drop it
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1832145:date=Feb 15 2011, 12:07 AM:name=derWalter)--><div class='quotetop'>QUOTE (derWalter @ Feb 15 2011, 12:07 AM) <a href="index.php?act=findpost&pid=1832145"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->how could you CUT trough web?


    try to cut a spiderweb - cu in 1000 years :P<!--QuoteEnd--></div><!--QuoteEEnd-->
    Monomolecular edge. Cuts right through the bonds between molecules.
  • NeoSniperNeoSniper Join Date: 2005-06-02 Member: 52976Members
    I think the point of discussion about the axe cutting through web should center around the gameplay aspect. For example, would it be too easy for marines if the web was destroyable by the axe? I mean everyone has one... no exceptions.

    Flamethrower or Grenades make the best sense... as long as they both are at around the same tier. If the axe can they it should be slow for this task... take a few swings at least.
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