Several Visual effects suggestions

OkazakiOkazaki Join Date: 2008-01-29 Member: 63532Members
Just wanted to make a little topic to point out some stuff that I think should be added, which are bloody effects of damage impact on players (bullets hitting a skulk cause him to bleed out more, and bitting a more causing alot more bleeding). I think it would gave the fighting mechanics of the game a better feel.

Comments

  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1834292:date=Feb 22 2011, 10:19 AM:name=Okazaki)--><div class='quotetop'>QUOTE (Okazaki @ Feb 22 2011, 10:19 AM) <a href="index.php?act=findpost&pid=1834292"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just wanted to make a little topic to point out some stuff that I think should be added, which are bloody effects of damage impact on players (bullets hitting a skulk cause him to bleed out more, and bitting a more causing alot more bleeding). I think it would gave the fighting mechanics of the game a better feel.<!--QuoteEnd--></div><!--QuoteEEnd-->

    already in planning. decals just went in so expect more blood and hit feedback not just in the level but on screen. there is some blood when you land a skulk bite, but not enough. there is a crosshair hit feedback but it's not distinct enough. but yes, +1 to painting walls with blood and running into a room where you know instantly that a really big fight went down
  • OkazakiOkazaki Join Date: 2008-01-29 Member: 63532Members
    <!--quoteo(post=1834342:date=Feb 22 2011, 08:47 PM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Feb 22 2011, 08:47 PM) <a href="index.php?act=findpost&pid=1834342"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->already in planning. decals just went in so expect more blood and hit feedback not just in the level but on screen. there is some blood when you land a skulk bite, but not enough. there is a crosshair hit feedback but it's not distinct enough. but yes, +1 to painting walls with blood and running into a room where you know instantly that a really big fight went down<!--QuoteEnd--></div><!--QuoteEEnd-->


    awesome =)
  • TAPETRVETAPETRVE Join Date: 2011-02-08 Member: 80866Members
    <!--quoteo(post=1834342:date=Feb 22 2011, 08:47 PM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Feb 22 2011, 08:47 PM) <a href="index.php?act=findpost&pid=1834342"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->+1 to painting walls with blood and running into a room where you know instantly that a really big fight went down<!--QuoteEnd--></div><!--QuoteEEnd-->

    ...which makes things interesting for the commander, as well, because he can follow the tide of battle more easily.
  • sumguy720sumguy720 Join Date: 2011-02-09 Member: 81101Members
    Perhaps blood trails for wounded players?
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    <!--quoteo(post=1834835:date=Feb 24 2011, 10:27 PM:name=sumguy720)--><div class='quotetop'>QUOTE (sumguy720 @ Feb 24 2011, 10:27 PM) <a href="index.php?act=findpost&pid=1834835"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Perhaps blood trails for wounded players?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ns never was and never will be a gore game.
    There wont be splatters on walls nor will there be blood trails or cut off body parts.

    UWE was pretty clear on that.
  • TAPETRVETAPETRVE Join Date: 2011-02-08 Member: 80866Members
    <!--quoteo(post=1834855:date=Feb 25 2011, 12:49 AM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Feb 25 2011, 12:49 AM) <a href="index.php?act=findpost&pid=1834855"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ns never was and never will be a gore game.
    There wont be splatters on walls nor will there be blood trails or cut off body parts.

    UWE was pretty clear on that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    There's a difference between blood and gore. Dismemberment is irrelevant. Blood is not.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited February 2011
    There's an indie ninja rabbit fighting game called Overgrowth, and it has <a href="http://www.youtube.com/watch?v=z1IsxDQ5cPg" target="_blank">some amazing blood effects</a>.
    And it's about rabbits.

    Fluffy anthropomorphic animals.

    NS2 has no excuse.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    Harimau has convinced me... i want these splatter effects
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