RED engine development

TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
<div class="IPBDescription">drawing parallels to UWE</div>very good watch and good commentary from a small german development team working on the Witcher 2. They talk about dynamic lighting, using middleware in the development of their game engine, and minimum system requirements and hardware trends (multithreading).

Just thought I'd share, I really enjoyed the Witcher and can't wait for the next game.

<a href="http://www.ign.com/videos/2010/12/03/the-witcher-2-developer-diary-2" target="_blank">http://www.ign.com/videos/2010/12/03/the-w...veloper-diary-2</a>

Comments

  • TAPETRVETAPETRVE Join Date: 2011-02-08 Member: 80866Members
    <!--quoteo(post=1835988:date=Mar 4 2011, 10:18 PM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Mar 4 2011, 10:18 PM) <a href="index.php?act=findpost&pid=1835988"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->very good watch and good commentary from a small <b>german</b> development team working on the Witcher 2.<!--QuoteEnd--></div><!--QuoteEEnd-->

    They're from Poland. Just sayin' ;-).
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    I like how they say there is no point in reinventing things that already work when they're creating a new engine.
  • mutaremutare Join Date: 2011-03-01 Member: 83977Members
    <!--quoteo(post=1835989:date=Mar 4 2011, 10:31 PM:name=TAPETRVE)--><div class='quotetop'>QUOTE (TAPETRVE @ Mar 4 2011, 10:31 PM) <a href="index.php?act=findpost&pid=1835989"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They're from Poland. Just sayin' ;-).<!--QuoteEnd--></div><!--QuoteEEnd-->

    True :)

    But just for the fame of germany: Crysis is from the <b>german</b> development group "Crytek" :-D

    *boing*
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1836008:date=Mar 5 2011, 12:47 AM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Mar 5 2011, 12:47 AM) <a href="index.php?act=findpost&pid=1836008"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I like how they say there is no point in reinventing things that already work when they're creating a new engine.<!--QuoteEnd--></div><!--QuoteEEnd-->
    An occasional engine-rebuild every so often is very important given the continues hardware-evolution. You have a point if the final product doesn't differ a lot from what's already out there engine-wise.
  • ZenoZeno Join Date: 2007-09-05 Member: 62183Members
    <!--quoteo(post=1836088:date=Mar 5 2011, 03:48 PM:name=mutare)--><div class='quotetop'>QUOTE (mutare @ Mar 5 2011, 03:48 PM) <a href="index.php?act=findpost&pid=1836088"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->for the fame of germany: Crysis ...<!--QuoteEnd--></div><!--QuoteEEnd-->
    this is rather something you could be ashamed of :P

    I'd like to mention 10tacle studios here but they went bankrupt 2 years ago. There are some good german game companies but they don't produce blockbusters. Except the Anno series
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