Axe animation

Neur0Neur0 Join Date: 2011-03-13 Member: 86104Members
Hi,

I just bought the game so I won't make any suggestions about gameplay/balance/features since I am still a complete newb.

However, one weird thing I noticed is that the axe is instantly hitting the target when you press the button - before the swing animation.
The attempt at hit registration should happen in the middle of the swing animation so it feels natural and also makes it possible to start the animation before being in melee range and then move forward to actually hit the target (like in real-life).

Also tell me if this is not the way/place to discuss stuff like this.

Comments

  • AvalonAvalon Join Date: 2007-03-04 Member: 60224Members
    Hmm, never really thought about it before. Maybe that's why the axe feels so off when I use it?
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I'd rather make the animation faster than the hit slower...
  • Neur0Neur0 Join Date: 2011-03-13 Member: 86104Members
    <!--quoteo(post=1837094:date=Mar 14 2011, 06:48 PM:name=Align)--><div class='quotetop'>QUOTE (Align @ Mar 14 2011, 06:48 PM) <a href="index.php?act=findpost&pid=1837094"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'd rather make the animation faster than the hit slower...<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's the problem.
    It doesn't matter how fast/slow the animation is. It hits as soon as you press the button, like a bullet. The animation is purely cosmetic.

    On that note though, personally, I would rather have the animation take <b>longer</b> with higher damage, which would make it more skill based instead of just holding M1.
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1837084:date=Mar 14 2011, 11:22 AM:name=Neur0)--><div class='quotetop'>QUOTE (Neur0 @ Mar 14 2011, 11:22 AM) <a href="index.php?act=findpost&pid=1837084"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also tell me if this is not the way/place to discuss stuff like this.<!--QuoteEnd--></div><!--QuoteEEnd-->

    while posting on the forum will get attention for the problem, brian #1 won't fix it unless he sees it on getsatisfaction: <a href="http://getsatisfaction.com/unknownworlds/" target="_blank">http://getsatisfaction.com/unknownworlds/</a>
  • HolyTealHolyTeal Join Date: 2011-03-09 Member: 85427Members
    edited March 2011
    When the axe's animation begins, in fact you can clearly see that it is actually a bullet that is instant-fired instead of an actual melee damage. It's a little weird, like it was already in HL2 way backward.
  • saltybp53saltybp53 Join Date: 2010-07-22 Member: 72675Members
    Same thing with the rifle butt attack.
  • KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=112967&view=findpost&p=1837139" target="_blank">Here's Why</a>
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