Grenade Laucher is not accurate/lack of range
shanghaining
Join Date: 2011-04-18 Member: 94054Members
Hello guys,
I noticed yesterday when I was playing with the grenade launcher, it seems like offset to the left of the crosshair by couple of pixels. Is this suppose to happen? From my FPS experience nades should come out where the middle of the crosshair is. Also it seems like its lacking range for a grenade "launcher".
Hopfully this is just one of the bugs of beta, i wanna hear you guy's 2cent.
Thank you.
I noticed yesterday when I was playing with the grenade launcher, it seems like offset to the left of the crosshair by couple of pixels. Is this suppose to happen? From my FPS experience nades should come out where the middle of the crosshair is. Also it seems like its lacking range for a grenade "launcher".
Hopfully this is just one of the bugs of beta, i wanna hear you guy's 2cent.
Thank you.
Comments
I don't know about it being off centre, but it is rather bad at collisions, it seems to collide with just about everything it even comes slightly close to, which is annoying, as it means you hit yourself in the face more often than not.
totally agree with you, it also have bad hit detection i.e if a hydra is behind a post with a lil bit of tenticles sticking out...it's almost impossible for the GL to hit it
Then i saw your post, and see that you got a valid point. Yes, it does seem like there is a offset, not only from the crosshair, but even from the model (I think it should originate from eiher of them at least). And about the range, I dont find any issues with it.
I do however dislike that they have so easy to bounce oddlt, its enough that you walk while shooting, or sometimes they bounce directly back at you when they shouldnt.